Player Matchup

Chronos
Chronos
 
Chronos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Chadvader11
Serqet
Level 157
God Stats
11W - 10L
1,459 SR
Queue Stats
221W - 219L
1,503 Elo+
Party 3
He Bo
He Bo
PaBoJo
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,268 Elo+
Solo
Sylvanus
Sylvanus
atemir
Sylvanus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 3
Neith
Neith
kotttteika
Neith
Level 29
God Stats
50W - 68L
1,463 SR
Queue Stats
87W - 129L
1,367 Elo+
Party 2
Team Averages
Level 75
1,484 SR
1,428 Elo+

VS

Team Averages
Level 25
1,399 SR
1,425 Elo+
Poseidon
Poseidon
AquaX1
Poseidon
Level 42
God Stats
41W - 47L
1,516 SR
Queue Stats
44W - 53L
1,499 Elo+
Solo
Mulan
Mulan
JayPhii
Mulan
Level 35
God Stats
1W - 3L
1,173 SR
Queue Stats
20W - 30L
1,397 Elo+
Solo
Guan Yu
Guan Yu
KendetheClown
Guan Yu
Level 11
God Stats
3W - 3L
1,308 SR
Queue Stats
3W - 3L
1,319 Elo+
Party 1
Izanami
Izanami
Robertserqet17
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,441 Elo+
Solo
Loki
Loki
macso_recsi
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 1 / 8
10,690
822
16,108
13,977
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Serqet
17
4 / 3 / 6
9,623
740
11,692
11,991
5,618
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
PaBoJo
He Bo
17
8 / 7 / 5
10,638
818
14,825
13,973
4,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
atemir
Sylvanus
16
3 / 4 / 10
9,888
761
8,320
13,961
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
1 / 4 / 4
9,283
714
5,802
12,187
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AquaX1
Poseidon
18
4 / 2 / 9
10,771
829
16,266
9,266
3,102
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
JayPhii
Mulan
18
5 / 4 / 8
10,617
817
12,597
14,663
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
17
2 / 4 / 13
10,689
822
4,424
16,824
17,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 4 / 7
11,057
851
15,083
15,896
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 5 / 6
9,131
702
3,049
12,603
4,371
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
62
19
Kills
19
19
Deaths
19
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
1
8
7
W
Poseidon
AquaX1
Poseidon
4
2
9
4.25
L
Serqet
4
3
6
2.33
W
Mulan
JayPhii
Mulan
5
4
8
2.25
W
Guan Yu
2
4
13
2.13
L
He Bo
PaBoJo
He Bo
8
7
5
1.5
W
6
4
7
2.38
L
Sylvanus
atemir
Sylvanus
3
4
10
2
L
Neith
1
4
4
0.75
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,747
Damage
51,419
66,089
Taken
69,252
33,246
Mitigated
46,095
14,455
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
16,108
2,430
141
4,592
13,977
5,462
866
3,908
9,908
58,407
0
W
Poseidon
AquaX1
Poseidon
16,266
2,489
0
2,012
9,266
3,102
558
4,609
4,605
52,392
0
L
Serqet
11,692
2,434
0
500
11,991
5,618
0
2,344
9,436
0
23,475
W
Mulan
JayPhii
Mulan
12,597
1,476
0
2,409
14,663
15,008
108
8,416
6,025
3,380
34,670
W
Guan Yu
4,424
361
2,742
6,122
16,824
17,730
319
10,616
5,062
0
9,725
L
He Bo
PaBoJo
He Bo
14,825
1,222
0
1,977
13,973
4,851
88
4,188
9,667
25,380
0
W
15,083
9,003
0
4,141
15,896
5,884
3,296
8,472
7,362
0
56,224
L
Sylvanus
atemir
Sylvanus
8,320
2,207
2,216
3,294
13,961
13,110
371
5,480
8,331
18,220
0
L
Neith
5,802
1,317
0
1,735
12,187
4,205
1,236
1,454
10,532
0
36,780
W
3,049
704
0
59
12,603
4,371
1,389
6,402
5,362
0
14,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
52,265
239
Minions Killed
253
0
Camps Cleared
0
1,311,602
Distance Traveled
1,387,436
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,690
822
106
8
0
340,980
5
W
Poseidon
10,771
829
93
7
0
296,089
1
L
Serqet
9,623
740
38
3
0
272,378
3
W
Mulan
10,617
817
49
4
0
277,299
1
W
Guan Yu
10,689
822
16
1
0
274,175
0
L
He Bo
10,638
818
28
2
0
256,640
2
W
Izanami
11,057
851
80
6
0
238,376
0
L
Sylvanus
9,888
761
20
2
0
205,683
3
L
Neith
9,283
714
47
4
0
235,921
3
W
Loki
9,131
702
15
1
0
301,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role