Player Matchup

Achilles
Achilles
Gold I
Homimama
Achilles
Gold I
Level 148
God Stats
8W - 9L
1,594 SR
Queue Stats
316W - 241L
1,657 MMR
Party 1
Izanami
Izanami
Gold I
Qbetty
Izanami
Gold I
Level 127
God Stats
34W - 19L
1,406 SR
Queue Stats
276W - 207L
1,657 MMR
Party 1
Eset
Eset
Gold I
RobinHead
Eset
Gold I
Level 148
God Stats
33W - 26L
1,817 SR
Queue Stats
316W - 241L
1,657 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,606 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,599 SR
1,688 MMR
Bacchus
Bacchus
Platinum IV
CyberBl1nKk
Bacchus
Platinum IV
Level 61
God Stats
49W - 70L
1,731 SR
Queue Stats
301W - 363L
1,630 MMR
Solo
Odin
Odin
Platinum IV
KabouterSpiIbeen
Odin
Platinum IV
Level 78
God Stats
2W - 1L
1,565 SR
Queue Stats
18W - 17L
1,983 MMR
Solo
Vulcan
Vulcan
Gold V
erikcan
Vulcan
Gold V
Level 158
God Stats
106W - 103L
1,501 SR
Queue Stats
205W - 259L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Homimama
Achilles
15
2 / 4 / 2
11,969
665
8,477
21,931
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Qbetty
Izanami
16
0 / 3 / 3
10,709
595
9,053
17,254
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Eset
15
2 / 3 / 1
10,421
579
14,262
12,721
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetThothGilgameshAh Muzen CabFenrir

VS

Bans
GebBaron SamediAresAgniCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CyberBl1nKk
Bacchus
17
2 / 2 / 5
12,460
692
6,617
16,815
27,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 1 / 5
12,051
670
13,641
19,758
15,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
erikcan
Vulcan
18
4 / 1 / 5
12,604
700
23,682
7,834
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CyberBl1nKk
Bacchus
2
2
5
2.25
L
Achilles
Homimama
Achilles
2
4
2
0.75
W
4
1
5
6.5
L
Izanami
Qbetty
Izanami
0
3
3
0.5
L
Eset
2
3
1
0.83
W
Vulcan
erikcan
Vulcan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
43,940
51,906
Taken
44,407
32,647
Mitigated
46,635
14,844
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CyberBl1nKk
Bacchus
6,617
546
272
6,196
16,815
27,449
311
5,607
10,630
20,825
0
L
Achilles
Homimama
Achilles
8,477
1,861
0
6,369
21,931
24,789
0
11,361
10,570
0
20,747
W
13,641
2,354
0
5,046
19,758
15,281
873
6,818
12,940
0
55,828
L
Izanami
Qbetty
Izanami
9,053
7,142
0
4,281
17,254
4,113
353
11,985
5,269
0
66,042
L
Eset
14,262
1,009
1,719
2,475
12,721
3,745
51
7,398
5,323
45,596
0
W
Vulcan
erikcan
Vulcan
23,682
8,237
0
876
7,834
3,905
1,583
2,472
5,357
84,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
37,115
220
Minions Killed
226
4
Camps Cleared
12
1,004,265
Distance Traveled
1,130,594
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,460
692
26
1
2
351,958
6
L
Achilles
11,969
665
24
1
0
348,982
4
W
Odin
12,051
670
67
4
4
384,832
1
L
Izanami
10,709
595
134
7
1
327,240
4
L
Eset
10,421
579
62
3
3
328,043
3
W
Vulcan
12,604
700
133
7
6
393,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role