Player Matchup

Horus
Horus
 
Horus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AlexWarmCyOz
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,461 Elo+
Solo
Serqet
Serqet
Babz4155
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,200 Elo+
Party 1
Thoth
Thoth
SteamingFBill
Thoth
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 92L
1,190 Elo+
Solo
Athena
Athena
Zaem5819
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,232 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,316 Elo+

VS

Team Averages
Level 118
1,521 SR
1,491 Elo+
Arachne
Arachne
Djingoo89
Arachne
Level 105
God Stats
4W - 0L
1,794 SR
Queue Stats
295W - 286L
1,452 Elo+
Solo
Ra
Ra
MadcroGaming
Ra
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 92L
1,533 Elo+
Party 2
Sol
Sol
catoyama
Sol
Level 141
God Stats
6W - 1L
1,502 SR
Queue Stats
213W - 217L
1,446 Elo+
Solo
Thanatos
Thanatos
punctdani
Thanatos
Level 135
God Stats
19W - 24L
1,311 SR
Queue Stats
742W - 778L
1,444 Elo+
Solo
Odin
Odin
sporch100
Odin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 97L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 3 / 4
7,194
719
4,007
9,120
9,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
12
0 / 5 / 3
6,838
684
4,641
16,134
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Babz4155
Serqet
15
2 / 7 / 2
7,785
779
5,014
10,621
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 6 / 2
7,440
744
10,866
10,225
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Zaem5819
Athena
12
1 / 7 / 3
7,378
738
2,716
14,717
9,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Djingoo89
Arachne
14
1 / 1 / 22
8,421
842
5,987
9,049
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 0 / 16
9,318
932
12,432
6,674
2,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 17
10,071
1,007
18,429
7,814
3,390
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
punctdani
Thanatos
14
6 / 4 / 19
9,135
914
10,712
8,398
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
16
8 / 1 / 14
9,626
963
7,393
9,588
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
116
6
Kills
28
28
Deaths
7
14
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
L
Fafnir
0
5
3
0.3
L
Serqet
Babz4155
Serqet
2
7
2
0.43
W
Arachne
Djingoo89
Arachne
1
1
22
12
W
5
0
16
13
L
1
6
2
0.33
L
Athena
Zaem5819
Athena
1
7
3
0.36
W
8
1
17
16.5
W
Thanatos
punctdani
Thanatos
6
4
19
3.88
W
Odin
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,244
Damage
54,953
60,817
Taken
41,523
49,575
Mitigated
23,763
11,760
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,007
1,661
2,016
2,539
9,120
9,648
0
4,577
4,263
0
7,491
L
Fafnir
4,641
828
461
2,635
16,134
18,237
0
7,214
8,336
7,990
0
L
Serqet
Babz4155
Serqet
5,014
768
438
473
10,621
8,426
0
5,283
5,236
0
12,301
W
Arachne
Djingoo89
Arachne
5,987
3,326
486
3,228
9,049
5,434
411
4,670
4,042
0
7,366
W
12,432
1,721
5,874
2,857
6,674
2,510
587
2,538
3,823
29,608
0
L
10,866
384
470
1,139
10,225
3,922
0
3,878
6,109
27,025
0
L
Athena
Zaem5819
Athena
2,716
348
756
833
14,717
9,342
0
9,909
4,607
6,434
0
W
18,429
9,609
2,084
1,783
7,814
3,390
3,185
3,508
4,265
38,595
0
W
Thanatos
punctdani
Thanatos
10,712
2,515
1,420
6,100
8,398
4,220
171
2,588
5,585
0
13,790
W
Odin
7,393
2,311
1,566
1,560
9,588
8,209
437
4,919
4,384
0
11,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
46,571
91
Minions Killed
114
0
Camps Cleared
0
806,353
Distance Traveled
1,047,275
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,194
719
10
1
0
153,598
2
L
Fafnir
6,838
684
10
1
0
166,897
3
L
Serqet
7,785
779
14
1
0
172,181
0
W
Arachne
8,421
842
5
1
0
226,641
0
W
Ra
9,318
932
30
3
0
228,430
4
L
Thoth
7,440
744
39
4
0
172,748
0
L
Athena
7,378
738
18
2
0
140,929
0
W
Sol
10,071
1,007
58
6
0
175,795
3
W
Thanatos
9,135
914
8
1
0
200,021
1
W
Odin
9,626
963
13
1
0
216,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role