Player Matchup

Agni
Agni
HugzAlv
Agni
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 40L
1,641 Elo+
Party 1
Ymir
Ymir
NoShotHugz
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,522 Elo+
Party 1
Awilix
Awilix
cacamunch
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,522 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,562 Elo+

VS

Team Averages
Level 77
1,379 SR
1,321 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kanakuaga
Sobek
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 51L
1,266 Elo+
Party 2
Neith
Neith
Mainfore
Neith
Level 14
God Stats
1W - 11L
1,136 SR
Queue Stats
9W - 39L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HugzAlv
Agni
15
9 / 3 / 3
11,004
846
21,617
9,388
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 6
9,650
742
5,510
13,935
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
cacamunch
Awilix
13
1 / 4 / 9
9,055
697
6,552
10,105
4,862
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 6 / 6
8,530
656
8,417
12,371
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Kanakuaga
Sobek
14
2 / 2 / 6
8,482
652
4,435
18,486
23,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Mainfore
Neith
13
5 / 5 / 5
9,520
732
12,233
11,002
5,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
12
Kills
10
11
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
6
1
W
Agni
HugzAlv
Agni
9
3
3
3.5
L
Sobek
Kanakuaga
Sobek
2
2
6
2.5
L
Neith
Mainfore
Neith
5
5
5
1.5
W
2
4
6
1.25
W
Awilix
cacamunch
Awilix
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
25,085
33,428
Taken
41,859
21,013
Mitigated
37,784
6,849
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,417
744
0
1,243
12,371
9,410
0
8,539
3,832
28,627
0
W
Agni
HugzAlv
Agni
21,617
2,213
333
3,222
9,388
3,422
1,534
5,076
4,312
57,708
0
L
Sobek
Kanakuaga
Sobek
4,435
83
424
4,614
18,486
23,051
0
11,126
7,360
15,622
0
L
Neith
Mainfore
Neith
12,233
2,048
60
1,066
11,002
5,323
51
7,691
3,311
0
27,693
W
5,510
1,097
0
1,016
13,935
12,729
798
4,379
9,556
18,841
0
W
Awilix
cacamunch
Awilix
6,552
2,927
0
2,278
10,105
4,862
571
3,424
6,681
0
11,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
26,532
120
Minions Killed
111
2
Camps Cleared
5
665,522
Distance Traveled
700,796
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,530
656
55
4
4
212,058
2
W
Agni
11,004
846
72
6
2
220,840
0
L
Sobek
8,482
652
11
1
0
264,953
0
L
Neith
9,520
732
45
3
1
223,785
0
W
Ymir
9,650
742
36
3
0
208,989
0
W
Awilix
9,055
697
12
1
0
235,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role