Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IceCrow12
Cthulhu
Level 66
God Stats
1W - 3L
1,121 SR
Queue Stats
122W - 129L
1,519 Elo+
Solo
Atlas
Atlas
Lukazinator
Atlas
Level 118
God Stats
1W - 0L
1,166 SR
Queue Stats
34W - 26L
1,560 Elo+
Solo
Nox
Nox
Magadanec
Nox
Level 125
God Stats
5W - 1L
1,861 SR
Queue Stats
412W - 413L
1,548 Elo+
Solo
Team Averages
Level 105
1,430 SR
1,525 Elo+

VS

Team Averages
Level 118
1,513 SR
1,456 Elo+
Da Ji
Da Ji
Barbela
Da Ji
Level 124
God Stats
6W - 6L
1,493 SR
Queue Stats
255W - 249L
1,536 Elo+
Solo
Atlas
Atlas
DeepPower
Atlas
Level 144
God Stats
7W - 7L
1,465 SR
Queue Stats
405W - 370L
1,507 Elo+
Solo
Geb
Geb
MindYourOwn
Geb
Level 160
God Stats
7W - 10L
1,608 SR
Queue Stats
813W - 846L
1,524 Elo+
Solo
Artemis
Artemis
p14yerOne
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,202 Elo+
Solo
Hades
Hades
wrathfulcarpet
Hades
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 173L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
21 / 2 / 8
13,126
1,010
29,538
15,473
8,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
 
Cabrakan
13
1 / 5 / 21
9,123
702
5,562
16,371
20,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
IceCrow12
Cthulhu
19
2 / 1 / 23
10,992
846
12,201
16,937
18,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 18
10,030
772
8,518
15,636
18,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
4 / 1 / 17
10,965
843
7,480
7,774
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Barbela
Da Ji
15
2 / 10 / 5
8,770
675
5,793
13,580
5,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
DeepPower
Atlas
19
4 / 4 / 7
10,438
803
13,117
14,764
13,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 7 / 7
7,674
590
10,581
20,839
12,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
p14yerOne
Artemis
7
0 / 4 / 2
6,797
523
2,159
4,197
920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
5 / 7 / 4
10,305
793
14,138
15,314
16,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
32
Kills
11
12
Deaths
32
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
21
2
8
12.5
W
Cabrakan
 
Cabrakan
1
5
21
2.3
L
Da Ji
Barbela
Da Ji
2
10
5
0.45
L
Atlas
DeepPower
Atlas
4
4
7
1.88
W
Cthulhu
IceCrow12
Cthulhu
2
1
23
13.5
W
4
3
18
4.33
W
4
1
17
12.5
L
0
7
7
0.5
L
Artemis
p14yerOne
Artemis
0
4
2
0.25
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,299
Damage
45,788
72,191
Taken
68,694
70,240
Mitigated
48,982
24,163
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
29,538
10,312
0
3,419
15,473
8,749
3,476
6,963
8,260
0
58,198
W
Cabrakan
 
Cabrakan
5,562
723
0
500
16,371
20,681
514
7,449
8,470
9,334
0
L
Da Ji
Barbela
Da Ji
5,793
589
809
392
13,580
5,128
0
6,920
6,386
0
10,799
L
Atlas
DeepPower
Atlas
13,117
3,338
782
2,285
14,764
13,907
0
5,897
8,668
33,352
0
W
Cthulhu
IceCrow12
Cthulhu
12,201
286
5,870
5,151
16,937
18,075
585
8,706
7,779
32,179
0
W
8,518
2,171
2,969
3,123
15,636
18,751
240
8,104
7,273
18,841
0
W
7,480
593
1,849
1,282
7,774
3,984
765
5,085
2,573
21,548
0
L
10,581
560
199
4,094
20,839
12,943
0
9,493
10,898
20,030
0
L
Artemis
p14yerOne
Artemis
2,159
146
0
250
4,197
920
0
1,224
2,944
0
4,851
L
14,138
778
1,560
4,152
15,314
16,084
0
9,091
6,037
25,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,236
Gold Earned
43,984
142
Minions Killed
94
0
Camps Cleared
0
1,237,710
Distance Traveled
852,472
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,126
1,010
53
4
0
199,272
0
W
Cabrakan
9,123
702
2
0
0
253,140
0
L
Da Ji
8,770
675
7
1
0
151,403
3
L
Atlas
10,438
803
33
3
0
229,998
2
W
Cthulhu
10,992
846
33
3
0
290,847
4
W
Atlas
10,030
772
17
1
0
233,325
0
W
Nox
10,965
843
37
3
0
261,126
1
L
Geb
7,674
590
16
1
0
192,927
0
L
Artemis
6,797
523
4
0
0
71,104
3
L
Hades
10,305
793
34
3
0
207,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role