Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HowToChew5Gum
Thor
Level 155
God Stats
5W - 3L
1,653 SR
Queue Stats
229W - 206L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
LegendsSurvive
Sylvanus
Level 141
God Stats
3W - 2L
1,816 SR
Queue Stats
161W - 166L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
SandPuppers
Danzaburou
Level 127
God Stats
1W - 3L
1,708 SR
Queue Stats
179W - 148L
1,533 Elo+
Party 1
Hades
Hades
SwashBuckler11
Hades
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 139L
1,569 Elo+
Party 2
Team Averages
Level 141
1,635 SR
1,567 Elo+

VS

Team Averages
Level 123
1,686 SR
1,619 Elo+
Geb
Geb
I JuDDy I
Geb
Level 128
God Stats
25W - 14L
1,624 SR
Queue Stats
240W - 288L
1,487 Elo+
Solo
Danzaburou
Danzaburou
JulioFanboy
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,549 Elo+
Party 3
Bastet
Bastet
Símply
Bastet
Level 160
God Stats
34W - 3L
2,040 SR
Queue Stats
520W - 153L
1,889 Elo+
Party 3
Jormungandr
Jormungandr
The AquaPaladin
Jormungandr
Level 105
God Stats
5W - 0L
1,852 SR
Queue Stats
202W - 211L
1,465 Elo+
Solo
Cupid
Cupid
Yada
Cupid
Level 160
God Stats
6W - 11L
1,414 SR
Queue Stats
638W - 457L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 2 / 3
6,083
553
3,120
7,863
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 3 / 2
6,694
609
3,712
8,536
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
4 / 1 / 3
7,537
685
7,055
8,241
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SandPuppers
Danzaburou
10
2 / 3 / 3
6,429
584
5,380
5,694
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 7 / 4
5,748
523
4,121
10,187
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,496
500
2,552
9,992
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JulioFanboy
Danzaburou
12
6 / 2 / 5
7,403
673
7,665
5,375
1,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Símply
Bastet
11
5 / 2 / 5
6,714
610
7,782
8,164
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
The AquaPaladin
Jormungandr
11
1 / 4 / 0
6,560
596
4,449
7,630
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Yada
Cupid
11
3 / 2 / 4
6,518
593
6,847
6,763
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
13
Kills
16
16
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
3
1.75
L
4
3
2
1.67
W
1
3
2
0.67
W
Danzaburou
JulioFanboy
Danzaburou
6
2
5
4.25
L
Sylvanus
4
1
3
5.5
L
Danzaburou
SandPuppers
Danzaburou
2
3
3
1.17
L
1
7
4
0.43
W
Bastet
Símply
Bastet
5
2
5
3.75
W
Jormungandr
The AquaPaladin
Jormungandr
1
4
0
0.25
W
Cupid
Yada
Cupid
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,388
Damage
29,295
40,521
Taken
37,924
18,685
Mitigated
15,613
13,678
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,120
360
0
1,456
7,863
4,938
0
513
7,350
13,986
0
L
3,712
1,296
0
3,114
8,536
2,829
0
1,676
6,860
0
33,518
W
2,552
619
0
2,286
9,992
4,599
0
2,494
7,498
11,835
0
W
Danzaburou
JulioFanboy
Danzaburou
7,665
3,372
0
1,276
5,375
1,831
64
1,727
3,648
0
39,284
L
Sylvanus
7,055
2,516
369
4,641
8,241
6,330
630
4,311
3,930
34,017
7,614
L
Danzaburou
SandPuppers
Danzaburou
5,380
2,418
0
1,579
5,694
1,625
0
479
5,215
0
36,385
L
4,121
152
108
2,411
10,187
2,963
0
22
10,165
21,439
0
W
Bastet
Símply
Bastet
7,782
2,923
0
2,055
8,164
2,563
0
3,089
5,075
0
40,788
W
Jormungandr
The AquaPaladin
Jormungandr
4,449
2,358
0
2,310
7,630
4,959
0
4,234
3,396
39,585
0
W
Cupid
Yada
Cupid
6,847
3,472
65
2,945
6,763
1,661
278
1,659
5,104
0
45,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
32,691
317
Minions Killed
336
0
Camps Cleared
0
978,773
Distance Traveled
1,033,011
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,083
553
15
1
0
219,480
3
L
Thor
6,694
609
73
7
0
227,638
1
W
Geb
5,496
500
14
1
0
205,221
1
W
Danzaburou
7,403
673
74
7
0
206,998
2
L
Sylvanus
7,537
685
97
9
0
161,878
0
L
Danzaburou
6,429
584
82
7
0
183,105
3
L
Hades
5,748
523
50
5
0
186,672
2
W
Bastet
6,714
610
64
6
0
231,869
2
W
Jormungandr
6,560
596
93
8
0
201,100
1
W
Cupid
6,518
593
91
8
0
187,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role