Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
Jadun
Hercules
Masters
Level 83
God Stats
7W - 6L
1,684 SR
Queue Stats
34W - 25L
2,604 MMR
Party 1
Awilix
Awilix
Diamond IV
Lycanthrope1371
Awilix
Diamond IV
Level 157
God Stats
3W - 7L
1,815 SR
Queue Stats
224W - 220L
2,137 MMR
Solo
Eset
Eset
Diamond V
Reidy42
Eset
Diamond V
Level 157
God Stats
7W - 7L
1,664 SR
Queue Stats
177W - 160L
2,121 MMR
Solo
Janus
Janus
Diamond V
Уami
Janus
Diamond V
Level 127
God Stats
9W - 7L
1,397 SR
Queue Stats
217W - 185L
2,300 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,612 SR
2,132 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,592 SR
2,368 MMR
Da Ji
Da Ji
Diamond V
IamUrOwner
Da Ji
Diamond V
Level 106
God Stats
5W - 3L
1,792 SR
Queue Stats
93W - 94L
2,097 MMR
Solo
Bacchus
Bacchus
Diamond I
Jerry_kwz34
Bacchus
Diamond I
Level 146
God Stats
8W - 6L
1,604 SR
Queue Stats
105W - 80L
2,521 MMR
Party 2
Hera
Hera
Diamond I
SlimAburame
Hera
Diamond I
Level 159
God Stats
36W - 36L
1,565 SR
Queue Stats
345W - 331L
2,496 MMR
Solo
Bellona
Bellona
Diamond III
WatchinPaintDry
Bellona
Diamond III
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
464W - 461L
2,291 MMR
Solo
Rama
Rama
Diamond I
martijnvqb3
Rama
Diamond I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 122L
2,434 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 2 / 1
4,645
465
2,819
4,062
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jadun
Hercules
11
1 / 0 / 3
6,282
628
5,996
9,115
5,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 2 / 0
5,732
573
3,239
5,971
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
Reidy42
Eset
9
2 / 3 / 1
5,577
558
1,486
6,722
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Уami
Janus
10
1 / 4 / 2
5,574
557
2,021
4,680
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothCliodhnaGebMedusa

VS

Bans
ArtioLokiBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 3 / 2
6,257
626
5,051
6,913
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Jerry_kwz34
Bacchus
9
0 / 0 / 5
5,354
535
3,309
5,380
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 3
6,938
694
5,694
3,607
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
5,374
537
3,393
7,140
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 1
6,214
621
2,895
4,365
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
11
11
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Da Ji
5
3
2
2
L
Hercules
Jadun
Hercules
1
0
3
2.5
W
Bacchus
Jerry_kwz34
Bacchus
0
0
5
2.5
L
4
2
0
2
L
Eset
Reidy42
Eset
2
3
1
0.83
W
4
2
3
2.75
W
0
3
1
0.17
W
2
0
1
2.5
L
Janus
Уami
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,561
Damage
20,342
30,550
Taken
27,405
12,273
Mitigated
14,451
9,286
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,819
1,000
0
1,531
4,062
676
0
665
3,397
0
20,119
W
Da Ji
5,051
1,155
0
350
6,913
2,162
108
998
5,915
0
32,712
L
Hercules
Jadun
Hercules
5,996
3,077
0
3,475
9,115
5,206
0
1,304
7,811
0
38,452
W
Bacchus
Jerry_kwz34
Bacchus
3,309
464
0
1,588
5,380
4,874
0
1,192
4,188
14,868
2,153
L
3,239
817
0
2,348
5,971
1,892
0
1,337
4,634
0
25,949
L
Eset
Reidy42
Eset
1,486
347
0
1,692
6,722
3,097
0
2,741
3,981
13,914
0
W
5,694
1,589
0
369
3,607
1,051
58
496
3,111
46,162
0
W
3,393
1,550
0
2,180
7,140
5,360
0
685
6,455
0
27,863
W
2,895
2,316
0
2,227
4,365
1,004
0
136
4,229
0
45,176
L
Janus
Уami
Janus
2,021
28
0
240
4,680
1,402
0
2,602
2,078
36,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
30,137
282
Minions Killed
352
0
Camps Cleared
0
972,126
Distance Traveled
986,888
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,645
465
40
4
0
133,997
2
W
Da Ji
6,257
626
61
6
0
215,649
1
L
Hercules
6,282
628
86
9
0
231,125
3
W
Bacchus
5,354
535
33
3
0
203,010
3
L
Awilix
5,732
573
57
6
0
241,792
2
L
Eset
5,577
558
23
2
0
179,504
4
W
Hera
6,938
694
90
9
0
182,423
3
W
Bellona
5,374
537
72
7
0
204,360
2
W
Rama
6,214
621
96
10
0
181,446
3
L
Janus
5,574
557
76
8
0
185,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role