Player Matchup

Ares
Ares
 
Ares
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MuePG
Zeus
Level 22
God Stats
0W - 3L
1,310 SR
Queue Stats
13W - 24L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Steamfalling
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,219 Elo+
Party 1
Cupid
Cupid
iFiddleSheep
Cupid
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 197L
1,467 Elo+
Solo
Scylla
Scylla
metaltrem
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,219 Elo+
Party 1
Team Averages
Level 59
1,462 SR
1,365 Elo+

VS

Team Averages
Level 87
1,371 SR
1,390 Elo+
Freya
Freya
Erorr504
Freya
Level 100
God Stats
1W - 1L
1,268 SR
Queue Stats
56W - 47L
1,391 Elo+
Party 2
Cupid
Cupid
KILLERFEY99
Cupid
Level 159
God Stats
6W - 9L
1,106 SR
Queue Stats
780W - 827L
1,399 Elo+
Solo
Cerberus
Cerberus
Marcedon
Cerberus
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 21L
1,448 Elo+
Party 2
Pele
Pele
bomjur
Pele
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,260 Elo+
Solo
Ares
Ares
Знаючтовспрайте
Ares
Level 121
God Stats
6W - 1L
1,697 SR
Queue Stats
196W - 201L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 7
7,289
607
6,740
11,306
8,315
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
MuePG
Zeus
17
6 / 5 / 6
9,377
781
18,501
8,020
2,656
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Steamfalling
Morgan Le Fay
14
0 / 7 / 10
7,710
643
7,868
10,075
3,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 3 / 7
10,075
840
15,260
10,450
4,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
metaltrem
Scylla
14
2 / 8 / 5
7,945
662
4,195
9,776
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Erorr504
Freya
16
7 / 4 / 9
10,073
839
11,106
10,460
4,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 1 / 14
10,877
906
8,536
9,668
6,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Marcedon
Cerberus
17
6 / 5 / 19
10,520
877
11,609
20,372
26,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
bomjur
Pele
13
1 / 6 / 16
8,410
701
4,146
10,301
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 3 / 16
10,911
909
9,963
17,832
21,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
18
Kills
28
28
Deaths
19
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
7
0.9
W
Freya
Erorr504
Freya
7
4
9
2.88
W
7
1
14
14
W
Cerberus
Marcedon
Cerberus
6
5
19
3.1
L
Zeus
MuePG
Zeus
6
5
6
1.8
L
Morgan Le Fay
Steamfalling
Morgan Le Fay
0
7
10
0.71
W
Pele
bomjur
Pele
1
6
16
1.5
L
9
3
7
4.17
L
Scylla
metaltrem
Scylla
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,564
Damage
45,360
49,627
Taken
68,633
22,178
Mitigated
65,496
9,065
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,740
220
533
1,060
11,306
8,315
91
5,014
6,036
7,536
0
W
Freya
Erorr504
Freya
11,106
3,699
2,306
3,032
10,460
4,856
1,340
5,444
5,016
22,262
0
W
8,536
3,819
3,055
3,982
9,668
6,002
2,112
4,941
4,727
0
34,443
W
Cerberus
Marcedon
Cerberus
11,609
842
817
4,470
20,372
26,657
337
10,544
9,828
20,279
0
L
Zeus
MuePG
Zeus
18,501
2,869
374
409
8,020
2,656
212
6,663
1,321
37,173
0
L
Morgan Le Fay
Steamfalling
Morgan Le Fay
7,868
849
376
1,089
10,075
3,830
33
6,692
3,285
13,568
0
W
Pele
bomjur
Pele
4,146
263
376
1,048
10,301
6,110
134
6,001
4,300
0
9,658
L
15,260
7,385
503
3,250
10,450
4,161
0
7,648
2,736
0
29,152
L
Scylla
metaltrem
Scylla
4,195
976
777
694
9,776
3,216
224
6,661
3,051
12,725
0
W
9,963
77
277
3,600
17,832
21,871
445
10,374
7,458
13,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
50,791
107
Minions Killed
138
0
Camps Cleared
0
937,447
Distance Traveled
1,152,363
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,289
607
2
0
0
165,266
0
W
Freya
10,073
839
25
2
0
226,778
1
W
Cupid
10,877
906
62
5
0
218,849
2
W
Cerberus
10,520
877
37
3
0
227,513
0
L
Zeus
9,377
781
42
4
0
198,956
1
L
Morgan Le Fay
7,710
643
12
1
0
189,481
1
W
Pele
8,410
701
9
1
0
232,167
1
L
Cupid
10,075
840
29
2
0
204,787
1
L
Scylla
7,945
662
22
2
0
178,957
0
W
Ares
10,911
909
5
0
0
247,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role