Player Matchup

Thanatos
Thanatos
Kasius4434
Thanatos
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 315L
1,508 Elo+
Solo
Scylla
Scylla
Mahouny391
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Vamana
Vamana
Peenysmall
Vamana
Level 29
God Stats
5W - 0L
1,945 SR
Queue Stats
68W - 37L
1,625 Elo+
Solo
Cabrakan
Cabrakan
Phil-McKraken132
Cabrakan
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
466W - 519L
1,376 Elo+
Solo
Hun Batz
Hun Batz
QCpogok
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,558 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,514 Elo+

VS

Team Averages
Level 103
1,303 SR
1,527 Elo+
Eset
Eset
MrMahiMahi
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,468 Elo+
Party 1
The Morrigan
The Morrigan
PrezidenteTrump
The Morrigan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,578 Elo+
Solo
Nemesis
Nemesis
Quickfire45
Nemesis
Level 46
God Stats
1W - 5L
1,026 SR
Queue Stats
267W - 226L
1,556 Elo+
Party 1
Awilix
Awilix
SadChub
Awilix
Level 137
God Stats
10W - 19L
1,316 SR
Queue Stats
319W - 284L
1,527 Elo+
Party 1
Chronos
Chronos
VikingCentral
Chronos
Level 105
God Stats
1W - 3L
1,173 SR
Queue Stats
119W - 111L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kasius4434
Thanatos
18
7 / 7 / 12
12,409
776
8,018
13,346
5,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Mahouny391
Scylla
19
5 / 8 / 11
11,615
726
8,263
11,617
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Peenysmall
Vamana
20
18 / 6 / 12
15,423
964
31,193
26,196
23,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 8 / 16
10,855
678
13,215
19,326
29,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
QCpogok
Hun Batz
19
3 / 10 / 17
12,254
766
13,662
19,717
11,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 18
12,381
774
12,286
15,553
7,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PrezidenteTrump
The Morrigan
18
4 / 8 / 13
11,914
745
7,978
13,290
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Quickfire45
Nemesis
19
6 / 7 / 22
12,654
791
20,519
18,000
10,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
SadChub
Awilix
20
16 / 6 / 12
14,003
875
22,050
18,450
11,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
18
5 / 8 / 19
11,603
725
10,260
23,980
22,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
122
35
Kills
38
39
Deaths
35
68
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Kasius4434
Thanatos
7
7
12
1.86
W
Scylla
Mahouny391
Scylla
5
8
11
1.31
L
7
6
18
2.67
W
Vamana
Peenysmall
Vamana
18
6
12
4
W
2
8
16
1.25
L
The Morrigan
PrezidenteTrump
The Morrigan
4
8
13
1.31
W
Hun Batz
QCpogok
Hun Batz
3
10
17
1.15
L
Nemesis
Quickfire45
Nemesis
6
7
22
2.43
L
Awilix
SadChub
Awilix
16
6
12
3.67
L
Chronos
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,351
Damage
73,093
90,202
Taken
89,273
73,490
Mitigated
56,524
26,467
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Kasius4434
Thanatos
8,018
1,084
497
7,580
13,346
5,128
1,271
4,004
9,134
0
17,746
W
Scylla
Mahouny391
Scylla
8,263
266
1,140
754
11,617
3,408
395
3,453
8,078
31,164
0
L
12,286
1,859
1,193
3,258
15,553
7,575
795
3,321
12,204
28,349
0
W
Vamana
Peenysmall
Vamana
31,193
16,394
1,447
9,637
26,196
23,719
917
8,448
17,394
2,519
54,550
W
13,215
535
858
2,014
19,326
29,246
408
4,910
14,081
25,443
0
L
The Morrigan
PrezidenteTrump
The Morrigan
7,978
2,230
1,265
1,607
13,290
4,569
306
3,237
9,777
14,308
1,917
W
Hun Batz
QCpogok
Hun Batz
13,662
2,252
0
2,540
19,717
11,989
2,322
7,267
12,336
0
36,897
L
Nemesis
Quickfire45
Nemesis
20,519
7,191
1,688
3,497
18,000
10,769
716
5,070
12,818
0
31,382
L
Awilix
SadChub
Awilix
22,050
8,334
688
4,978
18,450
11,316
1,250
4,980
13,213
0
38,913
L
Chronos
10,260
5,217
0
983
23,980
22,295
1,382
5,424
18,176
21,349
2,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,556
Gold Earned
62,555
172
Minions Killed
140
0
Camps Cleared
0
1,361,815
Distance Traveled
1,360,223
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,409
776
19
1
0
306,739
4
W
Scylla
11,615
726
44
3
0
253,268
1
L
Eset
12,381
774
43
3
0
255,357
0
W
Vamana
15,423
964
39
2
0
304,921
1
W
Cabrakan
10,855
678
23
1
0
227,905
0
L
The Morrigan
11,914
745
8
1
0
253,768
0
W
Hun Batz
12,254
766
47
3
0
268,982
0
L
Nemesis
12,654
791
27
2
0
296,642
1
L
Awilix
14,003
875
41
3
0
302,197
1
L
Chronos
11,603
725
21
1
0
252,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role