Player Matchup

Shiva
Shiva
BboySpawn
Shiva
Level 100
God Stats
7W - 8L
1,153 SR
Queue Stats
140W - 146L
1,311 Elo+
Solo
Sylvanus
Sylvanus
Jrlabonte1
Sylvanus
Level 77
God Stats
99W - 75L
1,489 SR
Queue Stats
391W - 397L
1,345 Elo+
Solo
Fenrir
Fenrir
leftlanelover69
Fenrir
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 184L
1,290 Elo+
Solo
Nu Wa
Nu Wa
richydate5
Nu Wa
Level 73
God Stats
84W - 46L
1,487 SR
Queue Stats
557W - 567L
1,351 Elo+
Solo
Set
Set
velociraptor656
Set
Level 129
God Stats
8W - 8L
1,138 SR
Queue Stats
212W - 239L
1,326 Elo+
Solo
Team Averages
Level 86
1,353 SR
1,324 Elo+

VS

Team Averages
Level 63
1,449 SR
1,232 Elo+
Arachne
Arachne
DomNCgso
Arachne
Level 64
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Scary_Von_Erich
He Bo
Level 121
God Stats
21W - 13L
1,490 SR
Queue Stats
311W - 315L
1,378 Elo+
Solo
Bacchus
Bacchus
Ultimazero777
Bacchus
Level 43
God Stats
2W - 5L
1,096 SR
Queue Stats
6W - 26L
1,003 Elo+
Party 1
Gilgamesh
Gilgamesh
costadelsol5
Gilgamesh
Level 45
God Stats
3W - 12L
1,472 SR
Queue Stats
69W - 124L
1,237 Elo+
Solo
Skadi
Skadi
yandereweeb69
Skadi
Level 42
God Stats
1W - 2L
1,697 SR
Queue Stats
3W - 21L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BboySpawn
Shiva
11
4 / 0 / 2
6,468
588
4,789
5,693
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Jrlabonte1
Sylvanus
9
0 / 1 / 1
5,811
528
3,500
4,787
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 2
5,534
503
1,945
6,928
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
13
5 / 0 / 1
7,432
676
6,943
3,639
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,770
525
2,630
5,011
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DomNCgso
Arachne
6
0 / 6 / 0
4,291
390
1,188
6,210
1,347
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 0
5,064
460
961
5,790
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
9
1 / 0 / 2
5,822
529
2,955
6,483
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
costadelsol5
Gilgamesh
10
0 / 1 / 0
5,479
498
2,239
8,546
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 1 / 1
5,351
486
3,484
6,270
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
BboySpawn
Shiva
4
0
2
5
L
Arachne
DomNCgso
Arachne
0
6
0
0
W
Sylvanus
Jrlabonte1
Sylvanus
0
1
1
0.5
L
0
2
0
0
L
Bacchus
1
0
2
2
L
Gilgamesh
costadelsol5
Gilgamesh
0
1
0
0
W
1
1
2
2
W
Nu Wa
5
0
1
5.5
W
0
1
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
10,827
26,058
Taken
33,299
10,523
Mitigated
14,987
10,747
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BboySpawn
Shiva
4,789
1,186
0
2,519
5,693
3,624
337
124
5,403
0
25,407
L
Arachne
DomNCgso
Arachne
1,188
830
0
722
6,210
1,347
0
3,397
2,813
0
8,505
W
Sylvanus
Jrlabonte1
Sylvanus
3,500
1,356
552
1,637
4,787
2,151
184
1,552
3,235
15,139
0
L
961
42
0
1,516
5,790
1,325
0
2,816
2,974
30,179
0
L
Bacchus
2,955
638
0
2,194
6,483
4,326
0
2,151
4,332
21,425
0
L
Gilgamesh
costadelsol5
Gilgamesh
2,239
850
0
3,422
8,546
6,353
0
167
8,379
0
28,827
W
1,945
498
0
3,291
6,928
1,904
0
490
6,438
0
16,813
W
Nu Wa
6,943
1,456
0
810
3,639
1,048
568
553
3,086
48,031
0
W
2,630
439
0
1,938
5,011
1,796
0
1,197
3,814
0
40,636
L
3,484
1,893
0
3,287
6,270
1,636
0
1,912
4,358
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
26,007
300
Minions Killed
222
0
Camps Cleared
0
1,002,057
Distance Traveled
997,914
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,468
588
56
5
0
209,008
3
L
Arachne
4,291
390
15
1
0
176,378
0
W
Sylvanus
5,811
528
24
2
0
189,857
3
L
He Bo
5,064
460
55
5
0
181,849
2
L
Bacchus
5,822
529
39
4
0
224,263
4
L
Gilgamesh
5,479
498
56
5
0
203,836
0
W
Fenrir
5,534
503
43
4
0
208,669
3
W
Nu Wa
7,432
676
98
9
0
181,803
0
W
Set
5,770
525
79
7
0
212,720
4
L
Skadi
5,351
486
57
5
0
211,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role