Player Matchup

Athena
Athena
Silver V
Holty2x
Athena
Silver V
Level 98
God Stats
2W - 3L
1,359 SR
Queue Stats
13W - 24L
1,088 MMR
Solo
Skadi
Skadi
Gold IV
I-Asou-I
Skadi
Gold IV
Level 103
God Stats
217W - 160L
1,591 SR
Queue Stats
337W - 339L
1,210 MMR
Party 2
Bastet
Bastet
Gold IV
I-Hyoga-I
Bastet
Gold IV
Level 89
God Stats
7W - 3L
1,694 SR
Queue Stats
178W - 197L
1,138 MMR
Party 2
Chang'e
Chang'e
Silver I
icymuva
Chang'e
Silver I
Level 129
God Stats
6W - 4L
1,592 SR
Queue Stats
18W - 20L
1,400 MMR
Solo
Bellona
Bellona
Silver I
z Blasted z
Bellona
Silver I
Level 145
God Stats
3W - 3L
1,498 SR
Queue Stats
488W - 522L
1,090 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,547 SR
1,185 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,556 SR
1,190 MMR
Merlin
Merlin
Silver III
KingdomBlocks
Merlin
Silver III
Level 84
God Stats
3W - 5L
1,338 SR
Queue Stats
55W - 65L
1,060 MMR
Solo
Nu Wa
Nu Wa
Gold V
PegarAki
Nu Wa
Gold V
Level 160
God Stats
31W - 18L
1,543 SR
Queue Stats
187W - 192L
1,382 MMR
Solo
Izanami
Izanami
Silver II
Schwiftz
Izanami
Silver II
Level 126
God Stats
8W - 13L
1,647 SR
Queue Stats
69W - 63L
1,187 MMR
Solo
Ne Zha
Ne Zha
Gold III
Tscriz33
Ne Zha
Gold III
Level 158
God Stats
6W - 4L
1,624 SR
Queue Stats
153W - 149L
1,320 MMR
Party 1
Geb
Geb
Silver II
jcg328
Geb
Silver II
Level 159
God Stats
43W - 24L
1,631 SR
Queue Stats
161W - 162L
999 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Holty2x
Athena
20
4 / 1 / 19
14,857
531
9,555
24,619
34,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
I-Asou-I
Skadi
20
10 / 4 / 12
16,165
577
23,033
25,502
10,399
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
I-Hyoga-I
Bastet
20
8 / 3 / 11
15,425
551
20,514
26,791
10,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
icymuva
Chang'e
20
13 / 3 / 9
16,562
592
25,932
26,264
10,129
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
z Blasted z
Bellona
20
3 / 2 / 7
16,478
589
9,398
31,010
39,975
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ZeusArachneLoki

VS

Bans
ShivaAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 2
11,250
402
16,558
19,168
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
PegarAki
Nu Wa
20
3 / 5 / 2
12,998
464
17,580
13,848
11,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Schwiftz
Izanami
19
3 / 8 / 2
13,003
464
13,056
21,667
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Tscriz33
Ne Zha
20
7 / 10 / 2
14,858
531
27,102
27,626
10,891
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
jcg328
Geb
15
0 / 6 / 7
11,348
405
12,453
35,238
42,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
38
Kills
13
13
Deaths
38
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
Holty2x
Athena
4
1
19
13.5
W
Skadi
I-Asou-I
Skadi
10
4
12
4
W
Bastet
I-Hyoga-I
Bastet
8
3
11
4.5
L
0
9
2
0.11
L
Nu Wa
PegarAki
Nu Wa
3
5
2
0.8
L
Izanami
Schwiftz
Izanami
3
8
2
0.5
L
Ne Zha
Tscriz33
Ne Zha
7
10
2
0.8
W
Chang'e
icymuva
Chang'e
13
3
9
5.83
L
Geb
jcg328
Geb
0
6
7
0.58
W
Bellona
z Blasted z
Bellona
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,432
Damage
86,749
134,186
Taken
117,547
105,469
Mitigated
78,118
66,666
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Holty2x
Athena
9,555
1,950
1,107
7,320
24,619
34,820
666
8,234
16,385
33,251
0
W
Skadi
I-Asou-I
Skadi
23,033
12,889
0
7,980
25,502
10,399
6,975
8,748
16,754
0
155,199
W
Bastet
I-Hyoga-I
Bastet
20,514
5,807
0
13,593
26,791
10,146
0
9,043
17,748
0
106,796
L
16,558
473
0
250
19,168
7,033
0
7,886
11,042
90,734
0
L
Nu Wa
PegarAki
Nu Wa
17,580
7,947
0
2,792
13,848
11,694
1,545
3,518
10,194
85,273
0
L
Izanami
Schwiftz
Izanami
13,056
9,248
0
5,971
21,667
6,415
1,040
4,920
16,663
0
108,707
L
Ne Zha
Tscriz33
Ne Zha
27,102
11,477
0
3,947
27,626
10,891
0
7,330
19,978
0
112,324
W
Chang'e
icymuva
Chang'e
25,932
2,091
7,236
14,068
26,264
10,129
1,585
10,930
15,334
129,118
0
L
Geb
jcg328
Geb
12,453
1,243
256
5,034
35,238
42,085
84
10,838
24,183
25,578
1,738
W
Bellona
z Blasted z
Bellona
9,398
3,611
0
15,362
31,010
39,975
3,377
10,695
20,315
0
137,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,487
Gold Earned
63,457
781
Minions Killed
619
0
Camps Cleared
0
2,761,152
Distance Traveled
2,331,132
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,857
531
42
2
0
560,689
1
W
Skadi
16,165
577
177
6
0
517,321
9
W
Bastet
15,425
551
111
4
0
622,172
3
L
Merlin
11,250
402
131
5
0
427,232
5
L
Nu Wa
12,998
464
125
4
0
458,223
1
L
Izanami
13,003
464
185
7
0
431,741
9
L
Ne Zha
14,858
531
155
6
0
483,768
0
W
Chang'e
16,562
592
183
7
0
522,453
8
L
Geb
11,348
405
23
1
0
530,168
5
W
Bellona
16,478
589
268
10
0
538,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role