Player Matchup

Cerberus
Cerberus
PauloC25
Cerberus
Level 109
God Stats
3W - 7L
1,288 SR
Queue Stats
164W - 168L
1,476 Elo+
Solo
Loki
Loki
X1Aquiles1X
Loki
Level 88
God Stats
2W - 1L
1,491 SR
Queue Stats
217W - 230L
1,427 Elo+
Solo
Cernunnos
Cernunnos
granni-tranni13
Cernunnos
Level 58
God Stats
39W - 19L
1,524 SR
Queue Stats
299W - 283L
1,356 Elo+
Party 2
Freya
Freya
mista_Girthquake
Freya
Level 39
God Stats
7W - 10L
1,313 SR
Queue Stats
230W - 213L
1,371 Elo+
Party 2
Hades
Hades
usupersuxLUIZ
Hades
Level 121
God Stats
8W - 6L
1,471 SR
Queue Stats
63W - 74L
1,454 Elo+
Solo
Team Averages
Level 83
1,417 SR
1,417 Elo+

VS

Team Averages
Level 79
1,548 SR
1,485 Elo+
Tiamat
Tiamat
JaviCtSaurio
Tiamat
Level 106
God Stats
3W - 1L
1,377 SR
Queue Stats
90W - 90L
1,443 Elo+
Party 3
Skadi
Skadi
NWA Grandero
Skadi
Level 84
God Stats
4W - 6L
1,603 SR
Queue Stats
44W - 50L
1,354 Elo+
Party 3
Cliodhna
Cliodhna
OtakuGamingv12
Cliodhna
Level 82
God Stats
20W - 19L
1,693 SR
Queue Stats
158W - 168L
1,741 Elo+
Party 1
King Arthur
King Arthur
kuro_dangan
King Arthur
Level 50
God Stats
27W - 21L
1,500 SR
Queue Stats
89W - 113L
1,500 Elo+
Party 1
Olorun
Olorun
lilbrownbean57
Olorun
Level 75
God Stats
186W - 161L
1,568 SR
Queue Stats
816W - 885L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PauloC25
Cerberus
10
3 / 2 / 9
6,498
591
2,492
7,569
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
1 / 2 / 3
5,819
529
1,963
4,923
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
granni-tranni13
Cernunnos
11
6 / 0 / 4
6,534
594
6,309
4,336
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 0
5,643
513
4,585
7,468
2,529
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 2
7,505
682
7,264
8,279
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 5 / 2
5,300
482
2,575
5,441
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 1
5,330
485
2,196
4,151
585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
9
2 / 3 / 1
5,747
522
4,018
7,567
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
kuro_dangan
King Arthur
11
1 / 1 / 0
5,977
543
4,710
7,822
3,817
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 5 / 0
4,965
451
3,610
7,254
1,489
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
4
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
2
0.2
L
0
4
1
0.13
L
Cliodhna
2
3
1
0.83
W
Cerberus
PauloC25
Cerberus
3
2
9
3.75
W
1
2
3
1.25
W
Cernunnos
granni-tranni13
Cernunnos
6
0
4
8
L
King Arthur
kuro_dangan
King Arthur
1
1
0
1
L
1
5
0
0.2
W
1
1
0
1
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,613
Damage
17,109
32,575
Taken
32,235
14,160
Mitigated
10,426
13,402
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,575
440
0
855
5,441
1,892
53
3,801
1,461
26,591
0
L
2,196
1,161
0
167
4,151
585
1,314
965
3,186
0
21,364
L
Cliodhna
4,018
775
0
2,016
7,567
2,643
0
2,502
4,981
0
28,161
W
Cerberus
PauloC25
Cerberus
2,492
280
0
2,201
7,569
4,485
97
1,790
5,779
15,858
1,934
W
1,963
321
0
704
4,923
1,836
211
416
4,507
0
27,912
W
Cernunnos
granni-tranni13
Cernunnos
6,309
2,619
0
1,944
4,336
1,384
573
792
3,544
0
35,545
L
King Arthur
kuro_dangan
King Arthur
4,710
444
0
1,240
7,822
3,817
92
4,508
3,314
0
30,003
L
3,610
1,949
92
2,168
7,254
1,489
0
2,041
5,203
21,781
0
W
4,585
1,599
0
3,464
7,468
2,529
252
0
7,468
24,570
0
W
7,264
997
92
4,997
8,279
3,926
882
3,187
5,092
50,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
27,319
300
Minions Killed
255
0
Camps Cleared
0
1,046,228
Distance Traveled
963,972
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,300
482
47
4
0
179,210
0
L
Skadi
5,330
485
54
5
0
184,634
1
L
Cliodhna
5,747
522
53
5
0
202,838
1
W
Cerberus
6,498
591
42
4
0
190,430
4
W
Loki
5,819
529
59
5
0
241,527
3
W
Cernunnos
6,534
594
62
6
0
205,115
0
L
King Arthur
5,977
543
60
5
0
221,723
3
L
Olorun
4,965
451
41
4
0
175,567
1
W
Freya
5,643
513
38
3
0
207,845
4
W
Hades
7,505
682
99
9
0
201,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role