Player Matchup

Danzaburou
Danzaburou
Juakii_04
Danzaburou
Level 26
God Stats
0W - 4L
1,339 SR
Queue Stats
21W - 34L
1,396 Elo+
Party 1
Izanami
Izanami
X_Ruben001_X
Izanami
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 110L
1,241 Elo+
Party 1
Pele
Pele
X_alexgarcia69_X
Pele
Level 55
God Stats
8W - 11L
1,162 SR
Queue Stats
38W - 66L
1,196 Elo+
Party 1
Anubis
Anubis
Xx_NoAiM_x
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
batale_
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 39
1,400 SR
1,366 Elo+

VS

Team Averages
Level 129
1,498 SR
1,406 Elo+
Hachiman
Hachiman
Cease_System32-
Hachiman
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 234L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
KrisP Bacon8135
Ao Kuang
Level 125
God Stats
162W - 141L
1,541 SR
Queue Stats
376W - 411L
1,382 Elo+
Solo
Loki
Loki
Madn3ss422
Loki
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 42L
1,292 Elo+
Solo
Eset
Eset
Mochi plum
Eset
Level 127
God Stats
8W - 9L
1,384 SR
Queue Stats
222W - 225L
1,423 Elo+
Solo
Skadi
Skadi
iXopai
Skadi
Level 132
God Stats
23W - 23L
1,564 SR
Queue Stats
243W - 228L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juakii_04
Danzaburou
8
0 / 2 / 0
5,032
503
2,623
4,652
1,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
X_Ruben001_X
Izanami
7
0 / 4 / 0
4,596
460
2,504
7,281
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 0
4,464
446
1,775
5,988
1,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Xx_NoAiM_x
Anubis
9
2 / 4 / 0
5,358
536
6,056
6,870
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
batale_
Cthulhu
6
0 / 6 / 0
4,212
421
2,179
9,251
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
3 / 0 / 1
5,980
598
3,689
5,962
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
10
2 / 0 / 0
5,893
589
2,697
5,018
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
5 / 1 / 1
5,886
589
5,186
4,918
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 4
5,378
538
2,640
5,138
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
iXopai
Skadi
10
5 / 0 / 1
6,108
611
7,906
6,681
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
16
16
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
0
1
3.5
L
Danzaburou
Juakii_04
Danzaburou
0
2
0
0
W
Ao Kuang
2
0
0
2
W
5
1
1
5.5
W
1
1
4
3
L
Izanami
X_Ruben001_X
Izanami
0
4
0
0
L
0
0
0
0
L
Anubis
Xx_NoAiM_x
Anubis
2
4
0
0.5
L
Cthulhu
batale_
Cthulhu
0
6
0
0
W
Skadi
iXopai
Skadi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,137
Damage
22,118
34,042
Taken
27,717
10,727
Mitigated
9,190
7,136
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
3,689
2,064
0
1,742
5,962
1,275
838
3,863
2,099
0
29,209
L
Danzaburou
Juakii_04
Danzaburou
2,623
989
161
656
4,652
1,877
535
2,015
2,637
0
19,719
W
Ao Kuang
2,697
336
0
3,350
5,018
1,517
392
0
5,018
24,858
0
W
5,186
1,584
0
1,595
4,918
1,289
0
717
4,201
0
29,576
W
2,640
760
90
1,799
5,138
3,292
0
2,252
2,886
12,911
0
L
Izanami
X_Ruben001_X
Izanami
2,504
1,803
0
1,221
7,281
1,555
0
644
6,637
0
24,512
L
1,775
286
0
1,884
5,988
1,427
172
759
5,229
0
17,514
L
Anubis
Xx_NoAiM_x
Anubis
6,056
450
0
2,827
6,870
2,244
0
624
6,246
25,499
0
L
Cthulhu
batale_
Cthulhu
2,179
494
0
387
9,251
3,624
0
1,295
7,956
8,104
0
W
Skadi
iXopai
Skadi
7,906
4,285
0
1,979
6,681
1,817
1,248
1,403
5,278
0
34,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
29,245
195
Minions Killed
259
0
Camps Cleared
0
883,064
Distance Traveled
950,808
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,980
598
68
7
0
194,506
6
L
Danzaburou
5,032
503
50
5
0
174,137
1
W
Ao Kuang
5,893
589
64
6
0
214,021
3
W
Loki
5,886
589
56
6
0
197,130
2
W
Eset
5,378
538
14
1
0
175,549
4
L
Izanami
4,596
460
46
5
0
172,662
1
L
Pele
4,464
446
34
3
0
180,822
0
L
Anubis
5,358
536
41
4
0
171,381
0
L
Cthulhu
4,212
421
24
2
0
184,062
1
W
Skadi
6,108
611
57
6
0
169,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role