Player Matchup

Ah Puch
Ah Puch
AdxlfHxtlr
Ah Puch
Level 40
God Stats
6W - 10L
1,465 SR
Queue Stats
115W - 134L
1,360 Elo+
Solo
Shiva
Shiva
Jdzamora22
Shiva
Level 100
God Stats
8W - 6L
1,579 SR
Queue Stats
51W - 53L
1,442 Elo+
Party 1
Ullr
Ullr
LightestOpossum
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
carloslarroza
Kumbhakarna
Level 106
God Stats
9W - 11L
1,286 SR
Queue Stats
241W - 265L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
g_jungleman
Hun Batz
Level 158
God Stats
24W - 15L
1,434 SR
Queue Stats
791W - 828L
1,452 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,435 Elo+

VS

Team Averages
Level 92
1,566 SR
1,496 Elo+
Hou Yi
Hou Yi
AzraelGadreel
Hou Yi
Level 86
God Stats
10W - 14L
1,468 SR
Queue Stats
112W - 121L
1,440 Elo+
Solo
Neith
Neith
Bloody_Ruin
Neith
Level 66
God Stats
3W - 1L
1,582 SR
Queue Stats
3W - 2L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
NthDemonchaos
Cu Chulainn
Level 128
God Stats
2W - 3L
1,875 SR
Queue Stats
89W - 91L
1,541 Elo+
Solo
Nu Wa
Nu Wa
isibs5
Nu Wa
Level 51
God Stats
4W - 3L
1,432 SR
Queue Stats
62W - 61L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
kordronsolin
Baron Samedi
Level 129
God Stats
2W - 4L
1,471 SR
Queue Stats
15W - 16L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AdxlfHxtlr
Ah Puch
16
0 / 7 / 4
10,382
944
18,666
17,672
6,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
16
1 / 9 / 4
10,215
929
10,328
19,542
20,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 8 / 3
9,772
888
8,448
16,288
5,555
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
carloslarroza
Kumbhakarna
16
1 / 6 / 3
10,209
928
7,771
29,175
19,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
g_jungleman
Hun Batz
16
3 / 6 / 1
11,077
1,007
6,655
17,152
6,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

46

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 15
12,756
1,160
20,599
10,857
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 1 / 20
11,319
1,029
9,273
6,013
1,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
NthDemonchaos
Cu Chulainn
19
8 / 2 / 21
12,808
1,164
21,159
20,152
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
isibs5
Nu Wa
18
7 / 1 / 20
12,025
1,093
21,907
6,730
2,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
kordronsolin
Baron Samedi
19
12 / 1 / 21
13,004
1,182
18,882
11,215
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
133
5
Kills
36
36
Deaths
5
15
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AdxlfHxtlr
Ah Puch
0
7
4
0.29
W
8
0
15
15.5
W
1
1
20
11
L
Shiva
1
9
4
0.33
L
0
8
3
0.19
W
Cu Chulainn
NthDemonchaos
Cu Chulainn
8
2
21
9.25
L
Kumbhakarna
carloslarroza
Kumbhakarna
1
6
3
0.42
L
Hun Batz
g_jungleman
Hun Batz
3
6
1
0.58
W
Nu Wa
isibs5
Nu Wa
7
1
20
17
W
Baron Samedi
kordronsolin
Baron Samedi
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
91,820
99,829
Taken
54,967
57,433
Mitigated
26,685
10,114
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AdxlfHxtlr
Ah Puch
18,666
2,294
0
1,998
17,672
6,052
0
9,206
8,222
52,109
0
W
20,599
14,368
0
2,722
10,857
3,276
0
5,206
5,651
0
35,922
W
9,273
4,065
326
1,287
6,013
1,976
0
1,477
4,536
0
27,763
L
Shiva
10,328
1,312
0
90
19,542
20,173
0
9,381
9,781
0
25,814
L
8,448
4,009
0
238
16,288
5,555
0
8,731
7,455
0
30,430
W
Cu Chulainn
NthDemonchaos
Cu Chulainn
21,159
5,456
0
4,359
20,152
14,739
0
10,278
9,874
0
31,627
L
Kumbhakarna
carloslarroza
Kumbhakarna
7,771
1,289
522
5,870
29,175
19,349
0
6,578
22,369
20,113
0
L
Hun Batz
g_jungleman
Hun Batz
6,655
1,364
48
1,348
17,152
6,304
0
6,893
10,033
0
35,690
W
Nu Wa
isibs5
Nu Wa
21,907
4,880
509
1,886
6,730
2,016
0
2,958
3,772
37,047
0
W
Baron Samedi
kordronsolin
Baron Samedi
18,882
557
2,549
3,141
11,215
4,678
0
6,518
4,697
43,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,655
Gold Earned
61,912
215
Minions Killed
225
6
Camps Cleared
7
896,783
Distance Traveled
1,003,324
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,382
944
68
6
0
161,692
0
W
Hou Yi
12,756
1,160
52
5
3
214,419
1
W
Neith
11,319
1,029
58
5
0
179,807
0
L
Shiva
10,215
929
19
2
1
185,151
0
L
Ullr
9,772
888
32
3
2
149,717
0
W
Cu Chulainn
12,808
1,164
30
3
1
211,720
0
L
Kumbhakarna
10,209
928
35
3
1
190,291
0
L
Hun Batz
11,077
1,007
61
6
2
209,932
2
W
Nu Wa
12,025
1,093
29
3
2
186,190
0
W
Baron Samedi
13,004
1,182
56
5
1
211,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role