Player Matchup

Mercury
Mercury
JUST1CE_LEAGUE99
Mercury
Level 59
God Stats
335W - 358L
1,444 SR
Queue Stats
412W - 484L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Laffuerty
Kukulkan
Level 128
God Stats
18W - 25L
1,623 SR
Queue Stats
416W - 392L
1,524 Elo+
Solo
Cthulhu
Cthulhu
MikeJargon
Cthulhu
Level 100
God Stats
29W - 24L
1,484 SR
Queue Stats
162W - 164L
1,407 Elo+
Party 1
Neith
Neith
SinlessMoon4
Neith
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 61L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xTh3Beat
Ah Muzen Cab
Level 151
God Stats
4W - 5L
1,301 SR
Queue Stats
381W - 425L
1,505 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,469 Elo+

VS

Team Averages
Level 116
1,620 SR
1,540 Elo+
Loki
Loki
DMARdagod
Loki
Level 89
God Stats
1W - 0L
1,634 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo
Nu Wa
Nu Wa
GirlsDontPoo65
Nu Wa
Level 154
God Stats
126W - 106L
1,637 SR
Queue Stats
183W - 212L
1,578 Elo+
Solo
Horus
Horus
coherentbabbling
Horus
Level 133
God Stats
23W - 21L
1,497 SR
Queue Stats
516W - 482L
1,472 Elo+
Solo
Izanami
Izanami
cummer969
Izanami
Level 126
God Stats
12W - 7L
1,789 SR
Queue Stats
168W - 165L
1,484 Elo+
Solo
Jormungandr
Jormungandr
tj coms22
Jormungandr
Level 80
God Stats
17W - 14L
1,543 SR
Queue Stats
61W - 72L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,662
515
1,456
6,922
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Laffuerty
Kukulkan
11
0 / 1 / 1
6,093
554
4,213
5,127
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MikeJargon
Cthulhu
8
2 / 3 / 2
5,787
526
5,264
9,437
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 1
6,380
580
3,358
4,156
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
xTh3Beat
Ah Muzen Cab
9
0 / 1 / 0
5,002
455
3,000
5,732
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 0 / 0
6,195
563
4,264
6,732
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,609
510
4,700
4,352
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 3 / 4
5,942
540
4,048
8,712
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
cummer969
Izanami
13
4 / 2 / 2
8,094
736
3,127
6,774
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
tj coms22
Jormungandr
12
1 / 0 / 1
6,905
628
5,449
6,336
5,226
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
2
0
0
2
W
0
0
1
0.5
L
0
1
0
0
L
Kukulkan
Laffuerty
Kukulkan
0
1
1
0.5
L
Cthulhu
MikeJargon
Cthulhu
2
3
2
1
L
3
2
1
1.75
W
1
3
4
1
W
Izanami
cummer969
Izanami
4
2
2
2.5
W
Jormungandr
tj coms22
Jormungandr
1
0
1
1.5
L
Ah Muzen Cab
xTh3Beat
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
21,588
31,374
Taken
32,906
12,381
Mitigated
15,135
6,824
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,264
1,117
0
3,206
6,732
1,963
0
1,984
4,748
0
34,506
W
4,700
1,202
0
730
4,352
1,305
272
2,650
1,702
32,333
0
L
1,456
662
0
0
6,922
2,167
848
2,210
4,544
0
34,445
L
Kukulkan
Laffuerty
Kukulkan
4,213
108
0
1,060
5,127
1,478
0
1,118
3,890
50,519
0
L
Cthulhu
MikeJargon
Cthulhu
5,264
675
454
1,790
9,437
5,610
0
1,850
7,384
19,708
0
L
3,358
1,047
0
864
4,156
1,190
0
470
3,588
0
32,437
W
4,048
2,425
1,057
2,767
8,712
4,409
26
3,745
4,967
0
11,698
W
Izanami
cummer969
Izanami
3,127
2,040
0
3,235
6,774
2,232
628
417
6,357
0
59,959
W
Jormungandr
tj coms22
Jormungandr
5,449
973
0
2,127
6,336
5,226
394
681
5,655
45,066
0
L
Ah Muzen Cab
xTh3Beat
Ah Muzen Cab
3,000
821
0
2,656
5,732
1,936
0
3,855
1,819
0
26,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
32,745
309
Minions Killed
401
0
Camps Cleared
0
1,052,706
Distance Traveled
1,146,580
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,195
563
68
6
0
270,027
2
W
Nu Wa
5,609
510
73
7
0
222,381
5
L
Mercury
5,662
515
75
7
0
250,043
6
L
Kukulkan
6,093
554
110
10
0
217,391
3
L
Cthulhu
5,787
526
20
2
0
229,313
0
L
Neith
6,380
580
66
6
0
217,724
2
W
Horus
5,942
540
12
1
0
212,844
0
W
Izanami
8,094
736
133
12
0
204,628
3
W
Jormungandr
6,905
628
115
10
0
236,700
2
L
Ah Muzen Cab
5,002
455
38
3
0
138,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role