Player Matchup

Horus
Horus
ChrisXM
Horus
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 58L
1,602 Elo+
Party 2
Artemis
Artemis
ImDahKing
Artemis
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,500 Elo+
Solo
Raijin
Raijin
NeedGreens
Raijin
Level 109
God Stats
1W - 1L
1,659 SR
Queue Stats
129W - 90L
1,556 Elo+
Party 2
Bellona
Bellona
WyteKingsCastle
Bellona
Level 61
God Stats
18W - 12L
1,516 SR
Queue Stats
312W - 332L
1,513 Elo+
Party 1
Eset
Eset
ll Dr Funk ll
Eset
Level 42
God Stats
35W - 36L
1,768 SR
Queue Stats
323W - 368L
1,501 Elo+
Party 1
Team Averages
Level 65
1,589 SR
1,534 Elo+

VS

Team Averages
Level 106
1,361 SR
1,555 Elo+
Atlas
Atlas
BaneBerserker
Atlas
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,782 Elo+
Solo
Cthulhu
Cthulhu
Drax02
Cthulhu
Level 147
God Stats
1W - 2L
1,298 SR
Queue Stats
312W - 330L
1,529 Elo+
Solo
Loki
Loki
YtBlixxy
Loki
Level 65
God Stats
30W - 27L
1,230 SR
Queue Stats
114W - 135L
1,416 Elo+
Solo
Apollo
Apollo
porporini
Apollo
Level 127
God Stats
8W - 5L
1,268 SR
Queue Stats
129W - 125L
1,539 Elo+
Solo
Neith
Neith
thecosmodreamers
Neith
Level 146
God Stats
178W - 166L
1,509 SR
Queue Stats
180W - 173L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChrisXM
Horus
12
1 / 4 / 4
7,098
473
2,235
8,934
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ImDahKing
Artemis
11
0 / 5 / 2
6,488
433
7,681
8,107
2,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
NeedGreens
Raijin
14
6 / 2 / 0
8,850
590
7,421
7,369
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 0
7,040
469
4,518
13,341
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 2
6,315
421
4,331
9,313
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 13
8,084
539
4,514
12,719
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Drax02
Cthulhu
14
3 / 2 / 6
8,637
576
9,990
12,712
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
6 / 3 / 7
8,935
596
6,614
9,082
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
porporini
Apollo
16
10 / 1 / 1
9,878
659
8,535
10,931
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 2
8,816
588
4,308
8,415
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
22
22
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Horus
ChrisXM
Horus
1
4
4
0.75
W
Cthulhu
Drax02
Cthulhu
3
2
6
3
L
Artemis
ImDahKing
Artemis
0
5
2
0.2
L
Raijin
NeedGreens
Raijin
6
2
0
3
L
0
5
0
0
W
Loki
6
3
7
3.17
L
1
6
2
0.33
W
Apollo
porporini
Apollo
10
1
1
10.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
33,961
47,064
Taken
53,859
26,902
Mitigated
33,670
9,267
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,514
1,320
130
3,319
12,719
11,641
18
2,126
10,593
25,827
0
L
Horus
ChrisXM
Horus
2,235
1,040
194
2,017
8,934
3,929
0
2,242
6,553
0
33,666
W
Cthulhu
Drax02
Cthulhu
9,990
1,215
297
2,941
12,712
11,751
366
950
11,762
49,604
0
L
Artemis
ImDahKing
Artemis
7,681
4,318
0
949
8,107
2,123
371
2,298
5,809
0
34,807
L
Raijin
NeedGreens
Raijin
7,421
385
0
250
7,369
2,273
0
855
6,478
45,238
0
L
4,518
2,329
0
3,266
13,341
12,450
1,092
5,396
7,260
0
47,582
W
Loki
6,614
1,465
0
2,196
9,082
3,277
160
3,021
6,061
0
47,487
L
4,331
774
187
2,404
9,313
6,127
0
2,730
6,460
17,450
0
W
Apollo
porporini
Apollo
8,535
4,785
0
5,120
10,931
3,393
2,770
3,395
7,536
0
80,694
W
4,308
717
0
2,288
8,415
3,608
2,596
2,260
6,155
0
60,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
44,350
351
Minions Killed
481
0
Camps Cleared
0
1,372,854
Distance Traveled
1,393,537
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,084
539
31
2
0
292,352
0
L
Horus
7,098
473
69
5
0
303,652
3
W
Cthulhu
8,637
576
100
7
0
258,750
4
L
Artemis
6,488
433
74
5
0
258,838
4
L
Raijin
8,850
590
82
5
0
282,636
5
L
Bellona
7,040
469
106
7
0
259,978
0
W
Loki
8,935
596
81
5
0
318,305
1
L
Eset
6,315
421
20
1
0
267,750
9
W
Apollo
9,878
659
144
10
0
276,958
1
W
Neith
8,816
588
125
8
0
247,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role