Player Matchup

Gilgamesh
Gilgamesh
Gold II
Clapp3y
Gilgamesh
Gold II
Level 133
God Stats
5W - 3L
1,526 SR
Queue Stats
33W - 28L
1,635 MMR
Solo
Tiamat
Tiamat
Gold I
Joev30
Tiamat
Gold I
Level 156
God Stats
5W - 9L
1,348 SR
Queue Stats
406W - 399L
1,570 MMR
Solo
Fafnir
Fafnir
Bronze V
Kyle47
Fafnir
Bronze V
Level 112
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Wiggles31
Jormungandr
Bronze III
Level 146
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Artemis
Artemis
Bronze V
badguy274
Artemis
Bronze V
Level 108
God Stats
2W - 0L
1,293 SR
Queue Stats
11W - 10L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,407 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,600 SR
1,541 MMR
Loki
Loki
Silver II
Fdiddy10
Loki
Silver II
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
160W - 154L
1,543 MMR
Solo
Agni
Agni
Gold II
GMDiegoK
Agni
Gold II
Level 153
God Stats
1W - 1L
1,806 SR
Queue Stats
25W - 21L
1,621 MMR
Solo
Chernobog
Chernobog
Gold I
Olvatar
Chernobog
Gold I
Level 151
God Stats
10W - 12L
1,565 SR
Queue Stats
365W - 370L
1,590 MMR
Solo
Athena
Athena
Gold III
Trilloligy
Athena
Gold III
Level 106
God Stats
11W - 13L
1,482 SR
Queue Stats
177W - 178L
1,487 MMR
Solo
Bacchus
Bacchus
Gold III
XPOSURESWEAT
Bacchus
Gold III
Level 155
God Stats
2W - 3L
1,648 SR
Queue Stats
161W - 156L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clapp3y
Gilgamesh
20
6 / 6 / 11
15,719
561
16,548
17,652
8,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Joev30
Tiamat
20
6 / 5 / 7
16,052
573
18,168
16,940
10,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Kyle47
Fafnir
20
5 / 2 / 20
16,508
590
10,612
26,232
40,874
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Wiggles31
Jormungandr
20
2 / 3 / 12
16,943
605
15,893
20,486
28,626
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
badguy274
Artemis
20
12 / 0 / 8
18,051
645
30,407
15,423
6,179
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BastetCliodhnaAtlas

VS

Bans
ShivaIzanamiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 8 / 4
14,889
532
12,288
22,432
7,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
20
1 / 6 / 8
13,619
486
14,555
19,474
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Olvatar
Chernobog
19
2 / 6 / 2
12,948
462
14,113
19,514
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Trilloligy
Athena
17
1 / 6 / 2
11,787
421
4,317
27,861
26,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
XPOSURESWEAT
Bacchus
19
4 / 5 / 5
13,081
467
10,468
26,358
39,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
31
Kills
16
16
Deaths
31
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Clapp3y
Gilgamesh
6
6
11
1.92
L
Loki
8
8
4
1.25
L
Agni
1
6
8
0.83
W
Tiamat
Joev30
Tiamat
6
5
7
1.9
W
Fafnir
Kyle47
Fafnir
5
2
20
7.5
L
Chernobog
Olvatar
Chernobog
2
6
2
0.5
L
Athena
Trilloligy
Athena
1
6
2
0.33
W
Jormungandr
Wiggles31
Jormungandr
2
3
12
2.67
L
Bacchus
XPOSURESWEAT
Bacchus
4
5
5
1.3
W
Artemis
badguy274
Artemis
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,628
Damage
55,741
96,733
Taken
115,639
94,705
Mitigated
85,796
29,030
Healing
22,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Clapp3y
Gilgamesh
16,548
6,557
0
1,636
17,652
8,830
6,188
6,093
11,251
0
131,473
L
Loki
12,288
2,617
0
4,012
22,432
7,711
4,032
7,753
14,679
0
111,206
L
Agni
14,555
602
261
2,939
19,474
6,578
596
6,300
13,174
112,756
0
W
Tiamat
Joev30
Tiamat
18,168
1,637
0
5,225
16,940
10,196
3,469
5,180
11,323
123,743
0
W
Fafnir
Kyle47
Fafnir
10,612
2,426
0
8,958
26,232
40,874
490
7,045
18,802
27,771
8,994
L
Chernobog
Olvatar
Chernobog
14,113
8,121
0
5,013
19,514
5,942
979
5,809
13,705
0
99,838
L
Athena
Trilloligy
Athena
4,317
1,185
3,785
3,384
27,861
26,070
0
12,146
15,715
28,830
0
W
Jormungandr
Wiggles31
Jormungandr
15,893
4,676
0
4,740
20,486
28,626
3,285
5,819
14,077
113,074
0
L
Bacchus
XPOSURESWEAT
Bacchus
10,468
994
0
3,140
26,358
39,495
0
11,439
14,919
64,118
0
W
Artemis
badguy274
Artemis
30,407
14,570
0
8,471
15,423
6,179
4,953
3,758
11,525
0
163,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,273
Gold Earned
66,324
782
Minions Killed
749
0
Camps Cleared
0
2,705,772
Distance Traveled
2,570,661
29
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,719
561
154
6
0
604,334
7
L
Loki
14,889
532
177
6
0
557,300
13
L
Agni
13,619
486
224
8
0
511,933
11
W
Tiamat
16,052
573
185
7
0
501,952
10
W
Fafnir
16,508
590
30
1
0
567,252
8
L
Chernobog
12,948
462
180
6
0
489,181
5
L
Athena
11,787
421
48
2
0
550,983
9
W
Jormungandr
16,943
605
211
8
0
496,442
0
L
Bacchus
13,081
467
120
4
0
461,264
7
W
Artemis
18,051
645
202
7
0
535,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role