Player Matchup

Hercules
Hercules
Blasterbot
Hercules
Level 89
God Stats
0W - 2L
1,512 SR
Queue Stats
109W - 113L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
Floa340
Ao Kuang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
NikonIV
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
RTFirefly
Ah Puch
Level 80
God Stats
5W - 2L
1,715 SR
Queue Stats
77W - 84L
1,491 Elo+
Party 2
Bellona
Bellona
RavenRothT
Bellona
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 126L
1,500 Elo+
Solo
Team Averages
Level 66
1,545 SR
1,497 Elo+

VS

Team Averages
Level 107
1,556 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Graefyn
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,283 Elo+
Party 4
Ah Puch
Ah Puch
SrFonseca
Ah Puch
Level 157
God Stats
26W - 14L
1,780 SR
Queue Stats
508W - 549L
1,509 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SuluSlat
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 4
Chaac
Chaac
xiBOTx
Chaac
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 113L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blasterbot
Hercules
18
3 / 9 / 8
11,342
667
9,886
27,176
30,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Floa340
Ao Kuang
16
2 / 10 / 3
10,123
595
4,732
21,373
13,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
NikonIV
Xing Tian
17
3 / 6 / 9
10,202
600
10,575
26,562
27,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
RTFirefly
Ah Puch
20
9 / 6 / 7
13,704
806
32,909
22,111
10,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RavenRothT
Bellona
16
2 / 7 / 7
10,662
627
5,293
18,682
15,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
0 / 4 / 22
10,922
642
7,290
12,956
18,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Graefyn
Pele
20
9 / 5 / 13
12,293
723
16,210
18,304
9,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
SrFonseca
Ah Puch
20
8 / 3 / 20
12,677
746
25,156
14,741
6,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
SuluSlat
Ah Muzen Cab
20
5 / 4 / 21
12,483
734
26,140
15,396
6,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
xiBOTx
Chaac
20
16 / 4 / 15
14,253
838
25,705
28,498
28,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
129
19
Kills
38
38
Deaths
20
34
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
4
22
2.75
L
Hercules
Blasterbot
Hercules
3
9
8
0.78
L
Ao Kuang
Floa340
Ao Kuang
2
10
3
0.35
W
Pele
Graefyn
Pele
9
5
13
3.1
L
Xing Tian
NikonIV
Xing Tian
3
6
9
1.25
L
Ah Puch
RTFirefly
Ah Puch
9
6
7
2.08
L
Bellona
RavenRothT
Bellona
2
7
7
0.79
W
Ah Puch
SrFonseca
Ah Puch
8
3
20
6
W
Ah Muzen Cab
SuluSlat
Ah Muzen Cab
5
4
21
3.88
W
Chaac
xiBOTx
Chaac
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,395
Damage
100,501
115,904
Taken
89,895
97,454
Mitigated
69,333
24,948
Healing
45,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,290
317
1,258
2,323
12,956
18,134
275
5,010
7,946
15,572
0
L
Hercules
Blasterbot
Hercules
9,886
1,645
1,468
5,938
27,176
30,667
319
7,720
19,226
4,276
14,516
L
Ao Kuang
Floa340
Ao Kuang
4,732
706
181
2,415
21,373
13,824
1,540
5,684
15,591
9,151
0
W
Pele
Graefyn
Pele
16,210
3,314
576
5,514
18,304
9,655
1,032
12,478
5,826
0
32,356
L
Xing Tian
NikonIV
Xing Tian
10,575
669
471
3,460
26,562
27,345
0
7,683
18,703
15,523
0
L
Ah Puch
RTFirefly
Ah Puch
32,909
1,766
906
5,855
22,111
10,000
180
7,498
14,613
69,331
0
L
Bellona
RavenRothT
Bellona
5,293
827
1,861
2,393
18,682
15,618
436
3,861
14,815
0
17,137
W
Ah Puch
SrFonseca
Ah Puch
25,156
698
2,379
7,932
14,741
6,464
1,000
9,143
5,598
45,018
0
W
Ah Muzen Cab
SuluSlat
Ah Muzen Cab
26,140
8,877
1,056
5,586
15,396
6,765
3,783
8,852
6,544
0
49,368
W
Chaac
xiBOTx
Chaac
25,705
4,315
1,456
17,397
28,498
28,315
311
13,784
14,714
0
46,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,033
Gold Earned
62,628
164
Minions Killed
195
0
Camps Cleared
0
1,328,377
Distance Traveled
1,663,214
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,922
642
25
1
0
303,462
3
L
Hercules
11,342
667
24
1
0
310,854
0
L
Ao Kuang
10,123
595
10
1
0
244,905
0
W
Pele
12,293
723
20
1
0
322,114
0
L
Xing Tian
10,202
600
12
1
0
274,664
4
L
Ah Puch
13,704
806
87
5
0
278,804
0
L
Bellona
10,662
627
31
2
0
219,150
1
W
Ah Puch
12,677
746
54
3
0
340,216
6
W
Ah Muzen Cab
12,483
734
59
3
0
323,208
0
W
Chaac
14,253
838
37
2
0
374,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role