Player Matchup

Ullr
Ullr
Bronze IV
 
Ullr
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver II
Dezley
Achilles
Silver II
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,515 MMR
Solo
Nox
Nox
Silver I
eduneo003
Nox
Silver I
Level 138
God Stats
6W - 15L
1,316 SR
Queue Stats
46W - 47L
1,525 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,439 SR
1,513 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,369 SR
1,457 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze IV
 
Artio
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Bronze IV
Kobqld13
Terra
Bronze IV
Level 62
God Stats
9W - 15L
1,108 SR
Queue Stats
15W - 32L
1,371 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 6 / 2
6,614
601
6,126
9,461
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Dezley
Achilles
10
1 / 6 / 0
6,661
606
5,340
10,980
9,094
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
7,319
665
7,704
7,427
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AphroditeShivaBastetThothAtlas

VS

Bans
AresDiscordiaGilgameshPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
11 / 0 / 3
9,852
896
14,444
9,482
4,585
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
 
Artio
12
1 / 1 / 12
8,339
758
4,379
11,101
12,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
Kobqld13
Terra
13
2 / 1 / 11
8,864
806
5,482
12,910
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
2
0.17
W
Ah Muzen Cab
 
Ah Muzen Cab
11
0
3
12.5
W
Artio
 
Artio
1
1
12
7
L
Achilles
Dezley
Achilles
1
6
0
0.17
W
Terra
Kobqld13
Terra
2
1
11
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,170
Damage
24,305
27,868
Taken
33,493
13,585
Mitigated
30,303
2,258
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,126
3,102
0
224
9,461
2,217
0
2,728
6,733
0
23,602
W
Ah Muzen Cab
 
Ah Muzen Cab
14,444
3,506
0
2,528
9,482
4,585
2,660
1,486
7,996
0
59,845
W
Artio
 
Artio
4,379
1,169
2,239
3,291
11,101
12,314
267
2,975
8,126
13,309
0
L
Achilles
Dezley
Achilles
5,340
1,555
294
765
10,980
9,094
0
4,321
6,659
0
10,578
W
Terra
Kobqld13
Terra
5,482
856
1,008
4,357
12,910
13,404
640
3,936
8,974
11,069
0
L
7,704
961
0
975
7,427
2,274
0
2,835
4,592
24,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,594
Gold Earned
27,055
120
Minions Killed
138
3
Camps Cleared
7
562,111
Distance Traveled
617,576
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,614
601
44
4
1
174,562
2
W
Ah Muzen Cab
9,852
896
115
10
6
203,492
2
W
Artio
8,339
758
17
2
1
210,303
4
L
Achilles
6,661
606
16
1
0
175,176
2
W
Terra
8,864
806
6
1
0
203,781
1
L
Nox
7,319
665
60
5
2
212,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role