Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Stirgiophoenix
Jing Wei
Level 160
God Stats
4W - 4L
1,588 SR
Queue Stats
1,377W - 668L
1,766 Elo+
Party 1
Team Averages
Level 159
1,529 SR
1,589 Elo+

VS

Team Averages
Level 67
1,471 SR
1,561 Elo+
Izanami
Izanami
Acrylamide25
Izanami
Level 24
God Stats
1W - 2L
1,413 SR
Queue Stats
1W - 5L
1,557 Elo+
Party 2
Chronos
Chronos
GhostAi-
Chronos
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 294L
1,571 Elo+
Solo
Hades
Hades
Juuuuuzo
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
10 / 2 / 10
9,439
944
15,560
7,565
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
 
Chaac
12
4 / 5 / 15
8,626
863
3,732
12,063
9,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
13
6 / 3 / 13
8,836
884
10,319
10,025
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acrylamide25
Izanami
11
2 / 6 / 5
7,201
720
6,620
9,578
2,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
GhostAi-
Chronos
12
5 / 7 / 3
8,587
859
7,804
10,471
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Juuuuuzo
Hades
11
3 / 7 / 4
7,193
719
3,330
13,540
10,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
20
Kills
10
10
Deaths
20
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
2
10
7.5
W
Chaac
 
Chaac
4
5
15
2.3
L
Izanami
Acrylamide25
Izanami
2
6
5
0.75
L
Chronos
GhostAi-
Chronos
5
7
3
0.93
L
Hades
Juuuuuzo
Hades
3
7
4
0.71
W
Jing Wei
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,611
Damage
17,754
29,653
Taken
33,589
14,732
Mitigated
16,303
7,850
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,560
2,388
82
1,576
7,565
2,339
433
4,015
3,550
30,132
0
W
Chaac
 
Chaac
3,732
400
442
2,764
12,063
9,330
172
4,050
8,013
2,213
8,425
L
Izanami
Acrylamide25
Izanami
6,620
3,678
0
176
9,578
2,528
946
3,859
5,719
0
18,086
L
Chronos
GhostAi-
Chronos
7,804
1,576
0
883
10,471
3,090
690
5,381
5,090
26,344
0
L
Hades
Juuuuuzo
Hades
3,330
267
395
2,513
13,540
10,685
0
7,195
6,345
11,588
0
W
Jing Wei
10,319
9,360
0
2,986
10,025
3,063
1,814
3,192
6,833
0
34,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
22,981
110
Minions Killed
84
6
Camps Cleared
2
521,874
Distance Traveled
460,275
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,439
944
38
4
2
187,665
1
W
Chaac
8,626
863
14
1
0
168,645
3
L
Izanami
7,201
720
42
4
1
155,085
1
L
Chronos
8,587
859
31
3
1
151,720
0
L
Hades
7,193
719
11
1
0
153,470
2
W
Jing Wei
8,836
884
58
6
4
165,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role