Player Matchup

The Morrigan
The Morrigan
DepressedRhino
The Morrigan
Level 149
God Stats
1W - 1L
1,338 SR
Queue Stats
35W - 36L
1,419 Elo+
Party 1
Horus
Horus
Ticitac
Horus
Level 147
God Stats
1W - 0L
1,799 SR
Queue Stats
35W - 45L
1,273 Elo+
Party 1
Thor
Thor
nedarimnoder
Thor
Level 8
God Stats
14W - 17L
1,504 SR
Queue Stats
34W - 39L
1,419 Elo+
Party 1
Team Averages
Level 101
1,547 SR
1,371 Elo+

VS

Team Averages
Level 71
1,386 SR
1,431 Elo+
Bacchus
Bacchus
Matterseer
Bacchus
Level 65
God Stats
1W - 5L
1,623 SR
Queue Stats
4W - 13L
1,269 Elo+
Solo
Neith
Neith
Monsterhund
Neith
Level 83
God Stats
1W - 3L
1,317 SR
Queue Stats
69W - 129L
1,420 Elo+
Solo
Vulcan
Vulcan
MrPiiiiikllllz
Vulcan
Level 64
God Stats
0W - 2L
1,218 SR
Queue Stats
5W - 4L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DepressedRhino
The Morrigan
18
16 / 0 / 6
13,526
845
18,407
5,945
2,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Ticitac
Horus
16
5 / 1 / 15
12,303
769
9,187
13,274
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 14
10,583
661
4,625
9,489
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Matterseer
Bacchus
14
0 / 6 / 3
9,570
598
3,633
12,228
7,774
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 8 / 1
9,210
576
6,532
12,673
2,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 1
10,009
626
5,588
11,545
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
3
3
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DepressedRhino
The Morrigan
16
0
6
19
L
Bacchus
Matterseer
Bacchus
0
6
3
0.25
L
1
8
1
0.19
L
2
8
1
0.31
W
Horus
Ticitac
Horus
5
1
15
12.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
15,753
28,708
Taken
36,446
20,868
Mitigated
13,043
10,328
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DepressedRhino
The Morrigan
18,407
2,676
179
2,273
5,945
2,355
1,158
1,934
4,011
52,001
7,638
L
Bacchus
Matterseer
Bacchus
3,633
291
246
1,036
12,228
7,774
0
4,623
7,360
23,866
0
L
6,532
2,117
0
1,459
12,673
2,320
0
4,932
7,664
0
28,580
L
5,588
1,482
0
0
11,545
2,949
0
4,433
6,874
27,590
0
W
Horus
Ticitac
Horus
9,187
2,478
1,417
4,038
13,274
13,982
551
3,484
9,790
534
34,351
W
4,625
824
359
2,062
9,489
4,531
795
4,985
4,504
0
20,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
28,789
136
Minions Killed
130
9
Camps Cleared
4
888,925
Distance Traveled
773,699
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,526
845
75
5
6
291,745
5
L
Bacchus
9,570
598
39
2
0
283,994
0
L
Neith
9,210
576
48
3
1
250,475
6
L
Vulcan
10,009
626
43
3
3
239,230
4
W
Horus
12,303
769
38
2
2
306,606
10
W
Thor
10,583
661
23
1
1
290,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role