Player Matchup

Da Ji
Da Ji
Asier14007
Da Ji
Level 18
God Stats
3W - 9L
1,366 SR
Queue Stats
32W - 56L
1,206 Elo+
Party 2
Vulcan
Vulcan
Zoraki543
Vulcan
Level 126
God Stats
17W - 18L
1,564 SR
Queue Stats
53W - 56L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
el_dominguek
Kumbhakarna
Level 60
God Stats
2W - 6L
1,500 SR
Queue Stats
202W - 232L
1,295 Elo+
Party 2
Anhur
Anhur
gallee_03
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,158 Elo+
Party 2
Cthulhu
Cthulhu
xBUGx8176
Cthulhu
Level 107
God Stats
2W - 7L
1,620 SR
Queue Stats
240W - 281L
1,382 Elo+
Solo
Team Averages
Level 64
1,510 SR
1,293 Elo+

VS

Team Averages
Level 61
1,416 SR
1,317 Elo+
Medusa
Medusa
BrenoPRC
Medusa
Level 69
God Stats
2W - 6L
1,273 SR
Queue Stats
120W - 121L
1,376 Elo+
Solo
Skadi
Skadi
Darealist001
Skadi
Level 29
God Stats
18W - 15L
1,425 SR
Queue Stats
73W - 70L
1,294 Elo+
Party 1
Hera
Hera
FelipeSharp
Hera
Level 109
God Stats
11W - 11L
1,433 SR
Queue Stats
272W - 298L
1,380 Elo+
Solo
Chernobog
Chernobog
Guman121
Chernobog
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 394L
1,288 Elo+
Party 1
Arachne
Arachne
YouCallMeElChapo
Arachne
Level 40
God Stats
6W - 8L
1,450 SR
Queue Stats
18W - 43L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
4 / 6 / 1
6,959
497
5,404
10,901
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Zoraki543
Vulcan
14
3 / 3 / 0
7,741
553
6,492
7,201
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
el_dominguek
Kumbhakarna
9
1 / 2 / 2
6,169
441
3,689
12,804
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
gallee_03
Anhur
9
0 / 5 / 2
5,487
392
2,541
7,330
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xBUGx8176
Cthulhu
12
0 / 1 / 0
6,293
450
6,204
7,846
5,707
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrenoPRC
Medusa
14
4 / 3 / 2
8,297
593
7,656
7,554
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 1
8,007
572
4,258
7,810
2,524
15
5 / 1 / 6
8,920
637
10,508
6,855
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Guman121
Chernobog
12
1 / 2 / 7
7,561
540
3,360
8,304
2,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 2 / 5
8,999
643
8,419
12,702
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
17
17
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
6
1
0.75
W
Medusa
BrenoPRC
Medusa
4
3
2
1.67
W
1
1
1
1.5
W
5
1
6
8
W
Chernobog
Guman121
Chernobog
1
2
7
2.25
W
6
2
5
4.25
L
Vulcan
Zoraki543
Vulcan
3
3
0
1
L
Kumbhakarna
el_dominguek
Kumbhakarna
1
2
2
1
L
Anhur
gallee_03
Anhur
0
5
2
0.2
L
Cthulhu
xBUGx8176
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
34,201
46,082
Taken
43,225
23,234
Mitigated
13,253
10,988
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,404
909
0
2,046
10,901
3,268
0
3,401
7,500
0
30,034
W
Medusa
BrenoPRC
Medusa
7,656
3,636
0
2,579
7,554
2,168
572
909
6,645
0
56,261
W
4,258
1,803
141
3,247
7,810
2,524
2,275
4,934
2,876
0
43,500
W
10,508
3,078
0
3,231
6,855
2,200
1,495
4,594
2,261
64,296
0
W
Chernobog
Guman121
Chernobog
3,360
1,726
1,100
1,421
8,304
2,427
1,291
2,412
5,892
0
27,615
W
8,419
5,539
0
4,470
12,702
3,934
0
3,536
9,166
0
68,669
L
Vulcan
Zoraki543
Vulcan
6,492
3,441
0
1,042
7,201
2,220
195
4,165
3,036
51,615
0
L
Kumbhakarna
el_dominguek
Kumbhakarna
3,689
492
202
3,576
12,804
10,371
0
1,604
11,200
16,177
0
L
Anhur
gallee_03
Anhur
2,541
2,256
0
743
7,330
1,668
0
419
6,911
0
22,520
L
Cthulhu
xBUGx8176
Cthulhu
6,204
0
0
3,379
7,846
5,707
0
919
6,927
41,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
41,784
300
Minions Killed
456
0
Camps Cleared
0
1,322,074
Distance Traveled
1,377,644
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,959
497
57
4
0
277,643
0
W
Medusa
8,297
593
89
6
0
251,071
5
W
Skadi
8,007
572
90
6
0
272,823
0
W
Hera
8,920
637
113
8
0
284,830
1
W
Chernobog
7,561
540
63
5
0
244,993
0
W
Arachne
8,999
643
101
7
0
323,927
0
L
Vulcan
7,741
553
97
7
0
282,370
6
L
Kumbhakarna
6,169
441
16
1
0
268,981
3
L
Anhur
5,487
392
57
4
0
228,838
0
L
Cthulhu
6,293
450
73
5
0
264,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role