Player Matchup

Neith
Neith
Anarchys
Neith
Level 45
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 44L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
Aystimauh
Cliodhna
Level 65
God Stats
6W - 3L
1,770 SR
Queue Stats
59W - 45L
1,587 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kp3o
Morgan Le Fay
Level 45
God Stats
3W - 1L
1,769 SR
Queue Stats
55W - 36L
1,508 Elo+
Party 2
Atlas
Atlas
SaroMazo
Atlas
Level 49
God Stats
14W - 14L
1,658 SR
Queue Stats
194W - 186L
1,536 Elo+
Party 3
Zhong Kui
Zhong Kui
Skwalette
Zhong Kui
Level 125
God Stats
6W - 5L
1,559 SR
Queue Stats
17W - 18L
1,590 Elo+
Party 3
Team Averages
Level 66
1,651 SR
1,542 Elo+

VS

Team Averages
Level 79
1,505 SR
1,551 Elo+
Cthulhu
Cthulhu
SkinnyCronk
Cthulhu
Level 104
God Stats
2W - 0L
1,734 SR
Queue Stats
180W - 97L
1,638 Elo+
Party 1
Horus
Horus
TheLokester
Horus
Level 28
God Stats
4W - 5L
1,421 SR
Queue Stats
104W - 51L
1,635 Elo+
Party 1
Ah Puch
Ah Puch
UniDragon03
Ah Puch
Level 115
God Stats
5W - 8L
1,220 SR
Queue Stats
145W - 158L
1,421 Elo+
Solo
Ullr
Ullr
drmonti
Ullr
Level 105
God Stats
20W - 25L
1,445 SR
Queue Stats
221W - 235L
1,415 Elo+
Solo
Jing Wei
Jing Wei
게이게이
Jing Wei
Level 43
God Stats
42W - 13L
1,706 SR
Queue Stats
259W - 131L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anarchys
Neith
20
4 / 10 / 3
13,339
494
10,471
17,876
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Aystimauh
Cliodhna
20
6 / 1 / 6
13,158
487
18,282
18,356
8,537
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kp3o
Morgan Le Fay
18
1 / 12 / 3
11,195
415
8,506
20,454
7,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
SaroMazo
Atlas
15
1 / 8 / 5
10,473
388
6,024
21,230
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Skwalette
Zhong Kui
20
7 / 5 / 2
13,250
491
18,050
24,049
27,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SkinnyCronk
Cthulhu
20
3 / 5 / 10
14,260
528
11,830
31,279
33,808
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 5 / 23
14,278
529
10,883
26,600
25,967
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
UniDragon03
Ah Puch
20
5 / 3 / 11
15,173
562
20,001
20,299
8,298
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
drmonti
Ullr
20
6 / 4 / 9
15,005
556
12,474
17,694
7,084
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
게이게이
Jing Wei
20
18 / 3 / 11
17,149
635
22,828
26,762
9,722
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
19
Kills
36
36
Deaths
20
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
Anarchys
Neith
4
10
3
0.55
L
Cliodhna
Aystimauh
Cliodhna
6
1
6
9
L
Morgan Le Fay
Kp3o
Morgan Le Fay
1
12
3
0.21
L
Atlas
SaroMazo
Atlas
1
8
5
0.44
W
Cthulhu
SkinnyCronk
Cthulhu
3
5
10
1.6
L
Zhong Kui
Skwalette
Zhong Kui
7
5
2
1.6
W
4
5
23
3.1
W
Ah Puch
UniDragon03
Ah Puch
5
3
11
3.5
W
Ullr
drmonti
Ullr
6
4
9
2.63
W
Jing Wei
게이게이
Jing Wei
18
3
11
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
78,016
101,965
Taken
122,634
70,255
Mitigated
84,879
26,890
Healing
52,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anarchys
Neith
10,471
2,910
0
1,250
17,876
7,259
435
3,316
14,560
0
92,420
L
Cliodhna
Aystimauh
Cliodhna
18,282
935
0
11,221
18,356
8,537
0
2,786
15,570
0
114,270
L
Morgan Le Fay
Kp3o
Morgan Le Fay
8,506
863
0
3,329
20,454
7,503
177
6,642
13,812
80,222
0
L
Atlas
SaroMazo
Atlas
6,024
1,945
0
1,297
21,230
19,100
0
8,657
12,573
21,116
0
W
Cthulhu
SkinnyCronk
Cthulhu
11,830
338
4,687
6,672
31,279
33,808
375
9,579
21,700
70,786
0
L
Zhong Kui
Skwalette
Zhong Kui
18,050
2,192
0
9,793
24,049
27,856
278
10,908
13,141
84,118
11,275
W
10,883
4,590
5,097
7,320
26,600
25,967
514
5,854
19,900
0
39,707
W
Ah Puch
UniDragon03
Ah Puch
20,001
1,098
0
9,116
20,299
8,298
1,653
7,153
13,146
119,838
0
W
Ullr
drmonti
Ullr
12,474
7,237
0
5,604
17,694
7,084
2,083
7,031
10,663
0
123,230
W
Jing Wei
게이게이
Jing Wei
22,828
21,503
0
14,278
26,762
9,722
3,303
6,758
19,743
0
166,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
75,865
646
Minions Killed
654
0
Camps Cleared
0
2,530,705
Distance Traveled
2,636,444
40
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,339
494
163
6
0
497,803
6
L
Cliodhna
13,158
487
159
6
0
646,986
13
L
Morgan Le Fay
11,195
415
118
4
0
429,928
6
L
Atlas
10,473
388
30
1
0
529,090
9
W
Cthulhu
14,260
528
124
5
0
496,590
8
L
Zhong Kui
13,250
491
176
7
0
426,898
6
W
Horus
14,278
529
31
1
0
530,189
25
W
Ah Puch
15,173
562
158
6
0
502,288
13
W
Ullr
15,005
556
151
6
0
549,979
2
W
Jing Wei
17,149
635
190
7
0
557,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role