Player Matchup

Bacchus
Bacchus
Callmecrazy9
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,315 Elo+
Party 1
Achilles
Achilles
Firedeamon25
Achilles
Level 68
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Hel
Hel
reaperchopftw
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,440 SR
1,377 Elo+

VS

Team Averages
Level 113
1,580 SR
1,522 Elo+
Ullr
Ullr
Kill3rInstincts
Ullr
Level 99
God Stats
19W - 17L
1,677 SR
Queue Stats
1,073W - 733L
1,661 Elo+
Solo
Gilgamesh
Gilgamesh
QUERRYCAPINGA
Gilgamesh
Level 127
God Stats
14W - 9L
1,563 SR
Queue Stats
49W - 34L
1,451 Elo+
Solo
Chang'e
Chang'e
Samp Slasher
Chang'e
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 87L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Callmecrazy9
Bacchus
8
1 / 7 / 1
5,919
740
4,338
9,889
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Firedeamon25
Achilles
8
1 / 6 / 2
5,624
703
4,990
10,525
6,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 6 / 1
5,980
748
3,421
6,207
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 9
8,441
1,055
8,742
5,392
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
QUERRYCAPINGA
Gilgamesh
12
6 / 2 / 12
7,781
973
6,163
9,654
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Samp Slasher
Chang'e
12
3 / 1 / 14
7,497
937
7,024
5,384
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
19
19
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Callmecrazy9
Bacchus
1
7
1
0.21
L
Achilles
Firedeamon25
Achilles
1
6
2
0.33
W
10
0
9
14.5
W
Gilgamesh
QUERRYCAPINGA
Gilgamesh
6
2
12
6
W
Chang'e
Samp Slasher
Chang'e
3
1
14
10
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,749
Damage
21,929
26,621
Taken
20,430
16,968
Mitigated
11,152
3,826
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Callmecrazy9
Bacchus
4,338
448
205
1,285
9,889
9,350
0
2,788
7,101
12,719
0
L
Achilles
Firedeamon25
Achilles
4,990
1,061
244
331
10,525
6,068
0
3,474
7,051
0
9,020
W
8,742
2,758
497
2,057
5,392
1,948
1,340
2,079
3,223
0
28,093
W
Gilgamesh
QUERRYCAPINGA
Gilgamesh
6,163
2,334
130
1,823
9,654
7,398
451
3,314
6,134
0
21,847
W
Chang'e
Samp Slasher
Chang'e
7,024
124
1,520
2,395
5,384
1,806
602
2,396
2,920
26,299
0
L
3,421
227
984
777
6,207
1,550
0
1,057
5,150
16,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,523
Gold Earned
23,719
52
Minions Killed
99
2
Camps Cleared
6
399,602
Distance Traveled
528,301
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,919
740
16
2
1
136,065
0
L
Achilles
5,624
703
3
0
1
130,966
1
W
Ullr
8,441
1,055
38
5
2
178,573
2
W
Gilgamesh
7,781
973
16
2
2
172,435
1
W
Chang'e
7,497
937
45
6
2
177,293
1
L
Hel
5,980
748
33
4
0
132,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role