Player Matchup

Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cyberus99
Hel
Level 64
God Stats
4W - 3L
1,502 SR
Queue Stats
88W - 103L
1,456 Elo+
Solo
Terra
Terra
LeoniaJi
Terra
Level 126
God Stats
9W - 7L
1,353 SR
Queue Stats
505W - 608L
1,479 Elo+
Party 1
Olorun
Olorun
balthazath
Olorun
Level 91
God Stats
4W - 5L
1,270 SR
Queue Stats
207W - 193L
1,498 Elo+
Solo
Amaterasu
Amaterasu
oF TraqZ
Amaterasu
Level 126
God Stats
11W - 11L
1,581 SR
Queue Stats
517W - 619L
1,475 Elo+
Party 1
Team Averages
Level 95
1,441 SR
1,482 Elo+

VS

Team Averages
Level 84
1,584 SR
1,469 Elo+
Baron Samedi
Baron Samedi
calemiS
Baron Samedi
Level 86
God Stats
8W - 3L
1,757 SR
Queue Stats
55W - 65L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
javinightmare
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 149L
1,462 Elo+
Solo
Bastet
Bastet
juciepork
Bastet
Level 81
God Stats
106W - 137L
1,567 SR
Queue Stats
507W - 531L
1,533 Elo+
Solo
Bellona
Bellona
xxBulleTx
Bellona
Level 69
God Stats
1W - 2L
1,468 SR
Queue Stats
10W - 10L
1,359 Elo+
Solo
Neith
Neith
萌新萌新而已
Neith
Level 65
God Stats
13W - 12L
1,629 SR
Queue Stats
107W - 128L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 3 / 2
9,913
551
10,086
13,918
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 1 / 4
10,203
567
11,682
8,164
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
LeoniaJi
Terra
15
3 / 1 / 6
9,975
554
5,358
15,381
15,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
balthazath
Olorun
17
2 / 2 / 3
10,816
601
8,151
10,553
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
oF TraqZ
Amaterasu
15
0 / 3 / 2
8,565
476
4,696
14,257
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
calemiS
Baron Samedi
2
0 / 1 / 0
5,017
279
107
654
237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
javinightmare
Zhong Kui
16
2 / 4 / 2
9,130
507
11,676
13,574
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
juciepork
Bastet
16
7 / 3 / 1
9,239
513
9,538
14,107
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xxBulleTx
Bellona
15
1 / 3 / 2
8,565
476
8,089
21,286
18,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 5
8,733
485
7,357
7,764
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
10
10
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
2
1.33
W
4
1
4
6
W
Terra
LeoniaJi
Terra
3
1
6
6
W
Olorun
balthazath
Olorun
2
2
3
1.75
L
Baron Samedi
calemiS
Baron Samedi
0
1
0
0
L
Zhong Kui
javinightmare
Zhong Kui
2
4
2
0.75
L
Bastet
juciepork
Bastet
7
3
1
2.5
W
Amaterasu
oF TraqZ
Amaterasu
0
3
2
0.33
L
Bellona
xxBulleTx
Bellona
1
3
2
0.67
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,973
Damage
36,767
62,273
Taken
57,385
35,097
Mitigated
34,465
25,953
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,086
6,142
0
3,796
13,918
5,444
2,528
1,791
12,127
0
69,059
W
11,682
448
4,318
3,321
8,164
2,366
948
3,802
4,362
71,417
0
W
Terra
LeoniaJi
Terra
5,358
367
5,439
4,598
15,381
15,125
137
2,796
12,585
16,637
5,313
W
Olorun
balthazath
Olorun
8,151
6,318
0
3,309
10,553
4,413
3,620
1,226
9,327
84,540
0
L
Baron Samedi
calemiS
Baron Samedi
107
35
60
54
654
237
0
531
123
938
0
L
Zhong Kui
javinightmare
Zhong Kui
11,676
566
0
4,699
13,574
8,417
0
7,620
5,954
71,815
0
L
Bastet
juciepork
Bastet
9,538
2,041
0
5,150
14,107
4,312
0
5,557
8,550
0
46,278
W
Amaterasu
oF TraqZ
Amaterasu
4,696
1,543
0
1,172
14,257
7,749
238
2,168
12,089
0
60,131
L
Bellona
xxBulleTx
Bellona
8,089
3,430
0
6,133
21,286
18,670
892
6,235
15,051
0
51,926
L
7,357
2,969
0
2,137
7,764
2,829
0
4,677
3,087
0
69,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,472
Gold Earned
40,684
515
Minions Killed
465
0
Camps Cleared
0
1,816,508
Distance Traveled
1,386,860
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,913
551
97
5
0
356,551
4
W
Hel
10,203
567
131
7
0
356,566
7
W
Terra
9,975
554
31
2
0
378,070
8
W
Olorun
10,816
601
154
9
0
325,655
2
L
Baron Samedi
5,017
279
3
0
0
20,031
1
L
Zhong Kui
9,130
507
137
8
0
323,858
2
L
Bastet
9,239
513
76
4
0
356,628
3
W
Amaterasu
8,565
476
102
6
0
399,666
8
L
Bellona
8,565
476
115
6
0
376,196
6
L
Neith
8,733
485
134
7
0
310,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role