Player Matchup

Ymir
Ymir
Chubby_Bunny_xD
Ymir
Level 26
God Stats
29W - 49L
1,385 SR
Queue Stats
136W - 363L
1,179 Elo+
Party 2
Da Ji
Da Ji
Emya7145
Da Ji
Level 58
God Stats
2W - 2L
1,297 SR
Queue Stats
255W - 300L
1,503 Elo+
Solo
Zeus
Zeus
MDK-Galvao
Zeus
Level 69
God Stats
10W - 27L
1,258 SR
Queue Stats
173W - 372L
1,221 Elo+
Party 2
Team Averages
Level 51
1,313 SR
1,301 Elo+

VS

Team Averages
Level 47
1,321 SR
1,443 Elo+
Sobek
Sobek
AdriXtrem
Sobek
Level 107
God Stats
1W - 3L
1,284 SR
Queue Stats
21W - 31L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
NoTaSmUrFb_TcH
Cu Chulainn
Level 31
God Stats
0W - 5L
1,180 SR
Queue Stats
1W - 16L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
joyful_evidence
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 15
9,576
684
6,430
6,924
4,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Emya7145
Da Ji
17
12 / 1 / 10
12,172
869
17,890
10,004
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 0 / 9
11,500
821
14,992
1,787
710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AdriXtrem
Sobek
13
2 / 4 / 0
9,674
691
3,753
20,089
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
NoTaSmUrFb_TcH
Cu Chulainn
10
0 / 10 / 1
7,674
548
4,224
15,220
10,906
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
11
0 / 10 / 0
7,840
560
2,669
12,082
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
24
Kills
2
2
Deaths
24
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
AdriXtrem
Sobek
2
4
0
0.5
W
0
1
15
7.5
W
Da Ji
Emya7145
Da Ji
12
1
10
17
W
12
0
9
16.5
L
Cu Chulainn
NoTaSmUrFb_TcH
Cu Chulainn
0
10
1
0.05
L
Kukulkan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,312
Damage
10,646
18,715
Taken
47,391
9,707
Mitigated
40,553
3,823
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AdriXtrem
Sobek
3,753
176
0
3,417
20,089
25,940
0
11,020
9,069
24,042
0
W
6,430
620
0
629
6,924
4,580
446
2,323
4,601
17,255
0
W
Da Ji
Emya7145
Da Ji
17,890
3,774
0
2,706
10,004
4,417
280
3,500
6,504
0
60,380
W
14,992
2,586
0
488
1,787
710
1,205
1,057
730
41,879
0
L
Cu Chulainn
NoTaSmUrFb_TcH
Cu Chulainn
4,224
965
0
526
15,220
10,906
0
7,696
7,524
0
11,821
L
Kukulkan
2,669
635
0
105
12,082
3,707
0
3,286
8,796
15,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
25,188
166
Minions Killed
85
10
Camps Cleared
2
743,414
Distance Traveled
618,442
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,674
691
26
2
1
262,691
3
W
Ymir
9,576
684
34
2
1
236,947
4
W
Da Ji
12,172
869
73
5
8
265,102
3
W
Zeus
11,500
821
59
4
1
241,365
1
L
Cu Chulainn
7,674
548
24
2
1
190,891
3
L
Kukulkan
7,840
560
35
3
0
164,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role