Player Matchup

Ymir
Ymir
JACUBRO
Ymir
Level 62
God Stats
23W - 30L
1,346 SR
Queue Stats
231W - 240L
1,398 Elo+
Party 3
Nemesis
Nemesis
Jonaagleez
Nemesis
Level 105
God Stats
13W - 12L
1,470 SR
Queue Stats
388W - 403L
1,413 Elo+
Party 3
Ra
Ra
PeachPlot133721
Ra
Level 45
God Stats
15W - 28L
1,581 SR
Queue Stats
427W - 413L
1,520 Elo+
Solo
Skadi
Skadi
brother_javi_omg
Skadi
Level 90
God Stats
15W - 10L
1,489 SR
Queue Stats
231W - 252L
1,389 Elo+
Party 3
Merlin
Merlin
elba_ginon20
Merlin
Level 22
God Stats
1W - 2L
1,173 SR
Queue Stats
10W - 10L
1,473 Elo+
Party 3
Team Averages
Level 65
1,412 SR
1,439 Elo+

VS

Team Averages
Level 53
1,401 SR
1,398 Elo+
Bacchus
Bacchus
Blayencio
Bacchus
Level 66
God Stats
0W - 2L
1,302 SR
Queue Stats
217W - 214L
1,327 Elo+
Party 1
Ne Zha
Ne Zha
Chasedneek7
Ne Zha
Level 108
God Stats
1W - 2L
1,523 SR
Queue Stats
251W - 195L
1,520 Elo+
Party 2
Janus
Janus
Tproco
Janus
Level 24
God Stats
0W - 7L
1,500 SR
Queue Stats
147W - 128L
1,511 Elo+
Party 2
Medusa
Medusa
criolimez
Medusa
Level 26
God Stats
8W - 6L
1,384 SR
Queue Stats
205W - 196L
1,281 Elo+
Party 1
Arachne
Arachne
immune_bassist7
Arachne
Level 43
God Stats
194W - 156L
1,294 SR
Queue Stats
1,840W - 1,957L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JACUBRO
Ymir
9
1 / 2 / 2
5,123
512
2,417
7,477
4,284
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Jonaagleez
Nemesis
10
2 / 0 / 4
5,857
586
1,497
4,447
1,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 2
6,055
606
5,442
4,002
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 3
6,070
607
4,162
3,844
1,172
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 0 / 0
6,247
625
2,973
2,282
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blayencio
Bacchus
7
0 / 2 / 2
4,565
457
2,476
6,366
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
9
3 / 2 / 0
5,316
532
3,155
6,035
1,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Tproco
Janus
8
0 / 2 / 1
4,749
475
3,316
4,499
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
criolimez
Medusa
8
0 / 3 / 3
4,704
470
2,769
4,903
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,043
504
849
5,456
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
3
3
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blayencio
Bacchus
0
2
2
0.5
L
Ne Zha
3
2
0
1.5
W
Ymir
JACUBRO
Ymir
1
2
2
1
W
Nemesis
Jonaagleez
Nemesis
2
0
4
4
W
3
0
2
4
L
Janus
Tproco
Janus
0
2
1
0.25
W
4
1
3
5.5
L
Medusa
criolimez
Medusa
0
3
3
0.5
W
Merlin
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
12,565
22,052
Taken
27,259
8,719
Mitigated
9,678
5,064
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blayencio
Bacchus
2,476
99
225
794
6,366
4,153
0
2,296
4,070
10,719
0
L
Ne Zha
3,155
1,063
0
1,749
6,035
1,761
0
2,478
3,557
0
22,155
W
Ymir
JACUBRO
Ymir
2,417
478
0
1,086
7,477
4,284
174
2,535
4,942
19,481
0
W
Nemesis
Jonaagleez
Nemesis
1,497
633
0
350
4,447
1,313
0
90
4,357
0
30,142
W
5,442
694
471
2,107
4,002
1,246
81
1,238
2,764
35,350
0
L
Janus
Tproco
Janus
3,316
724
0
910
4,499
1,188
0
2,223
2,276
29,223
0
W
4,162
1,283
177
424
3,844
1,172
272
1,929
1,915
0
24,032
L
Medusa
criolimez
Medusa
2,769
1,168
165
846
4,903
850
0
1,060
3,843
0
20,777
W
Merlin
2,973
0
0
449
2,282
704
810
0
2,282
39,530
0
L
849
594
0
576
5,456
1,726
0
2,775
2,681
0
23,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
24,377
282
Minions Killed
209
0
Camps Cleared
0
1,002,715
Distance Traveled
967,730
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,565
457
20
2
0
202,285
4
L
Ne Zha
5,316
532
45
5
0
218,972
1
W
Ymir
5,123
512
34
3
0
187,641
0
W
Nemesis
5,857
586
57
6
0
250,763
0
W
Ra
6,055
606
57
6
0
200,302
5
L
Janus
4,749
475
52
5
0
190,078
5
W
Skadi
6,070
607
44
4
0
189,844
0
L
Medusa
4,704
470
35
4
0
167,565
1
W
Merlin
6,247
625
90
9
0
174,165
3
L
Arachne
5,043
504
57
6
0
188,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role