Player Matchup

Cthulhu
Cthulhu
Playber
Cthulhu
Level 51
God Stats
6W - 6L
1,525 SR
Queue Stats
60W - 143L
1,327 Elo+
Party 1
Thor
Thor
Wukio
Thor
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 258L
1,469 Elo+
Party 1
Discordia
Discordia
oanchiu
Discordia
Level 102
God Stats
14W - 10L
1,585 SR
Queue Stats
69W - 77L
1,423 Elo+
Solo
Team Averages
Level 74
1,537 SR
1,406 Elo+

VS

Team Averages
Level 67
1,637 SR
1,470 Elo+
Khepri
Khepri
Quafel
Khepri
Level 33
God Stats
6W - 5L
1,706 SR
Queue Stats
16W - 18L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RicudoMadara
Ah Muzen Cab
Level 115
God Stats
10W - 10L
1,615 SR
Queue Stats
143W - 188L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
ZuddensQueu
Baba Yaga
Level 54
God Stats
54W - 26L
1,592 SR
Queue Stats
240W - 232L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Playber
Cthulhu
15
5 / 0 / 8
9,637
803
10,092
13,859
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thor
Wukio
Thor
15
7 / 1 / 7
9,722
810
10,148
11,014
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
oanchiu
Discordia
13
3 / 1 / 7
8,615
718
9,995
6,403
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Quafel
Khepri
11
0 / 5 / 2
7,612
634
4,252
13,495
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RicudoMadara
Ah Muzen Cab
11
2 / 6 / 0
7,645
637
9,418
11,570
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
ZuddensQueu
Baba Yaga
10
0 / 4 / 2
7,074
590
6,828
8,529
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
2
2
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Playber
Cthulhu
5
0
8
9
L
Khepri
Quafel
Khepri
0
5
2
0.2
L
Ah Muzen Cab
RicudoMadara
Ah Muzen Cab
2
6
0
0.33
W
Thor
Wukio
Thor
7
1
7
10.5
L
Baba Yaga
ZuddensQueu
Baba Yaga
0
4
2
0.25
W
Discordia
oanchiu
Discordia
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
20,498
31,276
Taken
33,594
14,854
Mitigated
20,456
8,168
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Playber
Cthulhu
10,092
419
973
5,646
13,859
8,403
0
4,122
9,737
20,633
0
L
Khepri
Quafel
Khepri
4,252
141
0
1,150
13,495
12,320
0
8,409
4,742
14,346
0
L
Ah Muzen Cab
RicudoMadara
Ah Muzen Cab
9,418
2,390
327
2,410
11,570
4,468
0
6,333
4,965
0
29,427
W
Thor
Wukio
Thor
10,148
2,707
0
512
11,014
4,256
0
4,172
6,842
0
39,528
L
Baba Yaga
ZuddensQueu
Baba Yaga
6,828
37
0
1,420
8,529
3,668
0
5,285
3,147
19,463
0
W
Discordia
oanchiu
Discordia
9,995
699
0
1,037
6,403
2,195
843
3,407
2,996
35,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
22,331
164
Minions Killed
103
10
Camps Cleared
2
669,184
Distance Traveled
590,601
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,637
803
40
3
0
222,875
0
L
Khepri
7,612
634
16
1
0
212,003
2
L
Ah Muzen Cab
7,645
637
66
6
1
204,435
3
W
Thor
9,722
810
62
5
6
227,232
5
L
Baba Yaga
7,074
590
21
2
1
174,163
1
W
Discordia
8,615
718
62
5
4
219,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role