Player Matchup

Thoth
Thoth
ICE x Riot
Thoth
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 193L
1,358 Elo+
Solo
Pele
Pele
Khunda_Chi
Pele
Level 45
God Stats
33W - 50L
1,533 SR
Queue Stats
118W - 140L
1,356 Elo+
Solo
Ymir
Ymir
jxcpo
Ymir
Level 82
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 12L
1,041 Elo+
Solo
Cliodhna
Cliodhna
lambona_vengador
Cliodhna
Level 69
God Stats
3W - 5L
1,381 SR
Queue Stats
368W - 410L
1,322 Elo+
Solo
Set
Set
velociraptor656
Set
Level 129
God Stats
8W - 8L
1,212 SR
Queue Stats
212W - 239L
1,342 Elo+
Solo
Team Averages
Level 74
1,442 SR
1,284 Elo+

VS

Team Averages
Level 58
1,365 SR
1,172 Elo+
Amaterasu
Amaterasu
Anticasserole
Amaterasu
Level 41
God Stats
2W - 4L
1,300 SR
Queue Stats
40W - 49L
1,382 Elo+
Party 1
Arachne
Arachne
Big-smoke21
Arachne
Level 128
God Stats
24W - 16L
1,451 SR
Queue Stats
289W - 322L
1,325 Elo+
Solo
Nu Wa
Nu Wa
TehNewF
Nu Wa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
Ultimazero777
Cthulhu
Level 42
God Stats
2W - 9L
1,074 SR
Queue Stats
6W - 26L
936 Elo+
Party 2
Skadi
Skadi
yandereweeb69
Skadi
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 21L
970 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
1 / 2 / 1
5,229
523
2,252
3,414
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,431
543
2,702
7,761
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
jxcpo
Ymir
6
0 / 6 / 0
4,290
429
1,307
7,182
5,384
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,231
623
3,240
2,820
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 0 / 0
5,476
548
978
4,796
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anticasserole
Amaterasu
10
0 / 0 / 0
5,190
519
1,334
7,174
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Big-smoke21
Arachne
11
4 / 0 / 2
6,289
629
3,410
4,431
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
TehNewF
Nu Wa
8
1 / 2 / 2
5,376
538
4,110
5,345
1,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
9
3 / 0 / 3
5,607
561
2,465
4,707
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 4
4,968
497
1,480
2,301
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anticasserole
Amaterasu
0
0
0
0
W
Arachne
Big-smoke21
Arachne
4
0
2
5
L
Thoth
1
2
1
0.75
L
1
1
1
1.5
W
Nu Wa
TehNewF
Nu Wa
1
2
2
1
W
Cthulhu
3
0
3
4.5
L
Ymir
jxcpo
Ymir
0
6
0
0
L
0
0
0
0
L
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,479
Damage
12,799
25,973
Taken
23,958
10,822
Mitigated
10,659
7,910
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anticasserole
Amaterasu
1,334
690
0
3,872
7,174
4,025
75
0
7,174
0
23,172
W
Arachne
Big-smoke21
Arachne
3,410
1,854
0
2,700
4,431
1,832
0
268
4,163
0
34,349
L
Thoth
2,252
180
0
320
3,414
781
60
1,507
1,907
23,531
0
L
2,702
851
0
3,784
7,761
2,095
0
1,649
6,112
0
26,510
W
Nu Wa
TehNewF
Nu Wa
4,110
489
0
828
5,345
1,156
576
2,147
3,198
23,539
0
W
Cthulhu
2,465
459
0
672
4,707
3,009
100
905
3,802
19,427
0
L
Ymir
jxcpo
Ymir
1,307
98
0
0
7,182
5,384
96
2,102
5,080
10,795
0
L
3,240
334
0
1,917
2,820
739
0
355
2,465
0
35,345
L
978
152
0
1,889
4,796
1,823
0
962
3,834
0
31,462
W
1,480
738
0
1,373
2,301
637
176
239
2,062
0
20,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
27,430
279
Minions Killed
239
0
Camps Cleared
0
893,429
Distance Traveled
964,374
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,190
519
55
6
0
173,518
0
W
Arachne
6,289
629
75
8
0
247,302
1
L
Thoth
5,229
523
47
5
0
149,046
1
L
Pele
5,431
543
65
7
0
189,722
0
W
Nu Wa
5,376
538
39
4
0
161,180
0
W
Cthulhu
5,607
561
28
3
0
183,367
1
L
Ymir
4,290
429
20
2
0
172,143
0
L
Cliodhna
6,231
623
81
8
0
199,078
4
L
Set
5,476
548
66
7
0
183,440
1
W
Skadi
4,968
497
42
4
0
199,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role