Player Matchup

Chronos
Chronos
ElCazadoor
Chronos
Level 49
God Stats
17W - 21L
1,512 SR
Queue Stats
210W - 213L
1,544 Elo+
Party 1
Athena
Athena
Forever233
Athena
Level 61
God Stats
14W - 9L
1,700 SR
Queue Stats
34W - 23L
1,583 Elo+
Party 2
Cliodhna
Cliodhna
Kyokoutsu
Cliodhna
Level 49
God Stats
24W - 24L
1,569 SR
Queue Stats
86W - 113L
1,454 Elo+
Solo
Hercules
Hercules
Magbie
Hercules
Level 27
God Stats
0W - 1L
1,252 SR
Queue Stats
33W - 23L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
PeakyZam
Heimdallr
Level 47
God Stats
5W - 6L
1,561 SR
Queue Stats
45W - 36L
1,584 Elo+
Party 1
Team Averages
Level 47
1,519 SR
1,550 Elo+

VS

Team Averages
Level 96
1,521 SR
1,578 Elo+
Janus
Janus
Canarnus
Janus
Level 158
God Stats
3W - 3L
1,699 SR
Queue Stats
33W - 17L
1,824 Elo+
Party 3
Anhur
Anhur
Footusws
Anhur
Level 102
God Stats
17W - 15L
1,761 SR
Queue Stats
161W - 141L
1,547 Elo+
Party 3
Atlas
Atlas
SaroMazo
Atlas
Level 49
God Stats
14W - 14L
1,558 SR
Queue Stats
194W - 186L
1,513 Elo+
Party 3
Zhong Kui
Zhong Kui
Skwalette
Zhong Kui
Level 125
God Stats
6W - 5L
1,314 SR
Queue Stats
17W - 18L
1,544 Elo+
Party 3
Achilles
Achilles
blablabla1909
Achilles
Level 48
God Stats
1W - 1L
1,275 SR
Queue Stats
121W - 151L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElCazadoor
Chronos
13
1 / 3 / 0
7,151
550
5,064
6,734
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Forever233
Athena
9
1 / 0 / 0
5,919
455
1,482
5,676
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Kyokoutsu
Cliodhna
12
1 / 2 / 1
7,073
544
6,579
10,350
3,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Magbie
Hercules
13
1 / 2 / 2
7,052
542
4,478
10,219
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
PeakyZam
Heimdallr
10
0 / 4 / 1
5,863
451
3,525
7,143
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Canarnus
Janus
15
5 / 0 / 2
8,659
666
5,862
4,766
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Footusws
Anhur
13
2 / 1 / 2
7,443
573
4,966
6,335
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
SaroMazo
Atlas
11
0 / 0 / 2
6,698
515
2,649
7,407
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
Skwalette
Zhong Kui
13
1 / 2 / 0
7,798
600
5,516
9,327
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
blablabla1909
Achilles
13
3 / 1 / 1
7,650
588
5,061
7,839
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Canarnus
Janus
5
0
2
6
L
Chronos
ElCazadoor
Chronos
1
3
0
0.33
W
Anhur
Footusws
Anhur
2
1
2
3
L
Athena
Forever233
Athena
1
0
0
1
L
Cliodhna
Kyokoutsu
Cliodhna
1
2
1
0.75
L
Hercules
Magbie
Hercules
1
2
2
1
L
Heimdallr
PeakyZam
Heimdallr
0
4
1
0.13
W
Atlas
SaroMazo
Atlas
0
0
2
1
W
Zhong Kui
Skwalette
Zhong Kui
1
2
0
0.5
W
Achilles
blablabla1909
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
24,054
40,122
Taken
35,674
15,872
Mitigated
21,442
14,595
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Canarnus
Janus
5,862
143
0
500
4,766
1,728
0
2,668
2,098
65,624
0
L
Chronos
ElCazadoor
Chronos
5,064
687
0
3,252
6,734
2,097
835
1,997
4,737
51,955
0
W
Anhur
Footusws
Anhur
4,966
2,367
0
3,584
6,335
1,956
0
667
5,668
0
56,044
L
Athena
Forever233
Athena
1,482
262
0
1,503
5,676
3,357
0
2,291
3,385
6,304
0
L
Cliodhna
Kyokoutsu
Cliodhna
6,579
415
0
3,983
10,350
3,986
0
3,732
6,618
0
44,486
L
Hercules
Magbie
Hercules
4,478
1,170
0
4,323
10,219
5,088
546
2,825
7,394
0
45,485
L
Heimdallr
PeakyZam
Heimdallr
3,525
955
0
1,534
7,143
1,344
0
1,566
5,577
0
31,647
W
Atlas
SaroMazo
Atlas
2,649
1,103
0
1,416
7,407
5,399
0
2,240
5,167
10,045
4,523
W
Zhong Kui
Skwalette
Zhong Kui
5,516
1,443
0
5,937
9,327
8,805
0
0
9,327
45,669
9,004
W
Achilles
blablabla1909
Achilles
5,061
1,467
0
3,805
7,839
3,554
0
971
6,868
0
48,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
38,248
381
Minions Killed
478
0
Camps Cleared
0
1,321,330
Distance Traveled
1,438,470
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,659
666
144
11
0
299,059
5
L
Chronos
7,151
550
109
8
0
257,916
2
W
Anhur
7,443
573
107
8
0
297,918
5
L
Athena
5,919
455
13
1
0
259,095
4
L
Cliodhna
7,073
544
97
7
0
288,524
1
L
Hercules
7,052
542
100
8
0
274,328
2
L
Heimdallr
5,863
451
62
5
0
241,467
3
W
Atlas
6,698
515
20
2
0
311,645
4
W
Zhong Kui
7,798
600
115
9
0
246,992
4
W
Achilles
7,650
588
92
7
0
282,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role