Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Brísingamen
Persephone
Level 160
God Stats
4W - 1L
1,168 SR
Queue Stats
100W - 98L
1,530 Elo+
Solo
Artio
Artio
Matope7
Artio
Level 160
God Stats
4W - 1L
1,533 SR
Queue Stats
325W - 304L
1,535 Elo+
Solo
Artemis
Artemis
stigmatebzh
Artemis
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 217L
1,543 Elo+
Solo
Team Averages
Level 144
1,440 SR
1,522 Elo+

VS

Team Averages
Level 119
1,494 SR
1,543 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DedBorodeD
Izanami
Level 158
God Stats
3W - 4L
1,469 SR
Queue Stats
279W - 240L
1,567 Elo+
Party 1
Achilles
Achilles
OverlorD71RuS
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 110L
1,541 Elo+
Party 1
Artemis
Artemis
lsabelPantoja
Artemis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 4 / 13
9,874
823
7,129
18,482
32,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
 
He Bo
15
6 / 4 / 8
9,527
794
9,490
7,807
3,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Brísingamen
Persephone
19
7 / 1 / 13
11,225
935
21,879
11,943
6,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Matope7
Artio
17
2 / 3 / 18
10,450
871
5,611
20,164
34,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
stigmatebzh
Artemis
18
8 / 1 / 14
10,713
893
16,450
11,678
6,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 2 / 3
9,649
804
8,696
9,221
3,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
 
Gilgamesh
15
3 / 8 / 8
9,531
794
8,420
21,081
13,418
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DedBorodeD
Izanami
14
2 / 5 / 9
8,930
744
13,658
10,550
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
OverlorD71RuS
Achilles
14
1 / 5 / 4
8,073
673
6,146
15,251
20,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
15
2 / 5 / 4
8,726
727
12,139
11,178
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
25
Kills
12
13
Deaths
25
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
4
13
2.13
W
He Bo
 
He Bo
6
4
8
2.5
L
Danzaburou
 
Danzaburou
4
2
3
2.75
L
Gilgamesh
 
Gilgamesh
3
8
8
0.88
W
Persephone
Brísingamen
Persephone
7
1
13
13.5
L
Izanami
DedBorodeD
Izanami
2
5
9
1.3
W
Artio
Matope7
Artio
2
3
18
3.67
L
Achilles
OverlorD71RuS
Achilles
1
5
4
0.6
L
Artemis
2
5
4
0.8
W
Artemis
stigmatebzh
Artemis
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,559
Damage
49,059
70,074
Taken
67,281
82,981
Mitigated
45,231
25,995
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,129
160
0
3,970
18,482
32,597
545
0
18,134
13,594
0
W
He Bo
 
He Bo
9,490
344
1,916
617
7,807
3,145
768
0
7,703
16,301
0
L
Danzaburou
 
Danzaburou
8,696
1,261
1,703
4,065
9,221
3,154
840
6,218
3,003
0
23,906
L
Gilgamesh
 
Gilgamesh
8,420
1,027
1,252
4,036
21,081
13,418
48
11,260
9,821
0
17,033
W
Persephone
Brísingamen
Persephone
21,879
1,044
1,146
1,730
11,943
6,007
1,473
0
11,870
58,711
0
L
Izanami
DedBorodeD
Izanami
13,658
4,691
821
1,196
10,550
3,941
77
7,895
2,655
0
24,450
W
Artio
Matope7
Artio
5,611
349
4,591
6,767
20,164
34,906
142
0
19,999
11,730
0
L
Achilles
OverlorD71RuS
Achilles
6,146
784
1,015
2,657
15,251
20,503
0
9,386
5,865
0
9,384
L
Artemis
12,139
3,080
616
1,114
11,178
4,215
965
9,350
1,828
0
25,079
W
Artemis
stigmatebzh
Artemis
16,450
6,804
1,309
3,949
11,678
6,326
2,386
0
11,575
0
27,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,789
Gold Earned
44,909
135
Minions Killed
123
0
Camps Cleared
0
1,160,870
Distance Traveled
1,054,657
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,874
823
10
1
0
267,515
7
W
He Bo
9,527
794
13
1
0
211,710
0
L
Danzaburou
9,649
804
37
3
0
246,790
1
L
Gilgamesh
9,531
794
13
1
0
216,038
0
W
Persephone
11,225
935
70
6
0
233,616
0
L
Izanami
8,930
744
34
3
0
173,424
1
W
Artio
10,450
871
13
1
0
224,626
4
L
Achilles
8,073
673
11
1
0
211,817
2
L
Artemis
8,726
727
28
2
0
206,588
0
W
Artemis
10,713
893
29
2
0
223,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role