Player Matchup

Odin
Odin
Ambulus
Odin
Level 149
God Stats
9W - 5L
1,396 SR
Queue Stats
511W - 535L
1,497 Elo+
Party 1
Ra
Ra
LETH96
Ra
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 279L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoyHardness
Tsukuyomi
Level 155
God Stats
17W - 10L
1,470 SR
Queue Stats
403W - 398L
1,485 Elo+
Solo
Osiris
Osiris
anzy74
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,669 Elo+
Party 1
Poseidon
Poseidon
johnbhoyno1
Poseidon
Level 40
God Stats
7W - 12L
1,463 SR
Queue Stats
293W - 311L
1,527 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,534 Elo+

VS

Team Averages
Level 127
1,482 SR
1,487 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Loopen
Sobek
Level 148
God Stats
9W - 6L
1,451 SR
Queue Stats
736W - 729L
1,405 Elo+
Solo
Ra
Ra
RideMyArrow
Ra
Level 137
God Stats
5W - 11L
1,262 SR
Queue Stats
862W - 846L
1,526 Elo+
Solo
Vulcan
Vulcan
blackmeier99xx
Vulcan
Level 89
God Stats
1W - 1L
1,695 SR
Queue Stats
40W - 46L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ambulus
Odin
15
0 / 6 / 7
7,821
652
7,278
17,446
16,030
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
15
1 / 5 / 7
8,614
718
8,739
10,092
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RoyHardness
Tsukuyomi
15
4 / 8 / 3
8,890
741
16,964
17,033
7,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
anzy74
Osiris
14
1 / 5 / 6
7,945
662
4,632
14,672
16,819
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
johnbhoyno1
Poseidon
14
1 / 8 / 5
8,084
674
12,208
11,462
4,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
9 / 1 / 13
10,372
864
16,888
10,405
5,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
16
4 / 3 / 18
9,582
799
12,931
19,814
18,556
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Loopen
Sobek
17
1 / 1 / 21
9,881
823
6,639
16,198
22,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 2 / 15
11,379
948
14,155
11,739
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 12
10,284
857
11,648
12,223
6,530
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
7
Kills
31
32
Deaths
10
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
1
13
15.5
W
Gilgamesh
 
Gilgamesh
4
3
18
4.33
L
Odin
Ambulus
Odin
0
6
7
0.58
L
Ra
1
5
7
0.9
W
Sobek
Loopen
Sobek
1
1
21
11.5
W
11
2
15
9.25
L
Tsukuyomi
RoyHardness
Tsukuyomi
4
8
3
0.69
L
Osiris
anzy74
Osiris
1
5
6
0.8
W
6
3
12
4
L
Poseidon
johnbhoyno1
Poseidon
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,821
Damage
62,261
70,705
Taken
70,379
48,687
Mitigated
60,462
19,444
Healing
29,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,888
7,971
1,086
2,284
10,405
5,788
3,545
3,029
7,376
0
34,344
W
Gilgamesh
 
Gilgamesh
12,931
744
1,505
2,312
19,814
18,556
377
5,924
13,890
0
24,445
L
Odin
Ambulus
Odin
7,278
1,124
1,364
1,655
17,446
16,030
0
6,702
10,744
0
13,021
L
Ra
8,739
356
6,512
2,895
10,092
4,201
378
5,583
4,509
28,333
0
W
Sobek
Loopen
Sobek
6,639
125
1,365
3,673
16,198
22,333
211
5,324
10,874
11,056
0
W
14,155
707
10,281
5,364
11,739
7,255
1,107
2,903
8,836
32,899
0
L
Tsukuyomi
RoyHardness
Tsukuyomi
16,964
2,748
1,114
3,505
17,033
7,576
0
8,577
8,456
0
28,904
L
Osiris
anzy74
Osiris
4,632
579
466
1,120
14,672
16,819
384
6,770
7,902
271
8,435
W
11,648
3,862
645
1,249
12,223
6,530
1,071
3,980
8,243
28,273
0
L
Poseidon
johnbhoyno1
Poseidon
12,208
1,488
516
297
11,462
4,061
0
4,810
6,651
27,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
51,498
122
Minions Killed
138
0
Camps Cleared
0
1,104,510
Distance Traveled
1,202,751
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,372
864
37
3
0
208,054
1
W
Gilgamesh
9,582
799
27
2
0
242,051
0
L
Odin
7,821
652
18
2
0
231,090
1
L
Ra
8,614
718
48
4
0
205,910
0
W
Sobek
9,881
823
15
1
0
271,780
0
W
Ra
11,379
948
33
3
0
243,154
0
L
Tsukuyomi
8,890
741
21
2
0
242,251
2
L
Osiris
7,945
662
4
0
0
218,652
0
W
Vulcan
10,284
857
26
2
0
237,712
0
L
Poseidon
8,084
674
31
3
0
206,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role