Player Matchup

Vulcan
Vulcan
Diamond II
SlimAburame
Vulcan
Diamond II
Level 159
God Stats
73W - 61L
1,738 SR
Queue Stats
345W - 331L
2,455 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Tezzz_29
Ne Zha
Diamond II
Level 160
God Stats
17W - 10L
1,801 SR
Queue Stats
380W - 376L
2,350 MMR
Solo
Medusa
Medusa
Diamond III
iPrimeNL
Medusa
Diamond III
Level 81
God Stats
62W - 57L
1,600 SR
Queue Stats
94W - 85L
2,160 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
nickwillie
Kumbhakarna
Diamond IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
2,110 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond II
simplymajahoez
Erlang Shen
Diamond II
Level 158
God Stats
23W - 23L
1,564 SR
Queue Stats
274W - 272L
2,348 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,640 SR
2,285 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,644 SR
2,163 MMR
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond I
Dr_Castellano
Zeus
Diamond I
Level 160
God Stats
33W - 34L
1,708 SR
Queue Stats
449W - 460L
2,415 MMR
Solo
Set
Set
Masters
Noctros
Set
Masters
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 93L
2,314 MMR
Solo
Ganesha
Ganesha
Diamond III
OnlyFishy
Ganesha
Diamond III
Level 148
God Stats
1W - 1L
1,754 SR
Queue Stats
110W - 98L
2,269 MMR
Party 2
Fenrir
Fenrir
Diamond III
vikingbox1
Fenrir
Diamond III
Level 146
God Stats
27W - 25L
1,757 SR
Queue Stats
171W - 148L
2,319 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
5 / 10 / 7
15,022
578
22,781
18,965
12,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Tezzz_29
Ne Zha
20
5 / 11 / 11
14,206
546
13,771
24,010
9,198
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
iPrimeNL
Medusa
20
5 / 5 / 9
14,579
561
22,449
23,132
9,453
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
nickwillie
Kumbhakarna
19
0 / 4 / 24
13,591
523
9,431
28,254
32,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
simplymajahoez
Erlang Shen
20
18 / 2 / 7
18,576
714
24,619
27,094
35,815
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GebThothLoki

VS

Bans
BastetCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 7 / 6
14,098
542
22,729
29,660
24,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 5 / 11
13,308
512
26,799
16,321
10,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Set
20
4 / 8 / 6
13,353
514
13,534
23,312
24,628
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
OnlyFishy
Ganesha
16
0 / 5 / 18
10,798
415
6,090
23,527
25,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
vikingbox1
Fenrir
19
11 / 8 / 8
13,239
509
19,180
25,469
17,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
81
33
Kills
32
32
Deaths
33
58
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
11
7
6
2
L
6
5
11
2.3
L
Set
4
8
6
0.88
L
Ganesha
OnlyFishy
Ganesha
0
5
18
1.8
W
Vulcan
5
10
7
0.85
W
Ne Zha
Tezzz_29
Ne Zha
5
11
11
0.95
W
Medusa
iPrimeNL
Medusa
5
5
9
1.9
W
Kumbhakarna
nickwillie
Kumbhakarna
0
4
24
3
W
Erlang Shen
simplymajahoez
Erlang Shen
18
2
7
10.75
L
Fenrir
vikingbox1
Fenrir
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,051
Damage
88,332
121,455
Taken
118,289
99,226
Mitigated
102,841
36,696
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,729
4,755
0
11,852
29,660
24,864
224
5,945
23,715
0
107,024
L
26,799
2,247
0
566
16,321
10,026
0
5,227
11,094
108,923
0
L
Set
13,534
5,773
0
6,631
23,312
24,628
0
5,473
17,839
0
94,806
L
Ganesha
OnlyFishy
Ganesha
6,090
1,018
0
3,267
23,527
25,917
0
6,157
17,370
27,621
0
W
Vulcan
22,781
6,048
0
2,838
18,965
12,262
1,353
5,558
13,407
135,369
0
W
Ne Zha
Tezzz_29
Ne Zha
13,771
5,266
0
3,631
24,010
9,198
832
7,249
16,761
0
97,807
W
Medusa
iPrimeNL
Medusa
22,449
11,058
0
7,625
23,132
9,453
0
895
22,237
0
134,804
W
Kumbhakarna
nickwillie
Kumbhakarna
9,431
1,474
0
5,311
28,254
32,498
125
12,296
15,958
26,141
1,899
W
Erlang Shen
simplymajahoez
Erlang Shen
24,619
12,616
0
17,291
27,094
35,815
3,576
8,289
18,805
0
125,155
L
Fenrir
vikingbox1
Fenrir
19,180
5,134
0
8,264
25,469
17,406
0
8,544
16,925
0
107,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,974
Gold Earned
64,796
696
Minions Killed
679
0
Camps Cleared
0
2,399,157
Distance Traveled
2,303,246
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,098
542
197
8
0
469,529
4
L
Zeus
13,308
512
187
7
0
448,969
9
L
Set
13,353
514
164
6
0
443,036
4
L
Ganesha
10,798
415
10
0
0
460,042
6
W
Vulcan
15,022
578
199
8
0
463,063
7
W
Ne Zha
14,206
546
126
5
0
401,925
0
W
Medusa
14,579
561
163
6
0
454,814
8
W
Kumbhakarna
13,591
523
28
1
0
523,230
11
W
Erlang Shen
18,576
714
180
7
0
556,125
4
L
Fenrir
13,239
509
121
5
0
481,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role