Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
CKing00
Guan Yu
Silver IV
Level 56
God Stats
12W - 14L
1,652 SR
Queue Stats
69W - 71L
1,260 MMR
Solo
Bastet
Bastet
Gold V
RASTAADADDY
Bastet
Gold V
Level 160
God Stats
1W - 1L
1,732 SR
Queue Stats
377W - 389L
1,173 MMR
Solo
Scylla
Scylla
Silver IV
l-Exp3rt--
Scylla
Silver IV
Level 95
God Stats
1W - 1L
1,732 SR
Queue Stats
21W - 26L
1,269 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,623 SR
1,341 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,471 SR
1,180 MMR
Nox
Nox
Silver III
Frodo-Teebeutlin
Nox
Silver III
Level 146
God Stats
6W - 11L
1,500 SR
Queue Stats
313W - 310L
1,300 MMR
Solo
Horus
Horus
Gold V
Tolmos_Latigo22
Horus
Gold V
Level 111
God Stats
85W - 66L
1,542 SR
Queue Stats
180W - 179L
1,293 MMR
Party 1
Freya
Freya
Gold III
Valder33
Freya
Gold III
Level 79
God Stats
4W - 3L
1,453 SR
Queue Stats
110W - 109L
1,245 MMR
Party 1
Atlas
Atlas
Silver I
Woobme
Atlas
Silver I
Level 159
God Stats
9W - 8L
1,718 SR
Queue Stats
106W - 114L
1,176 MMR
Solo
Bellona
Bellona
Silver III
bhm1997
Bellona
Silver III
Level 122
God Stats
8W - 10L
1,143 SR
Queue Stats
134W - 151L
887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 4 / 3
7,349
525
5,594
11,679
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
12
4 / 2 / 2
7,107
508
5,472
11,106
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
CKing00
Guan Yu
15
1 / 0 / 2
8,434
602
5,489
7,794
8,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
12
3 / 4 / 3
7,286
520
4,968
12,131
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
l-Exp3rt--
Scylla
12
2 / 5 / 2
7,067
505
3,432
8,055
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaCliodhnaGebArachne

VS

Bans
ThothArtioAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,862
633
7,258
6,777
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 8
8,102
579
7,697
9,282
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Valder33
Freya
15
5 / 3 / 3
8,842
632
6,940
10,994
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Woobme
Atlas
11
3 / 1 / 5
7,767
555
8,314
8,700
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
bhm1997
Bellona
13
0 / 2 / 4
7,960
569
3,867
9,448
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
15
15
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
3
0.38
L
Sylvanus
 
Sylvanus
4
2
2
2.5
L
Guan Yu
CKing00
Guan Yu
1
0
2
2
W
5
3
2
2
L
Bastet
3
4
3
1.13
W
2
1
8
6
W
Freya
Valder33
Freya
5
3
3
2.17
W
Atlas
Woobme
Atlas
3
1
5
5.5
W
Bellona
bhm1997
Bellona
0
2
4
1
L
Scylla
l-Exp3rt--
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
34,076
50,765
Taken
45,201
25,298
Mitigated
22,791
16,381
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,594
2,417
0
4,746
11,679
3,377
0
5,780
5,899
0
51,556
L
Sylvanus
 
Sylvanus
5,472
1,395
666
3,286
11,106
7,800
0
7,398
3,708
26,033
7,732
L
Guan Yu
CKing00
Guan Yu
5,489
240
85
2,326
7,794
8,478
540
422
7,372
0
61,408
W
7,258
530
0
638
6,777
2,251
440
2,353
4,424
50,973
0
L
Bastet
4,968
1,117
0
4,874
12,131
3,756
0
4,142
7,989
0
39,458
W
7,697
2,819
683
1,700
9,282
3,829
228
1,277
8,005
0
60,464
W
Freya
Valder33
Freya
6,940
2,496
0
6,600
10,994
3,210
0
1,104
9,890
56,743
0
W
Atlas
Woobme
Atlas
8,314
2,783
0
1,975
8,700
4,889
0
3,681
5,019
24,935
7,732
W
Bellona
bhm1997
Bellona
3,867
1,328
0
2,443
9,448
8,612
181
0
9,448
0
49,380
L
Scylla
l-Exp3rt--
Scylla
3,432
227
0
398
8,055
1,887
0
4,148
3,907
34,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
41,533
482
Minions Killed
506
0
Camps Cleared
0
1,396,301
Distance Traveled
1,403,580
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,349
525
114
8
0
264,155
3
L
Sylvanus
7,107
508
61
4
0
269,500
4
L
Guan Yu
8,434
602
149
11
0
322,277
6
W
Nox
8,862
633
108
8
0
288,486
4
L
Bastet
7,286
520
82
6
0
300,452
0
W
Horus
8,102
579
104
7
0
310,682
4
W
Freya
8,842
632
119
9
0
271,821
2
W
Atlas
7,767
555
63
5
0
268,613
5
W
Bellona
7,960
569
112
8
0
263,978
3
L
Scylla
7,067
505
76
5
0
239,917
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role