Player Matchup

Set
Set
Inka0001
Set
Level 43
God Stats
0W - 3L
1,224 SR
Queue Stats
100W - 92L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
LordOmega9133
Baba Yaga
Level 34
God Stats
1W - 2L
1,652 SR
Queue Stats
60W - 66L
1,418 Elo+
Party 2
Neith
Neith
TarzansTuffFeet
Neith
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 63L
1,404 Elo+
Solo
Cerberus
Cerberus
gustavohfe12
Cerberus
Level 45
God Stats
1W - 3L
1,497 SR
Queue Stats
26W - 23L
1,491 Elo+
Solo
Jormungandr
Jormungandr
xDestroyer55
Jormungandr
Level 97
God Stats
2W - 7L
1,078 SR
Queue Stats
122W - 111L
1,463 Elo+
Party 2
Team Averages
Level 52
1,390 SR
1,451 Elo+

VS

Team Averages
Level 42
1,574 SR
1,603 Elo+
Ganesha
Ganesha
Ahbruzencab2238
Ganesha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,749 Elo+
Party 1
Neith
Neith
BOOGALOO9901
Neith
Level 66
God Stats
11W - 3L
1,697 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FlaccidNigwurd
Cabrakan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,706 Elo+
Party 1
Chaac
Chaac
MrClean626331
Chaac
Level 64
God Stats
4W - 2L
1,625 SR
Queue Stats
9W - 5L
1,723 Elo+
Party 1
He Bo
He Bo
YungKum00
He Bo
Level 35
God Stats
1W - 0L
1,550 SR
Queue Stats
7W - 15L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 0
8,020
401
5,193
17,713
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
LordOmega9133
Baba Yaga
16
4 / 6 / 2
10,019
501
9,326
12,368
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 1
9,717
486
9,100
14,461
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
gustavohfe12
Cerberus
14
1 / 0 / 3
8,984
449
5,487
11,258
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
xDestroyer55
Jormungandr
15
3 / 4 / 0
9,707
485
7,609
16,629
12,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 14
10,237
512
6,773
16,763
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 0 / 1
11,547
577
12,851
8,322
2,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
20
15 / 0 / 2
12,257
613
18,752
10,883
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 4
9,016
451
7,591
14,905
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
YungKum00
He Bo
13
3 / 9 / 3
8,845
442
3,778
10,891
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
12
Kills
25
25
Deaths
12
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
W
6
0
1
6.5
W
Cabrakan
15
0
2
16
L
1
10
0
0.1
L
Baba Yaga
LordOmega9133
Baba Yaga
4
6
2
0.83
W
1
3
4
1
L
3
5
1
0.7
W
He Bo
YungKum00
He Bo
3
9
3
0.5
L
Cerberus
gustavohfe12
Cerberus
1
0
3
2.5
L
Jormungandr
xDestroyer55
Jormungandr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
49,745
72,429
Taken
61,764
40,767
Mitigated
43,546
17,253
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,773
818
0
1,815
16,763
18,326
0
5,681
11,082
45,937
6,030
W
12,851
5,543
0
1,872
8,322
2,983
2,988
0
8,322
0
86,174
W
Cabrakan
18,752
2,864
0
5,084
10,883
7,030
0
2,883
8,000
76,449
0
L
5,193
2,449
0
791
17,713
7,490
0
8,839
8,765
0
52,045
L
Baba Yaga
LordOmega9133
Baba Yaga
9,326
662
0
3,258
12,368
4,295
558
6,123
6,106
75,890
0
W
7,591
1,429
10
2,966
14,905
12,055
0
7,603
7,302
0
55,334
L
9,100
3,145
0
6,397
14,461
5,829
408
2,337
12,110
0
67,793
W
He Bo
YungKum00
He Bo
3,778
295
0
303
10,891
3,152
1,078
5,979
4,912
32,594
0
L
Cerberus
gustavohfe12
Cerberus
5,487
251
0
3,372
11,258
10,970
0
3,457
7,437
29,786
1,066
L
Jormungandr
xDestroyer55
Jormungandr
7,609
2,758
0
3,435
16,629
12,183
126
7,863
8,317
62,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,447
Gold Earned
51,902
532
Minions Killed
505
0
Camps Cleared
0
1,739,470
Distance Traveled
1,859,356
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,237
512
40
2
0
384,643
3
W
Neith
11,547
577
175
9
0
349,935
0
W
Cabrakan
12,257
613
125
6
0
410,542
4
L
Set
8,020
401
76
4
0
351,800
0
L
Baba Yaga
10,019
501
131
7
0
345,405
1
W
Chaac
9,016
451
96
5
0
373,478
0
L
Neith
9,717
486
134
7
0
322,055
3
W
He Bo
8,845
442
69
3
0
340,758
0
L
Cerberus
8,984
449
71
4
0
405,643
2
L
Jormungandr
9,707
485
120
6
0
314,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role