Player Matchup

Hercules
Hercules
CastingCouch69
Hercules
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,755 Elo+
Party 1
Cerberus
Cerberus
KneegarsSmell
Cerberus
Level 120
God Stats
2W - 1L
1,616 SR
Queue Stats
40W - 29L
1,623 Elo+
Party 1
Ah Puch
Ah Puch
biggigles462
Ah Puch
Level 148
God Stats
2W - 1L
1,771 SR
Queue Stats
5W - 5L
1,601 Elo+
Party 1
Team Averages
Level 96
1,629 SR
1,660 Elo+

VS

Team Averages
Level 90
1,402 SR
1,394 Elo+
Tyr
Tyr
DeadlyHeskan
Tyr
Level 107
God Stats
41W - 66L
1,529 SR
Queue Stats
533W - 569L
1,478 Elo+
Solo
Sol
Sol
Iuvrosie
Sol
Level 68
God Stats
0W - 11L
1,150 SR
Queue Stats
176W - 310L
1,301 Elo+
Party 2
Persephone
Persephone
iiwintrrr
Persephone
Level 94
God Stats
11W - 10L
1,528 SR
Queue Stats
189W - 190L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
8 / 5 / 7
10,443
746
12,872
16,806
7,085
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
KneegarsSmell
Cerberus
17
9 / 1 / 13
12,051
861
11,168
15,608
19,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
biggigles462
Ah Puch
16
5 / 3 / 8
10,466
748
13,493
9,456
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
9,375
670
9,361
18,659
12,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 10 / 3
8,518
608
5,933
14,360
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
iiwintrrr
Persephone
15
6 / 7 / 2
10,910
779
15,752
10,952
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
9
9
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
5
7
2.3
L
2
5
7
1.1
L
1
10
3
0.25
W
Cerberus
KneegarsSmell
Cerberus
9
1
13
15.5
W
Ah Puch
biggigles462
Ah Puch
5
3
8
3
L
Persephone
iiwintrrr
Persephone
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
31,046
41,870
Taken
43,971
30,589
Mitigated
18,205
12,773
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,872
2,089
584
4,320
16,806
7,085
0
10,121
6,685
0
32,785
L
9,361
1,640
352
4,071
18,659
12,147
0
10,549
8,110
0
24,119
L
5,933
389
0
3,589
14,360
3,450
0
8,013
6,347
16,968
0
W
Cerberus
KneegarsSmell
Cerberus
11,168
772
0
4,504
15,608
19,877
226
7,328
8,280
43,048
0
W
Ah Puch
biggigles462
Ah Puch
13,493
594
806
2,559
9,456
3,627
439
4,985
4,471
42,453
0
L
Persephone
iiwintrrr
Persephone
15,752
721
75
1,155
10,952
2,608
59
6,189
4,756
39,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
28,803
208
Minions Killed
133
9
Camps Cleared
1
773,287
Distance Traveled
748,574
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,443
746
44
3
4
229,453
4
L
Tyr
9,375
670
39
3
0
277,553
1
L
Sol
8,518
608
33
2
1
227,528
3
W
Cerberus
12,051
861
96
7
3
284,941
1
W
Ah Puch
10,466
748
68
5
2
258,893
2
L
Persephone
10,910
779
61
4
0
243,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role