Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BlazeHellstorm
Sylvanus
Level 67
God Stats
2W - 3L
1,679 SR
Queue Stats
21W - 34L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
Dovahkiin813
Nu Wa
Level 88
God Stats
0W - 2L
1,247 SR
Queue Stats
67W - 72L
1,491 Elo+
Party 2
Ullr
Ullr
Holy zK
Ullr
Level 105
God Stats
0W - 2L
1,231 SR
Queue Stats
12W - 17L
1,466 Elo+
Party 2
Bellona
Bellona
Wasteful Mercy
Bellona
Level 120
God Stats
10W - 12L
1,677 SR
Queue Stats
522W - 507L
1,592 Elo+
Party 2
Team Averages
Level 102
1,467 SR
1,486 Elo+

VS

Team Averages
Level 116
1,391 SR
1,443 Elo+
Khepri
Khepri
AndreasArgonian
Khepri
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 96L
1,400 Elo+
Party 1
Thoth
Thoth
Itsigo35
Thoth
Level 158
God Stats
1W - 0L
1,304 SR
Queue Stats
140W - 116L
1,486 Elo+
Solo
Skadi
Skadi
Neeyll
Skadi
Level 155
God Stats
5W - 8L
1,564 SR
Queue Stats
103W - 113L
1,459 Elo+
Solo
Bellona
Bellona
thehornswolf13
Bellona
Level 103
God Stats
1W - 2L
1,284 SR
Queue Stats
292W - 311L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
xylon 025
Ne Zha
Level 105
God Stats
2W - 4L
1,305 SR
Queue Stats
301W - 320L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 1
6,810
524
3,089
8,847
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
10
0 / 1 / 3
6,660
512
3,229
12,629
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 1
8,297
638
11,205
4,684
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Holy zK
Ullr
10
0 / 1 / 1
5,968
459
1,203
5,235
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 3
7,861
605
2,451
7,629
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,523
425
1,213
5,560
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Itsigo35
Thoth
13
0 / 1 / 0
7,115
547
2,480
5,823
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Neeyll
Skadi
12
4 / 2 / 0
6,932
533
7,454
6,965
1,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 0
7,848
604
6,205
7,277
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
xylon 025
Ne Zha
11
1 / 4 / 1
6,736
518
4,174
9,211
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
6
6
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
W
0
1
2
1
L
Sylvanus
0
1
3
1.5
L
5
1
1
5.5
L
Ullr
Holy zK
Ullr
0
1
1
0.5
W
Thoth
Itsigo35
Thoth
0
1
0
0
W
Skadi
Neeyll
Skadi
4
2
0
2
L
3
0
3
4.5
W
1
1
0
1
W
Ne Zha
xylon 025
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
21,526
39,024
Taken
34,836
17,690
Mitigated
14,172
11,572
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,089
2,405
0
2,258
8,847
2,416
1,248
289
8,488
0
61,606
W
1,213
150
264
946
5,560
2,866
0
2,178
3,382
10,702
0
L
Sylvanus
3,229
1,533
1,016
5,575
12,629
5,778
52
741
11,775
15,273
0
L
11,205
1,867
0
1,644
4,684
1,103
282
1,764
2,920
56,834
0
L
Ullr
Holy zK
Ullr
1,203
263
0
284
5,235
1,922
856
0
5,235
0
22,711
W
Thoth
Itsigo35
Thoth
2,480
146
0
2,664
5,823
1,506
0
2,774
3,049
48,867
0
W
Skadi
Neeyll
Skadi
7,454
3,414
0
1,278
6,965
1,949
0
2,787
4,178
0
48,931
L
2,451
615
0
795
7,629
6,471
0
716
6,913
0
48,799
W
6,205
2,738
0
2,979
7,277
4,916
2,096
2,576
4,482
0
55,750
W
Ne Zha
xylon 025
Ne Zha
4,174
2,177
0
2,038
9,211
2,935
0
4,119
5,066
0
34,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
34,154
370
Minions Killed
404
0
Camps Cleared
0
1,253,339
Distance Traveled
1,263,862
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,810
524
109
8
0
207,897
3
W
Khepri
5,523
425
25
2
0
236,024
2
L
Sylvanus
6,660
512
27
2
0
220,390
0
L
Nu Wa
8,297
638
98
8
0
276,470
2
L
Ullr
5,968
459
37
3
0
227,822
0
W
Thoth
7,115
547
113
9
0
259,205
2
W
Skadi
6,932
533
86
7
0
225,427
3
L
Bellona
7,861
605
99
8
0
320,760
1
W
Bellona
7,848
604
120
9
0
273,306
2
W
Ne Zha
6,736
518
60
5
0
269,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role