Player Matchup

Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Arch00
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,651 Elo+
Party 1
Artio
Artio
KingOfFist
Artio
Level 140
God Stats
3W - 6L
1,291 SR
Queue Stats
441W - 424L
1,537 Elo+
Party 1
Vamana
Vamana
necsoiu300
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
s10n
Ne Zha
Level 156
God Stats
23W - 21L
1,467 SR
Queue Stats
973W - 910L
1,497 Elo+
Party 1
Team Averages
Level 124
1,452 SR
1,527 Elo+

VS

Team Averages
Level 146
1,568 SR
1,506 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DalaSrus2
Ao Kuang
Level 147
God Stats
8W - 3L
1,449 SR
Queue Stats
643W - 641L
1,467 Elo+
Solo
Bellona
Bellona
NovahLumen
Bellona
Level 145
God Stats
3W - 2L
1,301 SR
Queue Stats
95W - 81L
1,480 Elo+
Solo
The Morrigan
The Morrigan
Tarichan
The Morrigan
Level 126
God Stats
10W - 7L
1,894 SR
Queue Stats
239W - 255L
1,500 Elo+
Solo
Merlin
Merlin
yoem
Merlin
Level 157
God Stats
4W - 2L
1,694 SR
Queue Stats
472W - 469L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 4 / 6
7,963
613
8,920
12,833
5,880
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Arch00
Hercules
18
7 / 4 / 3
11,325
871
10,709
22,866
17,193
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
15
0 / 5 / 7
8,398
646
8,921
17,683
10,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
necsoiu300
Vamana
13
0 / 8 / 5
7,432
572
6,495
15,693
6,171
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
s10n
Ne Zha
16
4 / 6 / 2
9,272
713
11,649
15,466
5,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 3 / 17
10,711
824
13,608
19,064
31,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DalaSrus2
Ao Kuang
18
10 / 1 / 12
11,191
861
16,992
15,394
15,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
NovahLumen
Bellona
15
4 / 4 / 11
10,082
776
10,964
14,450
17,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Tarichan
The Morrigan
17
4 / 2 / 12
10,355
797
9,673
7,975
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
yoem
Merlin
17
6 / 2 / 12
10,847
834
22,715
7,943
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
12
Kills
27
27
Deaths
12
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
6
1
W
Kuzenbo
 
Kuzenbo
3
3
17
3.83
L
Hercules
Arch00
Hercules
7
4
3
2.13
W
Ao Kuang
DalaSrus2
Ao Kuang
10
1
12
16
L
Artio
0
5
7
0.7
W
Bellona
NovahLumen
Bellona
4
4
11
2.38
W
The Morrigan
Tarichan
The Morrigan
4
2
12
5
L
Vamana
necsoiu300
Vamana
0
8
5
0.31
L
Ne Zha
s10n
Ne Zha
4
6
2
0.83
W
Merlin
yoem
Merlin
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,694
Damage
73,952
84,541
Taken
64,826
45,110
Mitigated
72,561
34,554
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,920
1,765
737
2,004
12,833
5,880
0
8,792
4,041
0
21,090
W
Kuzenbo
 
Kuzenbo
13,608
3,566
690
3,594
19,064
31,062
192
2,591
16,210
21,298
0
L
Hercules
Arch00
Hercules
10,709
4,899
2,773
8,922
22,866
17,193
0
15,516
7,350
162
25,466
W
Ao Kuang
DalaSrus2
Ao Kuang
16,992
3,961
2,393
5,528
15,394
15,940
1,513
2,321
12,932
28,070
0
L
Artio
8,921
88
6,767
7,251
17,683
10,322
0
14,612
3,071
25,107
0
W
Bellona
NovahLumen
Bellona
10,964
4,779
1,589
2,200
14,450
17,786
1,579
2,739
11,348
0
16,122
W
The Morrigan
Tarichan
The Morrigan
9,673
1,616
1,396
1,361
7,975
4,069
1,419
692
7,245
27,064
93
L
Vamana
necsoiu300
Vamana
6,495
3,481
0
1,564
15,693
6,171
0
12,274
3,419
0
16,889
L
Ne Zha
s10n
Ne Zha
11,649
2,271
806
3,730
15,466
5,544
0
11,701
3,765
0
27,563
W
Merlin
yoem
Merlin
22,715
1,346
1,327
693
7,943
3,704
1,789
740
7,092
50,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
53,186
111
Minions Killed
129
0
Camps Cleared
0
1,091,830
Distance Traveled
1,224,955
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,963
613
19
1
0
211,530
0
W
Kuzenbo
10,711
824
15
1
0
248,396
1
L
Hercules
11,325
871
25
2
0
229,276
0
W
Ao Kuang
11,191
861
25
2
0
246,775
5
L
Artio
8,398
646
18
1
0
235,428
1
W
Bellona
10,082
776
9
1
0
240,496
1
W
The Morrigan
10,355
797
36
3
0
231,693
1
L
Vamana
7,432
572
13
1
0
200,725
0
L
Ne Zha
9,272
713
36
3
0
214,871
1
W
Merlin
10,847
834
44
3
0
257,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role