Player Matchup

Vamana
Vamana
Gold V
Cabeçäo
Vamana
Gold V
Level 160
God Stats
47W - 30L
1,613 SR
Queue Stats
850W - 857L
1,176 MMR
Solo
Nu Wa
Nu Wa
Silver V
DEGEL21
Nu Wa
Silver V
Level 34
God Stats
2W - 1L
1,978 SR
Queue Stats
7W - 17L
1,171 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Jashulthor
Gilgamesh
Silver IV
Level 160
God Stats
4W - 15L
1,228 SR
Queue Stats
327W - 347L
730 MMR
Solo
Danzaburou
Danzaburou
Silver I
Tehbeardedgamer
Danzaburou
Silver I
Level 116
God Stats
12W - 11L
1,399 SR
Queue Stats
47W - 57L
1,221 MMR
Solo
Poseidon
Poseidon
Gold III
vincentjv2016
Poseidon
Gold III
Level 136
God Stats
5W - 4L
1,820 SR
Queue Stats
58W - 53L
1,571 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,608 SR
1,174 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,579 SR
1,140 MMR
Kuzenbo
Kuzenbo
Bronze IV
Joseph0606
Kuzenbo
Bronze IV
Level 83
God Stats
5W - 9L
1,290 SR
Queue Stats
254W - 304L
-42 MMR
Solo
Cliodhna
Cliodhna
Platinum II
Schism123
Cliodhna
Platinum II
Level 157
God Stats
2W - 3L
1,708 SR
Queue Stats
65W - 47L
1,781 MMR
Party 1
Zeus
Zeus
Gold IV
UndamagedSoul
Zeus
Gold IV
Level 160
God Stats
8W - 6L
1,661 SR
Queue Stats
165W - 153L
1,472 MMR
Party 1
Anhur
Anhur
Silver IV
Yngchildsupport
Anhur
Silver IV
Level 125
God Stats
0W - 2L
1,686 SR
Queue Stats
147W - 169L
1,229 MMR
Solo
Chaac
Chaac
Gold V
new-36832393
Chaac
Gold V
Level 89
God Stats
7W - 7L
1,548 SR
Queue Stats
125W - 138L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cabeçäo
Vamana
20
6 / 7 / 5
20,091
558
27,131
49,681
43,102
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
DEGEL21
Nu Wa
20
1 / 0 / 13
20,460
568
22,816
16,014
26,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Jashulthor
Gilgamesh
20
1 / 13 / 10
16,532
459
13,689
45,022
32,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Tehbeardedgamer
Danzaburou
20
9 / 5 / 5
21,895
608
27,559
29,546
12,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
vincentjv2016
Poseidon
20
13 / 11 / 8
22,139
615
38,263
41,287
17,050
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanLokiArachneShiva

VS

Bans
AtlasBastetAh Muzen CabIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Joseph0606
Kuzenbo
4
0 / 0 / 0
9,940
276
0
4,598
1,430
Cliodhna
Schism123
Cliodhna
20
21 / 7 / 9
23,187
644
47,943
40,576
25,607
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 11 / 13
22,322
620
36,153
33,321
14,209
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 6 / 3
20,794
578
24,688
34,212
13,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 6 / 14
17,486
486
27,261
52,447
70,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
75
30
Kills
36
36
Deaths
30
41
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cabeçäo
Vamana
6
7
5
1.21
W
Nu Wa
DEGEL21
Nu Wa
1
0
13
7.5
W
Gilgamesh
Jashulthor
Gilgamesh
1
13
10
0.46
L
Kuzenbo
Joseph0606
Kuzenbo
0
0
0
0
L
Cliodhna
Schism123
Cliodhna
21
7
9
3.64
W
Danzaburou
Tehbeardedgamer
Danzaburou
9
5
5
2.3
L
7
11
13
1.23
L
8
6
3
1.58
L
0
6
14
1.17
W
Poseidon
vincentjv2016
Poseidon
13
11
8
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,458
Damage
136,045
181,550
Taken
165,154
132,475
Mitigated
125,225
48,830
Healing
47,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cabeçäo
Vamana
27,131
13,498
0
11,926
49,681
43,102
45
11,908
37,773
675
160,010
W
Nu Wa
DEGEL21
Nu Wa
22,816
2,230
0
3,638
16,014
26,867
1,057
3,780
12,234
148,100
0
W
Gilgamesh
Jashulthor
Gilgamesh
13,689
2,353
0
5,349
45,022
32,611
580
12,128
32,894
0
98,313
L
Kuzenbo
Joseph0606
Kuzenbo
0
0
0
38
4,598
1,430
0
4,598
0
0
0
L
Cliodhna
Schism123
Cliodhna
47,943
4,767
0
7,253
40,576
25,607
1,563
18,873
21,703
0
214,616
W
Danzaburou
Tehbeardedgamer
Danzaburou
27,559
16,035
0
14,633
29,546
12,845
6,093
3,945
25,601
0
184,249
L
36,153
11,086
0
10,976
33,321
14,209
6,100
12,329
20,992
205,991
0
L
24,688
9,174
0
12,902
34,212
13,409
5,200
15,190
19,022
107
195,694
L
27,261
3,348
0
16,665
52,447
70,570
1,261
11,405
41,042
15,146
93,326
W
Poseidon
vincentjv2016
Poseidon
38,263
5,988
642
12,642
41,287
17,050
3,613
10,319
30,968
186,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,117
Gold Earned
93,729
1,020
Minions Killed
986
0
Camps Cleared
0
3,325,892
Distance Traveled
2,564,082
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
20,091
558
236
7
0
629,880
0
W
Nu Wa
20,460
568
216
6
0
653,904
9
W
Gilgamesh
16,532
459
131
4
0
629,912
17
L
Kuzenbo
9,940
276
0
0
0
0
0
L
Cliodhna
23,187
644
201
6
0
814,660
1
W
Danzaburou
21,895
608
223
6
0
697,775
2
L
Zeus
22,322
620
293
8
0
515,843
0
L
Anhur
20,794
578
301
8
0
595,244
5
L
Chaac
17,486
486
191
5
0
638,335
3
W
Poseidon
22,139
615
214
6
0
714,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role