Player Matchup

Neith
Neith
BlauFuchs_
Neith
Level 104
God Stats
15W - 7L
1,625 SR
Queue Stats
230W - 236L
1,527 Elo+
Solo
Geb
Geb
PowerBoss852614
Geb
Level 85
God Stats
39W - 33L
1,364 SR
Queue Stats
280W - 290L
1,412 Elo+
Solo
Sol
Sol
chrono_phobia
Sol
Level 100
God Stats
74W - 70L
1,524 SR
Queue Stats
390W - 408L
1,396 Elo+
Solo
Da Ji
Da Ji
dantepokla666
Da Ji
Level 154
God Stats
13W - 22L
1,397 SR
Queue Stats
364W - 397L
1,436 Elo+
Solo
Bacchus
Bacchus
nuttyboy0
Bacchus
Level 49
God Stats
11W - 8L
1,642 SR
Queue Stats
34W - 29L
1,531 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,461 Elo+

VS

Team Averages
Level 66
1,462 SR
1,459 Elo+
Ymir
Ymir
EZMtheGREAT
Ymir
Level 89
God Stats
14W - 14L
1,475 SR
Queue Stats
211W - 206L
1,447 Elo+
Party 1
Hera
Hera
Lucomotive69
Hera
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 140L
1,451 Elo+
Solo
Anhur
Anhur
MrShubze
Anhur
Level 29
God Stats
2W - 8L
1,259 SR
Queue Stats
102W - 137L
1,370 Elo+
Party 1
Ares
Ares
SKU1L P0PP3R
Ares
Level 100
God Stats
5W - 4L
1,374 SR
Queue Stats
8W - 9L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxDeadpoolxX182
Cu Chulainn
Level 32
God Stats
10W - 9L
1,701 SR
Queue Stats
607W - 566L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 2 / 2
5,598
560
4,915
4,379
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 3
5,667
567
3,080
4,891
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 0
6,807
681
4,470
3,176
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 2
5,188
519
2,637
6,212
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
nuttyboy0
Bacchus
9
0 / 1 / 1
4,910
491
1,855
5,833
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
4,282
428
133
2,394
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,557
456
1,030
4,574
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
MrShubze
Anhur
8
1 / 2 / 1
4,803
480
2,945
5,474
1,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 2 / 1
5,166
517
2,185
8,954
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
XxDeadpoolxX182
Cu Chulainn
12
2 / 1 / 0
6,470
647
3,918
5,638
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
2
1.5
L
0
0
1
0.5
L
0
4
0
0
L
Anhur
MrShubze
Anhur
1
2
1
0.75
W
1
0
3
2.5
L
1
2
1
0.75
L
Cu Chulainn
XxDeadpoolxX182
Cu Chulainn
2
1
0
2
W
5
0
0
5
W
1
1
2
2
W
Bacchus
nuttyboy0
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
10,211
24,491
Taken
27,034
11,236
Mitigated
10,023
9,648
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,915
2,299
0
1,500
4,379
882
0
890
3,489
0
35,186
L
133
0
0
1,351
2,394
800
0
646
1,748
8,715
0
L
1,030
228
0
670
4,574
1,449
99
2,988
1,586
18,516
0
L
Anhur
MrShubze
Anhur
2,945
1,065
0
1,186
5,474
1,088
0
761
4,713
0
20,423
W
3,080
465
29
1,586
4,891
2,872
0
1,096
3,795
15,995
0
L
2,185
110
0
2,710
8,954
4,563
0
2,319
6,635
16,062
0
L
Cu Chulainn
XxDeadpoolxX182
Cu Chulainn
3,918
919
0
1,003
5,638
2,123
0
1,861
3,508
0
40,502
W
4,470
2,114
0
1,874
3,176
999
2,058
926
2,250
37,684
4,391
W
2,637
266
0
2,866
6,212
1,778
0
436
5,776
0
27,576
W
Bacchus
nuttyboy0
Bacchus
1,855
72
0
1,793
5,833
4,705
0
0
5,833
19,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
25,278
274
Minions Killed
223
0
Camps Cleared
0
943,293
Distance Traveled
756,445
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,598
560
73
7
0
166,953
1
L
Ymir
4,282
428
27
3
0
86,000
0
L
Hera
4,557
456
43
4
0
130,569
1
L
Anhur
4,803
480
40
4
0
170,558
2
W
Geb
5,667
567
14
1
0
198,499
2
L
Ares
5,166
517
26
3
0
177,596
4
L
Cu Chulainn
6,470
647
87
9
0
191,722
2
W
Sol
6,807
681
99
10
0
187,282
3
W
Da Ji
5,188
519
47
5
0
200,624
1
W
Bacchus
4,910
491
41
4
0
189,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role