Player Matchup

Chiron
Chiron
FrenkenMC
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Yemoja
Yemoja
Landers__Yz
Yemoja
Level 157
God Stats
6W - 5L
1,517 SR
Queue Stats
492W - 498L
1,482 Elo+
Party 1
Sobek
Sobek
StormSniper_3333
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,183 Elo+
Party 2
Scylla
Scylla
atelay
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
xNeiiThEU_10
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 107L
1,405 Elo+
Party 1
Team Averages
Level 92
1,503 SR
1,414 Elo+

VS

Team Averages
Level 97
1,542 SR
1,436 Elo+
Freya
Freya
Executedtoday
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Fafnir
Fafnir
ICEBERO
Fafnir
Level 107
God Stats
3W - 0L
1,722 SR
Queue Stats
279W - 288L
1,460 Elo+
Solo
Thor
Thor
JungleFreak
Thor
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,268 Elo+
Solo
Yemoja
Yemoja
MagicOctopus
Yemoja
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 293L
1,444 Elo+
Party 3
Vulcan
Vulcan
Miusnik
Vulcan
Level 110
God Stats
5W - 2L
1,488 SR
Queue Stats
164W - 178L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FrenkenMC
Chiron
11
1 / 4 / 5
6,230
692
5,779
9,555
4,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
12
1 / 3 / 6
6,302
700
1,842
10,085
8,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
5 / 5 / 5
7,356
817
6,145
15,672
19,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
atelay
Scylla
13
3 / 5 / 6
7,170
797
6,631
8,520
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xNeiiThEU_10
Sun Wukong
12
1 / 2 / 7
6,242
694
5,434
12,569
15,119
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
8,986
998
13,231
9,522
4,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
ICEBERO
Fafnir
13
2 / 3 / 13
8,301
922
5,917
11,183
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 3 / 9
8,475
942
11,517
8,343
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
15
3 / 1 / 11
8,407
934
3,854
7,204
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Miusnik
Vulcan
14
0 / 2 / 9
8,291
921
16,353
3,968
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
11
Kills
19
19
Deaths
11
29
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Chiron
FrenkenMC
Chiron
1
4
5
0.88
W
Fafnir
ICEBERO
Fafnir
2
3
13
2.83
W
6
3
9
3.5
L
Yemoja
1
3
6
1.33
W
Yemoja
3
1
11
8.5
W
Vulcan
Miusnik
Vulcan
0
2
9
2.25
L
5
5
5
1.5
L
Scylla
atelay
Scylla
3
5
6
1.2
L
Sun Wukong
xNeiiThEU_10
Sun Wukong
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
50,872
56,401
Taken
40,220
50,626
Mitigated
30,742
25,475
Healing
17,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,231
5,073
0
4,103
9,522
4,648
602
3,480
6,042
24,201
0
L
Chiron
FrenkenMC
Chiron
5,779
3,694
1,538
1,899
9,555
4,456
0
7,553
1,867
0
14,381
W
Fafnir
ICEBERO
Fafnir
5,917
2,322
237
1,857
11,183
13,337
74
2,906
8,277
8,281
0
W
11,517
2,826
26
1,217
8,343
4,761
966
3,999
4,344
0
18,093
L
Yemoja
1,842
472
9,127
2,386
10,085
8,072
0
6,800
3,253
6,912
0
W
Yemoja
3,854
825
6,561
2,987
7,204
6,125
718
2,331
4,873
7,745
0
W
Vulcan
Miusnik
Vulcan
16,353
8,040
746
238
3,968
1,871
1,580
1,902
2,066
40,386
0
L
6,145
472
314
3,958
15,672
19,320
0
10,526
5,055
13,871
0
L
Scylla
atelay
Scylla
6,631
655
941
788
8,520
3,659
0
5,445
3,014
11,861
0
L
Sun Wukong
xNeiiThEU_10
Sun Wukong
5,434
1,655
1,314
3,210
12,569
15,119
0
8,988
3,398
0
11,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
42,460
72
Minions Killed
86
0
Camps Cleared
0
734,134
Distance Traveled
908,855
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,986
998
12
1
0
181,389
1
L
Chiron
6,230
692
31
3
0
128,715
0
W
Fafnir
8,301
922
6
1
0
164,955
0
W
Thor
8,475
942
6
1
0
192,156
0
L
Yemoja
6,302
700
7
1
0
141,166
0
W
Yemoja
8,407
934
9
1
0
184,529
3
W
Vulcan
8,291
921
53
6
0
185,826
1
L
Sobek
7,356
817
13
1
0
151,588
0
L
Scylla
7,170
797
15
2
0
146,537
0
L
Sun Wukong
6,242
694
6
1
0
166,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role