Player Matchup

Sobek
Sobek
Duxous
Sobek
Level 138
God Stats
9W - 5L
1,719 SR
Queue Stats
128W - 111L
1,531 Elo+
Party 1
Fenrir
Fenrir
FewoxYT
Fenrir
Level 67
God Stats
2W - 4L
1,126 SR
Queue Stats
92W - 87L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
UncleNatty
Ah Puch
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,722 Elo+
Party 1
Amaterasu
Amaterasu
neofixtt
Amaterasu
Level 65
God Stats
10W - 5L
1,630 SR
Queue Stats
60W - 53L
1,435 Elo+
Solo
Danzaburou
Danzaburou
wnsty
Danzaburou
Level 69
God Stats
2W - 1L
1,263 SR
Queue Stats
95W - 72L
1,632 Elo+
Party 1
Team Averages
Level 86
1,448 SR
1,569 Elo+

VS

Team Averages
Level 99
1,528 SR
1,506 Elo+
Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Sasuke32412
Zhong Kui
Level 81
God Stats
4W - 6L
1,438 SR
Queue Stats
183W - 181L
1,492 Elo+
Solo
Ullr
Ullr
Tumyth
Ullr
Level 44
God Stats
5W - 7L
1,504 SR
Queue Stats
41W - 56L
1,466 Elo+
Solo
Ares
Ares
Xistro
Ares
Level 107
God Stats
3W - 1L
1,741 SR
Queue Stats
101W - 100L
1,622 Elo+
Solo
Shiva
Shiva
werpelking
Shiva
Level 160
God Stats
11W - 12L
1,458 SR
Queue Stats
460W - 490L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Duxous
Sobek
9
2 / 0 / 9
6,209
621
3,468
7,767
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
FewoxYT
Fenrir
10
3 / 2 / 1
5,672
567
2,749
6,953
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
UncleNatty
Ah Puch
11
4 / 1 / 8
6,148
615
6,955
3,672
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
neofixtt
Amaterasu
10
0 / 0 / 0
5,762
576
2,565
7,424
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
wnsty
Danzaburou
12
7 / 0 / 4
7,020
702
6,371
6,403
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 3 / 1
4,915
492
2,184
7,132
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Sasuke32412
Zhong Kui
6
0 / 7 / 1
4,144
414
3,544
8,894
5,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Tumyth
Ullr
9
0 / 2 / 0
5,122
512
1,201
4,117
861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Xistro
Ares
7
1 / 5 / 0
4,685
469
2,520
9,050
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
9
0 / 0 / 1
5,202
520
4,567
5,740
4,844
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
2
3
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
1
0.5
W
Sobek
Duxous
Sobek
2
0
9
6.5
W
Fenrir
FewoxYT
Fenrir
3
2
1
1.75
L
Zhong Kui
Sasuke32412
Zhong Kui
0
7
1
0.07
L
Ullr
Tumyth
Ullr
0
2
0
0
W
Ah Puch
UncleNatty
Ah Puch
4
1
8
8
L
Ares
Xistro
Ares
1
5
0
0.2
W
Amaterasu
neofixtt
Amaterasu
0
0
0
0
L
Shiva
0
0
1
0.5
W
Danzaburou
wnsty
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
14,016
32,219
Taken
34,933
17,857
Mitigated
18,488
15,015
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,184
848
0
1,479
7,132
2,903
0
1,373
5,759
0
26,022
W
Sobek
Duxous
Sobek
3,468
581
93
4,043
7,767
6,289
370
2,206
5,561
13,612
0
W
Fenrir
FewoxYT
Fenrir
2,749
1,061
0
1,891
6,953
2,258
0
534
6,257
0
28,866
L
Zhong Kui
Sasuke32412
Zhong Kui
3,544
392
20
1,544
8,894
5,467
0
4,682
4,212
13,693
0
L
Ullr
Tumyth
Ullr
1,201
465
0
1,036
4,117
861
0
451
3,666
0
31,274
W
Ah Puch
UncleNatty
Ah Puch
6,955
267
0
1,594
3,672
1,300
609
1,845
1,827
35,312
0
L
Ares
Xistro
Ares
2,520
251
0
1,441
9,050
4,413
0
3,917
5,133
12,715
0
W
Amaterasu
neofixtt
Amaterasu
2,565
1,665
0
3,913
7,424
5,933
46
0
7,424
0
29,418
L
Shiva
4,567
1,031
0
994
5,740
4,844
0
0
5,740
0
26,355
W
Danzaburou
wnsty
Danzaburou
6,371
3,107
0
3,481
6,403
2,077
1,190
1,479
4,924
0
45,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
24,068
283
Minions Killed
229
0
Camps Cleared
0
1,014,403
Distance Traveled
877,180
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,915
492
55
6
0
200,026
0
W
Sobek
6,209
621
17
2
0
203,186
5
W
Fenrir
5,672
567
63
6
0
218,550
4
L
Zhong Kui
4,144
414
37
4
0
160,658
1
L
Ullr
5,122
512
71
7
0
169,097
3
W
Ah Puch
6,148
615
58
6
0
196,993
4
L
Ares
4,685
469
13
1
0
177,734
0
W
Amaterasu
5,762
576
67
7
0
201,645
2
L
Shiva
5,202
520
53
5
0
169,665
2
W
Danzaburou
7,020
702
78
8
0
194,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role