Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ecchí
Sun Wukong
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,289 Elo+
Party 1
Ymir
Ymir
Onboardpure1
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 13L
1,518 Elo+
Party 1
Chernobog
Chernobog
Potatoboy335
Chernobog
Level 68
God Stats
2W - 3L
1,508 SR
Queue Stats
115W - 134L
1,464 Elo+
Solo
Nemesis
Nemesis
freicaneca01
Nemesis
Level 137
God Stats
5W - 6L
1,437 SR
Queue Stats
190W - 184L
1,430 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,440 Elo+

VS

Team Averages
Level 82
1,606 SR
1,523 Elo+
Medusa
Medusa
Blade_2001326
Medusa
Level 120
God Stats
12W - 4L
1,800 SR
Queue Stats
227W - 227L
1,543 Elo+
Solo
Hou Yi
Hou Yi
Caladriul
Hou Yi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,606 Elo+
Solo
Shiva
Shiva
KonerBiller
Shiva
Level 28
God Stats
3W - 3L
1,653 SR
Queue Stats
27W - 31L
1,419 Elo+
Solo
Terra
Terra
Pele00
Terra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,422 Elo+
Solo
Merlin
Merlin
PsykoticOutbreak
Merlin
Level 160
God Stats
2W - 2L
1,576 SR
Queue Stats
34W - 20L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 4 / 3
11,695
780
17,305
11,244
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Ecchí
Sun Wukong
18
5 / 4 / 8
10,561
704
12,783
15,228
13,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 7
10,170
678
6,904
19,986
22,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Potatoboy335
Chernobog
17
0 / 7 / 9
10,004
667
5,287
16,370
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
freicaneca01
Nemesis
16
2 / 9 / 7
9,910
661
7,791
17,248
6,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
13,238
883
11,877
11,097
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Caladriul
Hou Yi
17
3 / 4 / 13
10,771
718
12,714
13,319
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
6 / 3 / 13
12,122
808
12,692
15,413
17,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Pele00
Terra
17
1 / 6 / 19
11,314
754
10,540
22,122
22,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
13 / 3 / 9
12,749
850
23,869
13,221
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
17
Kills
30
30
Deaths
17
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
4
3
2.13
W
7
1
6
10
W
Hou Yi
Caladriul
Hou Yi
3
4
13
2.38
L
Sun Wukong
Ecchí
Sun Wukong
5
4
8
2.25
W
6
3
13
4.17
L
3
6
7
1.08
W
Terra
Pele00
Terra
1
6
19
1.75
L
Chernobog
Potatoboy335
Chernobog
0
7
9
0.64
W
13
3
9
5.83
L
Nemesis
freicaneca01
Nemesis
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
71,692
80,076
Taken
75,172
53,181
Mitigated
56,314
11,595
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,305
2,206
1,505
2,569
11,244
5,218
0
5,840
5,404
49,245
0
W
11,877
5,156
0
3,815
11,097
4,877
4,970
2,606
8,491
0
79,840
W
Hou Yi
Caladriul
Hou Yi
12,714
5,858
0
1,939
13,319
5,556
2,313
4,652
8,667
0
26,778
L
Sun Wukong
Ecchí
Sun Wukong
12,783
1,557
0
2,482
15,228
13,255
0
6,817
8,411
0
23,155
W
12,692
2,060
1,227
1,617
15,413
17,518
780
3,837
11,576
0
40,217
L
6,904
1,158
0
900
19,986
22,517
0
9,405
10,581
13,438
0
W
Terra
Pele00
Terra
10,540
1,841
4,070
4,573
22,122
22,392
867
7,292
14,830
17,779
0
L
Chernobog
Potatoboy335
Chernobog
5,287
2,209
0
1,416
16,370
5,954
994
5,997
10,373
0
34,756
W
23,869
1,083
139
1,620
13,221
5,971
375
5,822
7,399
58,682
0
L
Nemesis
freicaneca01
Nemesis
7,791
4,488
0
2,723
17,248
6,237
0
6,350
10,898
0
30,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
60,194
236
Minions Killed
305
0
Camps Cleared
0
1,331,586
Distance Traveled
1,497,184
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,695
780
84
6
0
295,872
1
W
Medusa
13,238
883
132
9
0
314,669
1
W
Hou Yi
10,771
718
31
2
0
266,475
0
L
Sun Wukong
10,561
704
24
2
0
287,641
3
W
Shiva
12,122
808
63
4
0
300,777
0
L
Ymir
10,170
678
16
1
0
245,164
0
W
Terra
11,314
754
16
1
0
314,002
1
L
Chernobog
10,004
667
70
5
0
266,483
1
W
Merlin
12,749
850
63
4
0
301,261
3
L
Nemesis
9,910
661
42
3
0
236,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role