Player Matchup

Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
GUILLE-lokendo99
Ganesha
Silver I
Level 103
God Stats
2W - 0L
1,721 SR
Queue Stats
25W - 28L
1,309 MMR
Solo
Artemis
Artemis
Silver I
Psycho-Rexy
Artemis
Silver I
Level 145
God Stats
6W - 4L
1,834 SR
Queue Stats
72W - 74L
1,349 MMR
Party 3
Tyr
Tyr
Silver I
SaltyBunnerPAWG
Tyr
Silver I
Level 87
God Stats
4W - 1L
1,616 SR
Queue Stats
13W - 19L
1,317 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
aswadd11
Ah Muzen Cab
Silver II
Level 126
God Stats
1W - 0L
1,848 SR
Queue Stats
11W - 9L
1,408 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,704 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,547 SR
1,313 MMR
Jormungandr
Jormungandr
Gold V
DiDiKiZ
Jormungandr
Gold V
Level 102
God Stats
48W - 44L
1,613 SR
Queue Stats
223W - 219L
1,384 MMR
Party 2
Izanami
Izanami
Silver II
E2ecTRo_
Izanami
Silver II
Level 81
God Stats
16W - 26L
1,391 SR
Queue Stats
84W - 96L
1,157 MMR
Party 1
Thanatos
Thanatos
Silver III
FER-C2
Thanatos
Silver III
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 75L
1,420 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
LastNight__
Kumbhakarna
Silver III
Level 106
God Stats
5W - 7L
1,680 SR
Queue Stats
82W - 84L
1,153 MMR
Party 1
Tiamat
Tiamat
Gold IV
didikid94
Tiamat
Gold IV
Level 84
God Stats
43W - 31L
1,553 SR
Queue Stats
132W - 126L
1,448 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
10 / 1 / 17
12,751
607
20,513
12,137
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 26
11,451
545
7,905
16,899
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Psycho-Rexy
Artemis
19
11 / 3 / 10
12,656
603
11,731
12,502
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 2 / 6
13,118
625
6,150
16,428
13,325
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
aswadd11
Ah Muzen Cab
18
5 / 3 / 13
12,248
583
13,650
13,392
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
The MorriganAtlasShivaBastet

VS

Bans
BacchusAchillesArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DiDiKiZ
Jormungandr
18
3 / 4 / 2
11,479
547
11,529
15,429
13,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
E2ecTRo_
Izanami
16
3 / 8 / 3
9,991
476
9,070
16,371
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FER-C2
Thanatos
16
4 / 6 / 4
10,444
497
9,473
16,891
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
LastNight__
Kumbhakarna
14
3 / 7 / 1
8,506
405
3,172
17,832
18,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
didikid94
Tiamat
15
0 / 6 / 1
9,401
448
6,174
12,424
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
30
Kills
13
13
Deaths
31
72
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
1
17
18.5
L
Jormungandr
DiDiKiZ
Jormungandr
3
4
2
1
L
Izanami
E2ecTRo_
Izanami
3
8
3
0.56
L
Thanatos
FER-C2
Thanatos
4
6
4
1
W
0
4
26
3.25
L
Kumbhakarna
LastNight__
Kumbhakarna
3
7
1
0.5
W
Artemis
Psycho-Rexy
Artemis
11
3
10
5.33
W
4
2
6
3.5
W
Ah Muzen Cab
aswadd11
Ah Muzen Cab
5
3
13
3.83
L
Tiamat
didikid94
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
39,418
71,358
Taken
78,947
43,778
Mitigated
47,089
26,045
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,513
2,255
0
5,148
12,137
3,753
1,349
3,004
9,051
95,567
0
L
Jormungandr
DiDiKiZ
Jormungandr
11,529
5,496
0
2,656
15,429
13,248
635
4,928
10,501
76,438
0
L
Izanami
E2ecTRo_
Izanami
9,070
5,016
0
2,876
16,371
4,787
2,287
6,154
10,217
0
81,231
L
Thanatos
FER-C2
Thanatos
9,473
1,957
0
12,672
16,891
5,770
0
4,130
12,761
0
68,957
W
7,905
631
739
4,536
16,899
17,607
733
2,611
14,234
29,988
0
L
Kumbhakarna
LastNight__
Kumbhakarna
3,172
551
180
1,210
17,832
18,803
0
7,434
10,398
17,685
0
W
Artemis
Psycho-Rexy
Artemis
11,731
6,103
0
4,976
12,502
4,164
2,571
3,400
9,070
0
82,998
W
6,150
502
0
7,421
16,428
13,325
1,986
6,661
9,747
0
73,912
W
Ah Muzen Cab
aswadd11
Ah Muzen Cab
13,650
4,145
0
3,225
13,392
4,929
2,221
6,327
6,848
0
94,954
L
Tiamat
didikid94
Tiamat
6,174
535
0
1,868
12,424
4,481
569
5,772
6,652
59,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,224
Gold Earned
49,821
601
Minions Killed
611
0
Camps Cleared
0
2,143,398
Distance Traveled
1,886,351
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,751
607
124
6
0
448,579
9
L
Jormungandr
11,479
547
168
8
0
347,438
8
L
Izanami
9,991
476
142
7
0
369,279
3
L
Thanatos
10,444
497
137
7
0
430,875
3
W
Ganesha
11,451
545
7
0
0
420,178
2
L
Kumbhakarna
8,506
405
28
1
0
366,224
6
W
Artemis
12,656
603
121
6
0
387,037
5
W
Tyr
13,118
625
182
9
0
472,104
5
W
Ah Muzen Cab
12,248
583
167
8
0
415,500
7
L
Tiamat
9,401
448
136
6
0
372,535
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role