Player Matchup

Fenrir
Fenrir
Ferocite
Fenrir
Level 103
God Stats
4W - 0L
1,913 SR
Queue Stats
110W - 78L
1,600 Elo+
Party 1
Tiamat
Tiamat
JoshuaRboy
Tiamat
Level 119
God Stats
2W - 2L
1,633 SR
Queue Stats
66W - 72L
1,544 Elo+
Solo
Loki
Loki
randomh3ro
Loki
Level 64
God Stats
26W - 22L
1,494 SR
Queue Stats
44W - 50L
1,433 Elo+
Party 1
Team Averages
Level 95
1,680 SR
1,526 Elo+

VS

Team Averages
Level 110
1,487 SR
1,523 Elo+
Susano
Susano
 
Susano
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TijuanaDjeezus
Baron Samedi
Level 103
God Stats
1W - 1L
1,462 SR
Queue Stats
16W - 14L
1,505 Elo+
Party 2
Hercules
Hercules
stonman94
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ferocite
Fenrir
15
10 / 1 / 7
10,255
855
14,380
14,010
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
JoshuaRboy
Tiamat
15
1 / 0 / 14
9,182
765
8,947
5,004
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 10
9,472
789
11,259
8,509
3,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 6 / 0
7,744
645
7,388
11,640
3,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TijuanaDjeezus
Baron Samedi
12
2 / 7 / 1
8,509
709
7,035
11,832
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
stonman94
Hercules
12
0 / 5 / 1
7,747
646
3,619
16,541
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
4
4
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
6
0
0.33
W
Fenrir
Ferocite
Fenrir
10
1
7
13.5
W
Tiamat
JoshuaRboy
Tiamat
1
0
14
8
L
Baron Samedi
TijuanaDjeezus
Baron Samedi
2
7
1
0.36
W
7
3
10
4
L
Hercules
stonman94
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
18,042
27,523
Taken
40,013
22,404
Mitigated
23,674
9,482
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,388
653
0
1,282
11,640
3,466
0
2,422
8,929
0
18,380
W
Fenrir
Ferocite
Fenrir
14,380
4,000
0
5,373
14,010
15,163
702
4,097
9,582
0
32,179
W
Tiamat
JoshuaRboy
Tiamat
8,947
1,062
265
3,039
5,004
4,160
1,261
1,358
3,646
45,705
0
L
Baron Samedi
TijuanaDjeezus
Baron Samedi
7,035
587
318
1,874
11,832
4,566
0
3,153
8,446
21,988
0
W
11,259
2,975
0
805
8,509
3,081
324
2,247
6,262
0
30,388
L
Hercules
stonman94
Hercules
3,619
829
119
5,113
16,541
15,642
0
3,735
12,377
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
24,000
142
Minions Killed
113
8
Camps Cleared
2
753,829
Distance Traveled
552,256
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,744
645
36
3
2
215,918
3
W
Fenrir
10,255
855
27
2
4
255,694
4
W
Tiamat
9,182
765
92
8
4
251,064
2
L
Baron Samedi
8,509
709
41
3
0
150,414
2
W
Loki
9,472
789
23
2
0
247,071
4
L
Hercules
7,747
646
36
3
0
185,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role