Player Matchup

Kukulkan
Kukulkan
Norkster
Kukulkan
Level 105
God Stats
33W - 21L
1,468 SR
Queue Stats
200W - 210L
1,403 Elo+
Solo
Cerberus
Cerberus
SaturdayThe14th
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,284 Elo+
Solo
Hun Batz
Hun Batz
cWellss
Hun Batz
Level 61
God Stats
4W - 4L
1,713 SR
Queue Stats
184W - 192L
1,363 Elo+
Solo
Chaac
Chaac
faisal_3nzy
Chaac
Level 89
God Stats
11W - 10L
1,495 SR
Queue Stats
36W - 31L
1,442 Elo+
Solo
Neith
Neith
gismogoto
Neith
Level 82
God Stats
58W - 37L
1,649 SR
Queue Stats
79W - 71L
1,447 Elo+
Solo
Team Averages
Level 81
1,565 SR
1,388 Elo+

VS

Team Averages
Level 51
1,406 SR
1,278 Elo+
Nemesis
Nemesis
Dschoscho
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
Dschoscho1
Sylvanus
Level 28
God Stats
1W - 8L
1,165 SR
Queue Stats
50W - 77L
1,065 Elo+
Party 1
Jing Wei
Jing Wei
FiZZeSchteven
Jing Wei
Level 107
God Stats
5W - 4L
1,813 SR
Queue Stats
560W - 561L
1,412 Elo+
Solo
Hercules
Hercules
Singflo1
Hercules
Level 61
God Stats
9W - 9L
1,521 SR
Queue Stats
162W - 167L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
jujutrain7
Kukulkan
Level 38
God Stats
4W - 6L
1,031 SR
Queue Stats
29W - 38L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Norkster
Kukulkan
20
4 / 0 / 2
11,698
650
4,724
4,215
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
1 / 0 / 10
8,883
494
9,118
13,361
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
cWellss
Hun Batz
17
5 / 0 / 5
9,753
542
10,988
13,101
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 1 / 0
9,325
518
7,877
11,369
6,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
gismogoto
Neith
15
5 / 0 / 7
9,128
507
11,013
8,054
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dschoscho
Nemesis
13
1 / 5 / 0
7,768
432
6,473
13,668
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Dschoscho1
Sylvanus
12
0 / 6 / 0
6,314
351
2,728
19,551
8,484
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
FiZZeSchteven
Jing Wei
11
0 / 3 / 0
6,833
380
7,211
10,910
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Singflo1
Hercules
17
0 / 0 / 1
9,394
522
8,080
13,242
14,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
jujutrain7
Kukulkan
15
0 / 2 / 0
8,409
467
1,857
7,548
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
1
1
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dschoscho
Nemesis
1
5
0
0.2
L
Sylvanus
Dschoscho1
Sylvanus
0
6
0
0
L
Jing Wei
FiZZeSchteven
Jing Wei
0
3
0
0
W
Kukulkan
Norkster
Kukulkan
4
0
2
5
W
Cerberus
1
0
10
6
L
Hercules
Singflo1
Hercules
0
0
1
0.5
W
Hun Batz
cWellss
Hun Batz
5
0
5
7.5
W
1
1
0
1
W
Neith
gismogoto
Neith
5
0
7
8.5
L
Kukulkan
jujutrain7
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,720
Damage
26,349
50,100
Taken
64,919
28,803
Mitigated
34,034
22,518
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dschoscho
Nemesis
6,473
1,887
0
3,328
13,668
5,841
0
2,306
11,362
0
54,122
L
Sylvanus
Dschoscho1
Sylvanus
2,728
1,476
523
3,936
19,551
8,484
12
4,877
14,674
16,652
0
L
Jing Wei
FiZZeSchteven
Jing Wei
7,211
4,522
639
3,807
10,910
2,529
0
3,830
7,080
0
48,828
W
Kukulkan
Norkster
Kukulkan
4,724
0
0
250
4,215
1,698
0
457
3,758
108,482
0
W
Cerberus
9,118
312
0
4,554
13,361
13,134
411
2,296
11,065
27,287
0
L
Hercules
Singflo1
Hercules
8,080
2,041
0
5,267
13,242
14,452
0
0
13,242
0
62,034
W
Hun Batz
cWellss
Hun Batz
10,988
1,755
0
7,514
13,101
5,088
0
591
12,469
0
77,459
W
7,877
1,500
0
5,631
11,369
6,214
68
0
10,748
0
57,273
W
Neith
gismogoto
Neith
11,013
3,685
0
4,569
8,054
2,669
630
1,241
6,813
0
67,581
L
Kukulkan
jujutrain7
Kukulkan
1,857
0
92
1,057
7,548
2,728
471
2,829
4,719
58,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
38,718
631
Minions Killed
463
0
Camps Cleared
0
1,872,226
Distance Traveled
1,636,676
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,768
432
78
4
0
353,412
1
L
Sylvanus
6,314
351
33
2
0
285,471
1
L
Jing Wei
6,833
380
84
5
0
327,515
5
W
Kukulkan
11,698
650
215
12
0
391,756
3
W
Cerberus
8,883
494
57
3
0
370,530
2
L
Hercules
9,394
522
149
8
0
328,748
0
W
Hun Batz
9,753
542
120
7
0
424,240
1
W
Chaac
9,325
518
120
7
0
375,331
2
W
Neith
9,128
507
119
7
0
310,369
7
L
Kukulkan
8,409
467
119
7
0
341,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role