Player Matchup

Medusa
Medusa
Platinum IV
CyberBl1nKk
Medusa
Platinum IV
Level 61
God Stats
6W - 12L
1,355 SR
Queue Stats
301W - 363L
1,682 MMR
Solo
Thoth
Thoth
Platinum IV
KabouterSpiIbeen
Thoth
Platinum IV
Level 78
God Stats
1W - 2L
1,507 SR
Queue Stats
18W - 17L
2,035 MMR
Party 2
Ganesha
Ganesha
Gold V
erikcan
Ganesha
Gold V
Level 158
God Stats
10W - 13L
1,580 SR
Queue Stats
205W - 259L
1,503 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,481 SR
1,740 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,531 SR
1,606 MMR
Guan Yu
Guan Yu
Gold I
Homimama
Guan Yu
Gold I
Level 148
God Stats
1W - 4L
1,315 SR
Queue Stats
316W - 241L
1,606 MMR
Party 1
Artemis
Artemis
Gold I
Qbetty
Artemis
Gold I
Level 127
God Stats
18W - 18L
1,567 SR
Queue Stats
276W - 207L
1,606 MMR
Party 1
Eset
Eset
Gold I
RobinHead
Eset
Gold I
Level 148
God Stats
33W - 26L
1,712 SR
Queue Stats
316W - 241L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
10 / 7 / 2
13,223
735
18,883
22,888
18,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 6 / 7
12,322
685
20,921
16,053
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
erikcan
Ganesha
15
0 / 3 / 11
11,883
660
9,912
18,968
34,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Ah Muzen CabBastetPersephoneGilgameshGeb

VS

Bans
FenrirMorgan Le FayAresDiscordiaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Homimama
Guan Yu
19
4 / 3 / 11
14,377
799
15,166
29,015
31,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Qbetty
Artemis
18
5 / 6 / 7
13,157
731
14,776
15,490
7,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
19
7 / 4 / 6
13,845
769
15,122
17,405
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
16
16
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
10
7
2
1.57
W
Guan Yu
Homimama
Guan Yu
4
3
11
3.17
L
3
6
7
1.08
W
Artemis
Qbetty
Artemis
5
6
7
1.42
W
Eset
7
4
6
2.5
L
Ganesha
erikcan
Ganesha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,716
Damage
45,064
57,909
Taken
61,910
60,694
Mitigated
44,230
6,660
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,883
5,890
842
1,225
22,888
18,597
1,771
6,307
16,581
0
48,013
W
Guan Yu
Homimama
Guan Yu
15,166
3,477
3,357
13,213
29,015
31,343
411
11,567
16,816
0
37,662
L
20,921
629
75
3,347
16,053
7,592
768
5,320
10,733
69,914
0
W
Artemis
Qbetty
Artemis
14,776
7,728
0
1,952
15,490
7,299
2,613
8,916
6,300
0
54,179
W
Eset
15,122
1,011
1,986
3,188
17,405
5,588
688
9,487
7,594
63,516
0
L
Ganesha
erikcan
Ganesha
9,912
857
0
1,171
18,968
34,505
179
3,938
15,030
29,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
41,379
210
Minions Killed
182
9
Camps Cleared
5
906,882
Distance Traveled
1,014,848
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,223
735
80
4
3
291,426
3
W
Guan Yu
14,377
799
19
1
0
383,907
2
L
Thoth
12,322
685
127
7
6
285,652
0
W
Artemis
13,157
731
74
4
3
288,702
4
W
Eset
13,845
769
89
5
2
342,239
4
L
Ganesha
11,883
660
3
0
0
329,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role