Player Matchup

Jing Wei
Jing Wei
ChillOutNeiRo
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Cupid
Cupid
Enn3612
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,560 Elo+
Party 1
Nox
Nox
Orion1216
Nox
Level 144
God Stats
0W - 2L
1,245 SR
Queue Stats
74W - 76L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Rizu7912
Heimdallr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 86L
1,601 Elo+
Party 1
Freya
Freya
enzo47180
Freya
Level 87
God Stats
9W - 10L
1,515 SR
Queue Stats
161W - 187L
1,470 Elo+
Solo
Team Averages
Level 123
1,452 SR
1,529 Elo+

VS

Team Averages
Level 108
1,508 SR
1,443 Elo+
Bacchus
Bacchus
CXRRXSCOz
Bacchus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
GrosseGoul
Cthulhu
Level 88
God Stats
20W - 29L
1,490 SR
Queue Stats
52W - 61L
1,418 Elo+
Solo
Artemis
Artemis
Sgt Pinkyy
Artemis
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
355W - 373L
1,390 Elo+
Solo
Agni
Agni
Torvosaurus_100
Agni
Level 109
God Stats
5W - 0L
1,618 SR
Queue Stats
42W - 28L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
tomillejo_0206
Erlang Shen
Level 107
God Stats
3W - 3L
1,431 SR
Queue Stats
118W - 109L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChillOutNeiRo
Jing Wei
10
1 / 6 / 2
6,357
424
1,355
8,144
1,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Enn3612
Cupid
12
0 / 3 / 2
7,188
479
3,989
9,422
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 4 / 1
7,478
499
6,336
6,718
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Rizu7912
Heimdallr
12
1 / 4 / 2
7,080
472
4,877
9,411
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
enzo47180
Freya
12
2 / 7 / 1
7,228
482
5,054
9,925
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CXRRXSCOz
Bacchus
13
3 / 3 / 7
8,301
553
4,612
10,055
7,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
GrosseGoul
Cthulhu
13
2 / 2 / 8
8,396
560
5,207
9,330
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Sgt Pinkyy
Artemis
15
5 / 2 / 1
8,892
593
6,478
7,651
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 5
8,730
582
8,260
5,507
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
tomillejo_0206
Erlang Shen
16
10 / 0 / 5
9,976
665
8,437
9,522
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
24
24
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CXRRXSCOz
Bacchus
3
3
7
2.17
L
Jing Wei
ChillOutNeiRo
Jing Wei
1
6
2
0.33
L
Cupid
Enn3612
Cupid
0
3
2
0.33
W
Cthulhu
GrosseGoul
Cthulhu
2
2
8
3
L
3
4
1
0.88
L
Heimdallr
Rizu7912
Heimdallr
1
4
2
0.5
W
Artemis
Sgt Pinkyy
Artemis
5
2
1
2.75
W
4
1
5
6.5
L
Freya
enzo47180
Freya
2
7
1
0.36
W
Erlang Shen
tomillejo_0206
Erlang Shen
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
32,994
43,620
Taken
42,065
12,328
Mitigated
25,453
6,395
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CXRRXSCOz
Bacchus
4,612
774
30
2,295
10,055
7,406
0
3,774
6,281
29,847
0
L
Jing Wei
ChillOutNeiRo
Jing Wei
1,355
661
134
709
8,144
1,722
84
3,602
4,542
0
14,463
L
Cupid
Enn3612
Cupid
3,989
1,738
0
2,257
9,422
2,676
126
2,682
6,740
0
43,215
W
Cthulhu
GrosseGoul
Cthulhu
5,207
370
251
1,782
9,330
8,508
80
1,431
7,899
24,169
0
L
6,336
466
0
90
6,718
1,833
262
3,364
3,354
40,924
0
L
Heimdallr
Rizu7912
Heimdallr
4,877
2,079
0
852
9,411
2,816
0
2,760
6,651
0
41,736
W
Artemis
Sgt Pinkyy
Artemis
6,478
2,807
0
2,753
7,651
2,399
1,354
969
6,682
0
59,536
W
8,260
487
0
451
5,507
1,606
0
2,781
2,726
54,885
0
L
Freya
enzo47180
Freya
5,054
1,891
0
2,353
9,925
3,281
273
5,671
4,254
29,433
4,750
W
Erlang Shen
tomillejo_0206
Erlang Shen
8,437
3,879
0
1,557
9,522
5,534
366
1,544
7,978
0
74,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
44,295
350
Minions Killed
394
0
Camps Cleared
0
1,339,063
Distance Traveled
1,577,055
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,301
553
53
4
0
296,912
7
L
Jing Wei
6,357
424
28
2
0
297,141
1
L
Cupid
7,188
479
94
6
0
275,966
1
W
Cthulhu
8,396
560
29
2
0
328,642
6
L
Nox
7,478
499
93
6
0
281,441
6
L
Heimdallr
7,080
472
75
5
0
244,727
1
W
Artemis
8,892
593
97
6
0
283,284
2
W
Agni
8,730
582
98
7
0
313,500
3
L
Freya
7,228
482
60
4
0
239,788
3
W
Erlang Shen
9,976
665
117
8
0
354,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role