Player Matchup

Skadi
Skadi
Cadoonio
Skadi
Level 88
God Stats
6W - 2L
1,395 SR
Queue Stats
518W - 418L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
PinkScrewnicorns
Baron Samedi
Level 147
God Stats
4W - 1L
1,635 SR
Queue Stats
208W - 180L
1,566 Elo+
Solo
Set
Set
XSampz
Set
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,411 Elo+
Party 1
Chaac
Chaac
lGildartsl
Chaac
Level 153
God Stats
40W - 25L
1,440 SR
Queue Stats
100W - 93L
1,519 Elo+
Solo
Sylvanus
Sylvanus
wreckingwolf
Sylvanus
Level 128
God Stats
5W - 4L
1,372 SR
Queue Stats
45W - 33L
1,584 Elo+
Party 1
Team Averages
Level 128
1,468 SR
1,525 Elo+

VS

Team Averages
Level 143
1,493 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Pteraptoriz
Horus
Level 119
God Stats
3W - 2L
1,631 SR
Queue Stats
53W - 57L
1,515 Elo+
Solo
Thor
Thor
copyrightnenov
Thor
Level 141
God Stats
4W - 9L
1,331 SR
Queue Stats
44W - 64L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cadoonio
Skadi
20
9 / 2 / 7
13,418
610
16,380
14,492
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
PinkScrewnicorns
Baron Samedi
20
11 / 3 / 7
13,480
613
18,496
14,681
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
XSampz
Set
19
5 / 1 / 13
12,632
574
12,440
18,642
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
20
3 / 0 / 5
13,039
593
8,165
17,802
17,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
wreckingwolf
Sylvanus
17
5 / 5 / 15
11,487
522
13,652
19,764
22,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 8 / 1
10,680
485
12,615
13,583
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 5 / 1
10,160
462
7,316
12,907
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
13
1 / 9 / 4
8,674
394
9,138
22,708
19,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 1
8,976
408
6,275
14,645
14,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 6 / 3
11,289
513
11,679
22,673
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
33
Kills
11
11
Deaths
33
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
8
1
0.56
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
1
0.3
L
Cthulhu
 
Cthulhu
1
9
4
0.33
W
Skadi
Cadoonio
Skadi
9
2
7
6.25
W
Baron Samedi
PinkScrewnicorns
Baron Samedi
11
3
7
4.83
L
0
5
1
0.1
W
Set
XSampz
Set
5
1
13
11.5
L
5
6
3
1.08
W
Chaac
3
0
5
5.5
W
Sylvanus
wreckingwolf
Sylvanus
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,133
Damage
47,023
85,381
Taken
86,516
60,186
Mitigated
49,563
35,680
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,615
1,903
0
686
13,583
3,899
0
5,687
7,896
72,665
0
L
Ah Muzen Cab
 
Ah Muzen Cab
7,316
1,855
0
2,495
12,907
3,662
0
4,559
8,348
0
84,284
L
Cthulhu
 
Cthulhu
9,138
556
187
997
22,708
19,283
0
7,809
14,899
26,061
0
W
Skadi
Cadoonio
Skadi
16,380
7,113
0
5,178
14,492
6,095
5,537
3,980
10,512
0
101,423
W
Baron Samedi
PinkScrewnicorns
Baron Samedi
18,496
2,580
1,995
5,952
14,681
6,112
3,606
3,611
10,964
98,795
0
L
6,275
1,504
227
2,755
14,645
14,595
58
4,217
10,428
9,153
37,014
W
Set
XSampz
Set
12,440
4,938
0
2,620
18,642
7,835
504
5,443
13,128
0
97,312
L
11,679
1,902
0
4,677
22,673
8,124
0
7,784
14,889
0
83,836
W
Chaac
8,165
2,202
0
9,339
17,802
17,777
1,950
3,565
13,786
0
93,928
W
Sylvanus
wreckingwolf
Sylvanus
13,652
3,690
3,353
7,243
19,764
22,367
281
6,724
12,970
46,355
17,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,056
Gold Earned
49,779
728
Minions Killed
545
0
Camps Cleared
0
2,158,941
Distance Traveled
1,920,027
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,680
485
135
6
0
390,347
2
L
Ah Muzen Cab
10,160
462
144
7
0
355,312
2
L
Cthulhu
8,674
394
44
2
0
437,087
9
W
Skadi
13,418
610
176
8
0
427,662
5
W
Baron Samedi
13,480
613
155
7
0
402,477
4
L
Horus
8,976
408
89
4
0
343,465
1
W
Set
12,632
574
157
7
0
497,747
3
L
Thor
11,289
513
133
6
0
393,816
2
W
Chaac
13,039
593
177
8
0
439,599
8
W
Sylvanus
11,487
522
63
3
0
391,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role