Player Matchup

Ra
Ra
Animeweeb7678
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,522 Elo+
Party 2
Neith
Neith
Cowboy_Monkey228
Neith
Level 40
God Stats
9W - 9L
1,554 SR
Queue Stats
133W - 164L
1,412 Elo+
Party 1
Nemesis
Nemesis
EnVUprise
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,451 Elo+
Party 2
Khepri
Khepri
Sigil-Witch_
Khepri
Level 29
God Stats
34W - 34L
1,841 SR
Queue Stats
405W - 502L
1,365 Elo+
Party 1
Osiris
Osiris
nekonic
Osiris
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,554 Elo+
Party 2
Team Averages
Level 60
1,579 SR
1,461 Elo+

VS

Team Averages
Level 83
1,456 SR
1,503 Elo+
Da Ji
Da Ji
ApolloLyre
Da Ji
Level 90
God Stats
15W - 20L
1,388 SR
Queue Stats
29W - 36L
1,430 Elo+
Solo
Cernunnos
Cernunnos
Logical_Reaper3
Cernunnos
Level 110
God Stats
65W - 50L
1,508 SR
Queue Stats
378W - 410L
1,390 Elo+
Solo
Loki
Loki
ReforgedSteel
Loki
Level 146
God Stats
3W - 4L
1,382 SR
Queue Stats
213W - 168L
1,480 Elo+
Party 3
Ares
Ares
toopro4umate
Ares
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 7L
1,708 Elo+
Solo
Scylla
Scylla
xSoupii
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,918
466
3,290
9,075
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
7,848
462
7,834
12,901
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
EnVUprise
Nemesis
14
1 / 4 / 1
8,219
483
5,281
12,286
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
0 / 3 / 1
6,839
402
2,379
10,234
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
nekonic
Osiris
14
1 / 4 / 1
8,477
499
7,152
17,110
15,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
7 / 1 / 2
9,483
558
6,832
9,638
3,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Logical_Reaper3
Cernunnos
16
4 / 2 / 5
9,287
546
11,062
10,563
5,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 1 / 4
9,967
586
7,067
11,198
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 6
9,587
564
10,731
16,107
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
xSoupii
Scylla
17
6 / 0 / 6
10,525
619
9,574
6,840
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
23
23
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Da Ji
7
1
2
8
L
2
5
1
0.5
L
Nemesis
EnVUprise
Nemesis
1
4
1
0.38
W
Cernunnos
Logical_Reaper3
Cernunnos
4
2
5
3.25
W
1
1
4
3
L
Khepri
0
3
1
0.17
L
Osiris
nekonic
Osiris
1
4
1
0.38
W
5
1
6
8
W
Scylla
xSoupii
Scylla
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
45,266
61,606
Taken
54,346
36,940
Mitigated
34,771
18,933
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,290
433
141
1,150
9,075
3,079
0
4,090
4,985
46,609
0
W
Da Ji
6,832
872
0
1,065
9,638
3,443
132
1,329
8,309
0
39,736
L
7,834
3,561
439
3,951
12,901
4,660
0
5,311
7,590
0
50,186
L
Nemesis
EnVUprise
Nemesis
5,281
1,853
0
4,408
12,286
4,563
0
2,384
9,902
0
53,762
W
Cernunnos
Logical_Reaper3
Cernunnos
11,062
4,902
0
2,345
10,563
5,316
2,702
846
9,717
0
61,509
W
7,067
2,683
0
3,626
11,198
5,877
333
585
10,512
0
70,898
L
Khepri
2,379
416
225
1,317
10,234
9,333
0
3,194
7,040
17,697
0
L
Osiris
nekonic
Osiris
7,152
3,141
0
7,302
17,110
15,305
826
3,996
13,114
0
54,392
W
10,731
585
0
1,198
16,107
17,996
194
1,863
12,306
36,449
13,595
W
Scylla
xSoupii
Scylla
9,574
1,067
0
928
6,840
2,139
948
1,046
5,794
67,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
48,849
425
Minions Killed
488
0
Camps Cleared
0
1,655,984
Distance Traveled
1,659,799
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,918
466
83
5
0
302,488
0
W
Da Ji
9,483
558
67
4
0
381,962
3
L
Neith
7,848
462
85
5
0
294,254
1
L
Nemesis
8,219
483
108
6
0
368,002
3
W
Cernunnos
9,287
546
102
6
0
243,378
0
W
Loki
9,967
586
126
7
0
378,229
2
L
Khepri
6,839
402
33
2
0
347,498
0
L
Osiris
8,477
499
116
7
0
343,742
3
W
Ares
9,587
564
67
4
0
314,729
3
W
Scylla
10,525
619
126
7
0
341,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role